Jump to content

baltic_dragon

DLC Campaign Creators
  • Posts

    6441
  • Joined

  • Last visited

  • Days Won

    4

Community Answers

  1. baltic_dragon's post in Mission 14 events-Spoilers in here! was marked as the answer   
    @JesterIsDead the short version is now internally fixed and will be released with next OB patch.
  2. baltic_dragon's post in Mission 15 TOT shown as XXXX in Briefing PDF was marked as the answer   
    Thanks @Tess! I'm in the process of updating the whole campaign and hopefully squashing the bugs like the one with the tanker... it is pretty annoying that these things get broken every few months without any input from my side, but guess that's life of 3rd party dev for DCS 🙂

    Amazing that you've flown the Tornado! As you know I was asked to work on the one that will come to DCS (although if I am not mistaken it won't be GR4) - but if you'd be willing to share some experiences and help me out here and there I'd really appreciate it!
  3. baltic_dragon's post in "Dolly" on missions 4 and 5 was marked as the answer   
    You just need a DL - having said that, new link4 system is being implemented now and things should be better once it hits the OB. But I have no control over all that and the "dolly sweet" call is more for immersion than anything else in this campaign 🙂
  4. baltic_dragon's post in M14: How? (spoilers) was marked as the answer   
    Turn the labels (even as dots) on, that will help with seeing the Clementines. I know I know this mission by heart, but DCS has its limitations. Because of these I would assume people will be using F10 map, otherwise many missions would get ridiculously difficult without live comms ability... from my perspective there is really nothing that can be done apart from removing the only threat there is to Clementine on the way. 
  5. baltic_dragon's post in Where do I start? was marked as the answer   
    I think I'd do them in order in which they were released, so original R1 first and then Dominant Fury. Also because RO:DF is more advanced and I think a bit more difficult.
  6. baltic_dragon's post in M01 can't take off was marked as the answer   
    Should be fixed with the next update, at least works internally now. 
  7. baltic_dragon's post in Mission 7 - No radio comms was marked as the answer   
    @DMousetook me a while, but checked it. As to the initial departure, it should be on Comm1 as is - you are asked to switch to Strike only at the RDV point, all looks OK to me.
    You are right about the kneeboard and frequencies not matching, fixed - thanks for reporting!
  8. baltic_dragon's post in M09- Monitor Betsy´s Fuel State via SA Page was marked as the answer   
    When you hover the cursor (forgot how it is called in F-18, I am too deep in F-15E right now) on the SA page, it should show you the fuel state below the callsign etc. 
  9. baltic_dragon's post in No SEAD on M13 was marked as the answer   
    Most likely the AI HARM attack is bugged and they are unable to destroy their targets. I will work in a safeguard to explode the SA6 if AI misses (sigh). If things like this continue to happen to the AI, I really don't see the Dynamic Campaign working well... 🙂
  10. baltic_dragon's post in Mission 5 BUG was marked as the answer   
    @Guican I just checked the mission and it works fine for me, wingman detaches correctly no matter what is the position of the MA. Having said that I found a little bug with reporting MA off which I fixed. 
  11. baltic_dragon's post in Mission 12 SLAM-ER shot down was marked as the answer   
    Probably because it was shot down. While realistic, I think the Grisha is way too effective against the SLAM-ER. I will disable her shooting it down. 
  12. baltic_dragon's post in M05 confusion was marked as the answer   
    As for the cats, I will update that - although I guess IRL these things would not be briefed at all, so it is my bad 🙂
    As for the D/L - it doesn't really matter, the freq is for flavour only because this functionality of Datalink is not simulated at all, it is just ON or OFF that matters 🙂
  13. baltic_dragon's post in Mission 3 broken? was marked as the answer   
    Yes, this is a new DCS bug introduced with last hotfix I believe.. (sigh). Reported and we need to wait for another fix. 
  14. baltic_dragon's post in Will reverting DCS to previous version help? was marked as the answer   
    That might be an option. I will still try to get to the bottom of it, some people reported that disabling the F-14 module in MM does help with CTDs... there also is a potential fix in the changelog. But if anyone tried to roll back and can report if it helps, it would be great. 
  15. baltic_dragon's post in Mission 8 is broken in 2.8 was marked as the answer   
    OK @Sandman1330, I did a quick troubleshoot (the problem with AI not pushing is a new DCS bug with triggers). 
    If you want to give it a shot, please use this mission. For testing run it as standalone. Let me know!
  16. baltic_dragon's post in Raven One Dominant Fury - Mission Points was marked as the answer   
    50 is always on mission start. Otherwise the campaign can move back to previous mission. So it is always 50 + whatever is in the guide
  17. baltic_dragon's post in PLEASE REMOVE FORCED LABELS IN MISSIONS was marked as the answer   
    OK I was certain it worked that way (ie would allow you to force things). If not I will update the missions for next patch, no problem. 
×
×
  • Create New...