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*Rage*

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Everything posted by *Rage*

  1. Selling my Warthog extension 3d printed components (with spares for some parts) as well as the springs and clevis. To assemble you will still need an extension tube. Ill send the full component part and assembly instructions to the buyer. Original plans https://forums.eagle.ru/showthread.php?t=110419 Buyer reviews https://forums.eagle.ru/showthread.php?p=1827968#post1827968 https://forums.eagle.ru/showthread.php?p=1831601#post1831601 £50
  2. Great Mod! Makes everything much more readable. Would love an English metric version too.
  3. Ive just tested pre and post patch and all missiles are very easily notched. Post patch they track for a touch longer while you're in the notch but still miss. I at least expected the 54C to be more effective. Edit: infact I repeated the test vs 120Bs and theyre far more effective (notch resistant) than the 54Cs
  4. Ive preordered the G2 from the UK Reseller. Expected Sept. I get my 8KX next thursday.
  5. F18 stick sounds awesome. I just hope for a paddle solution
  6. Ill fly whatever but I would prefer if the server returned to derestricted Gen3 weapons as before, if such requests are considered.
  7. Rage Mig21
  8. I love the Typhoon but most of these liveries are aweful!
  9. Ive spent the afternoon flying 5 points mission today and I could not for the life of me (and it cost me my life many times;)) get the Mig21 radar to work. Normal startup and the 5 minute wait in standby but couldnt get it once to actually turn on. A forum search suggests this can be a bug with ?older missions. Any ideas?
  10. Alot of fun flying Fight Island tonight!
  11. Can i have a cleaner (spotless) canopy?
  12. ED have said many times over they are taking control of A2A missiles. Just be patient.
  13. It was Su27SM. Announced in 2013 then dropped shortly after.
  14. Rage/X-man F14
  15. Sorry Bullet I cant make tomorrow :( Sorry for late cancellation.
  16. As I understand it eventually ALL missiles will be (re)done by ED. No more bias or 3rd party interpretations and top trump competitions. Just be patient.
  17. <64>Rage - F14/F18
  18. Ive skimmed through the thread and I see alot of references to the DLZ, NEZ and long range shots. 1st) The DLZ is totally worthless in DCS. Learn by trial and error the lethal ranges for different missiles in DCS. When I look through the Hud I no longer see the DLZ, its filtered out by my brain as clutter. 2nd) In DCS the NEZ/RTR (the trIal and error one not the DLZ) etc are not even close to a guarantee of a kill. It is merely the range the bandit must immeadiately respond to your launch at, nothing more. Notching, CMs, line of sight, netcode, and blind luck cause missiles to miss. When they are notched they have this silly habit of pulling away from the bandit. It looks stupid, but it doesnt really matter,that missile is wasted. 3rd) it is very easy to drive missiles into the ground by pitching down. This works even at 4nm. The missile makes an exaggerated lead pursuit manuever when its already low driving it into the ground. Frustrating, but possibly not that unrealistic since as far as i know A2A missiles dont have radar altimeters or terrain avoidance. Of course most A2A engagements dont happen at 50ft in real life. 4th) Some of the ranges discussed in this thread are hopelessly optimistic against experienced PVP pilots. 120 and SD10 20nm kills just dont happen unless someone falls asleep or does something stupid. Most kills are when the missile motor is still burning. On the deck that would be 5-10nm. In a well fought squad match you can expend almost all your missiles at that range and perhaps achieve one kill. That would be considered a good result. In a busy MP server it is potentially easier because of the general disorganisation and varied level of pilot skill. In essence, ignore the DLZ, and recalibrate your expectations.
  19. Its silly to conflate it to a real conflict though. If your talking about PVE, then sure, live out your wildest fantasies. But if you want a healthy PvP scene then all sides require a reasonable chance of success. Im not for one second suggesting they don't model the EF to its fullest potential with all the latest and greatest Meteor, Asraam etc. Thats for the mission designers to balance, not the Devs. I just find the "This is WAR, WAR isnt fair" chest thumping stupid.
  20. I think you are confusing real life, war and a sim. If you are that desperate to conflate them there are plenty of real life conflicts with real life recruitment officers that would be happy to sign you up. Here, you are playing a fun game/sim.
  21. Id be keen on just the throttle, not so much the button box around it.
  22. Thats not really fair. DCS models the aircraft systems, flight models, missile dynamics etc well. What its not so good at (or mission makers choose to ignore) are the real life constraints of ROE, unreliable IFF, Civilian traffic and ECM.
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