最新回复 发布由 Zaz0
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Being a hardcore simmer, since they can't do an F-22 module due to real restrictions, I'd like it in a "lighter" version...
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At my squad we're disccusing about it, there're some videos launching up to 10 AIM-120 against same number of bandits.... here for example:
My opinion is that these launchs aren't supporting the missiles once you deselect the L&S, and the AIM-120 doesn't get updates about the objetive at mid-flight, but flying inercially, in this case almost all are reaching theirs objetives cause they're flying strait and a concrete speed.
But, if these bandits change their bearing, speed, angels.... the missile will go active where it calculated by the last update and it couldn't reach the objetive.
Then, I understand it's needed to use L&S and DT2 with 2 bandits maximun to acively guide them mid-flight. Doesn't it? I'm wrong?
I know DCS need some overhaul on TWS and AMRAAM behaviour, but how it should be?
Thanks!
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Didnt test for long time, but "prepare mission" at the ME tools should work
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Awesome, thanks for the work and sharing It!!
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I love it, big thanks!
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Hey Guys
I have just downloaded the latest version (v1.4.2) and installed it in the saved games folder as per the install instructions but it does not appear in game. Any ideas what I might have missed?
Check Module Manager > Installed , search for A-4 and verify is ON
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Well done!!
We need zombies too!
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In triggers search "Mark for coalition" or similar
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Same here :/
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Just imagine the stores page with this loadout


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you could add .ogg sound files thought triggers
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I'm a little bored to see tons of whine/complain thread/post any time a new Open Beta (OB) update broke something or add 1000+ bugs, so let me explain what the OB is meant for and why/when one should use it instead of using the Stable:
As the name says OB is an under-development branch of the game client that includes all the new feature and which is "Open" to everyone FOR TESTING PURPOSES.
That means, the OB IS and WILL ALWAYS BE prone to be bugged and/or broken at each update (deal with that).
Cleared that, it should be used to TEST NEW FEATURES, FIND BUGS and REPORT THEM to devs.
OB is not (again IS NOT) a full-feature version of the game client, if you use it for something different than testing and report bugs you are doing it at you own risk. If you can't accept/understand that OB can be easily bugged by its own nature, then go play the Stable Version and leave the OB to others.
THERE IS NO MEAN TO CRY/WHINE/COMPLAIN: if you find a bug in OB report it to devs, they will take care of it ASAP.
Cheers :joystick:
Then...
which version do you'd like we flight?
I meant, since "stable" version is exaclty an "old beta" version with another name.
...all yours words will recover sense if ED will push sometimes a mayor-bug-free-version DIFERENT that an older one... meanwhile all version are (or was) beta.
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At last OB update I got 20fps at start and 8 fps minimun at Hornet 8vs8 Instant Action.
Yesterday update give me 20fps at start and 12 fps minimun, same mission & settings.
There's an improvement? yes
It's enought? negative.
Keep working on it ED, I'm crying for the stables 40fps on 2.5.5
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Makes me think that it doesn't have permissions to save to the folder or something, have a look at the dcs.log file and see what it says.
Sorry, my fault, I desanitized "os" & "io" :doh:
Thanks! great mission!
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same behaviour here;
Missionscripting is desanitized previously & no file created at main folder :/
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With the new carrier atc system, should i strictly follow the case 1 or case 3 landing patterns? What would happen if i try head on landing attempt?
"hey! what are you doing?"
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It should be Mission Editor's choice use stuff or not.
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Thanks ED team for the effor.
We all hope you can bring us 2.5.5 soon
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For information: I fly the Tomcat on SP and I haven't CTDs
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You can use them put a JTAC and contact with them to designate targets by laser to the GBUs (or a human player with CA with lase them).
True, but some of us would prefer to load a "JTAC" aboard and carry it wherever we move
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AFAIK there isn't "damage / destroyed" status for the runways, but you could use another solution like the trigger "bomb in zone", adjusting some zones which covers the runway itself.
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I dont remember where i read it. I'm trying to locate it. I could be wrong, of course...
Edit: @EPSNtheGATOR at SP mode, RWR is the sensor I think.

So - prepare mission option, does it work 14 years later
在 User Created Missions General
发布于
not all the former features, IIRC in prepare mission you could change switches preset positions