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Zaz0

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Everything posted by Zaz0

  1. A pilot from my squad had same problem this week, the problem is visibility mod, like said Art-J. Ensure you had removed it (verifing route of all its files) Good luck!
  2. Looked at 1.2.14, really nice ;)
  3. It's important to know your aircrafts capabilities, then this is the charts... for planning & know how much you can push your aircraft. But once you're flying, your feeling must be your first imput
  4. I have it JSGMEed and working since 1.2.8 only create new folder at MODS and same structure you'd need to find it at your DCS's installation, then you can activate or deactivate it from JSGME ;)
  5. Zaz0

    15's day

    well, if true, I'll wait for tomorrow..... :P
  6. Looks awesome!!!! (The NTTR map :P - Migs are born to die)
  7. your system is under minimum requeriment: http://www.digitalcombatsimulator.com/en/downloads/world/dcs_world/ I have same processor, but overclocked at 3.0, is so easy, google and try it ;), you must buy more RAM too. Anyway, C-101 is more fps killer than others modules, I got aprox. 15 fps less than average. Good luck
  8. OK... I hope DCSW2 will solve that issue Thanks Eddie
  9. Hi all, I'm doing a ferry mission for the A-10C, I want to have one external tank and like you all know, it starts the mission at 100% of fuel cappacity. There's any possibility to reduce / get out of fuel the external tanks at mission start? I understand there's no option in ME, script or something similar, but anyone knows if editing a file from saved mission or some like that will make it possibly? Thanks!
  10. http://en.shop.aerosoft.com/eshop.php?action=article_detail&s_supplier_aid=12805&s_design=DEFAULT&shopfilter_category=Flight%20Simulation&s_language=english&PHPSESSID=ve881910vssm54cfsvi1238ul3 Sooooooooooooooooooooooooooooo beautiful!!
  11. Thanks ED / 3rd parties for this news I'm sure ED is doing all they can to bring us DCSW2/EDGE ASAP & AAAP (as awesome as possible ;P) I have assumed and support that the second one could delay the first one.. and maybe its comming this month!! and it will be better than expected (new airport/s, red flag...) And news from the Aviodev Team!! good work boys! I hope you dont find any problem and we can enjoy the C101... next month!! wo0oW! Only I fell sadness by the Mig-15.. BST is doing good work with the F-86 (and many others mods) but this one needs improved enemys, not the "cheating" AI, BTW a little delay dont hurt if the final product is as good as they used to be.
  12. Impressive big update ED! Thanks for bug hunting on A-10C module!!
  13. dcs_orange! headshot!
  14. Thanks, now I have access
  15. I just joined our squad (Escuadron 69), but I have no permission to view the SOP yet. Currently 5 of ours A-10C pilots confirms, we expected some others, even from others aircrafts.
  16. most important key ever PD: All HOTAS controls switchs are importants, you should blind all in your 52
  17. meanwhile in same forum... http://forums.eagle.ru/showthread.php?t=64161
  18. Or low angle rocket.... You should give us more information
  19. I didnt try it but I think you can use "switch to wp" with the condituon of flag X is true (and make a trigger that turn on that flag when group will be damage, and set the desired speed at the wp switched.
  20. In the first WP you want they had this propiety: (at route start if you want allways) Advanced Waypoint Actions > ADD > Set Option > Disperse Under fire > Unckeck (OFF)
  21. hi all, newbie here scripting... How I can send a UH-1H (IA) to pickup a downed pilot ramdonly respawned in zone? I try to use "mist.heli.buildWP" and "mist.GoRoute"with "mist.getLeadPos" inside to locate unit and send the copter, but it returns a error anyone could explain me how can I do it? or its so difficult? Edit: I do it! thanks
  22. +1 please... or "civilians"
  23. Hi, I oppened the first mission after tried it unsuscesfully to look out what happens, and I think the problem is the area to check the mission goals, cause you have to exit the mission when the conditions are true -> part of group IN zone, and ussually you land and go to parking area... leaving the area. If you want baltic_dragon, you can mark he player has landed marking it with a flag player speed < XX (to avoid player or wingman overfly zone) and part of group in zone - land then FLAG XX -> ON and later check if FLAG XX is ON to pass the mission. There are others ways, but this is similar to the edited one. PD: sorry my bad english
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