gunterlund21
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Posts posted by gunterlund21
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Guys Shagrat is right. Modding is a risk. Just like in other products like Arma. Its not ED's responsibility to watch over this. Users do this because they go in and hack the ED code to create their own. Its a risk you live with. That is why I never publish missions with mods. I thought we all learned something with Bezcl mods years ago when he made the beautiful set of ground units then left the community.
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Nope they still go under rail bridges in the caucasus. Road bridges are fine.
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Would have loved to seen this fixed in this latest patch. Too Bad. Next Time.
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No problem here.
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"The Ka-50 update will consist of new functions such as Igla air-to-air missiles and missile warning systems with infrared missile jamming systems in addition to a substantial graphics overhaul. While new cockpit functions will be part of a paid upgrade, the entirely new and improved cockpit and external model will be available for free. In addition to a graphics overall and new features, we will also take this opportunity to clean up any remaining bugs in the Ka-50."
Interesting. I wonder why they didn't make a separate new variant then?
It would have been easier for them to protect the new functions (as it would be a new module), while we would have more flexibility with the scenarios since the MAWS variant is a much later development I guess.
Fantastic news! Finally one of the fathers of DCS is getting a facelift and adds. Day one buy for me.
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Im having an issue with viacompro. New to voiceattack. IM pretty sure Ive got viacompro installed correctly as it will function with my seitek x-55. Havent made any changes to the profile other than assigning two throttle buttons to the tx1 keys.
Now when I go in game, for instance free flight, the comms menu keeps turning on and off. Ive even tried to disable the \ key and it still occurs. How do I fix this. I made my own profile and this problem doesnt happen so it has to be something in the viacompro profile.
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when Im running viacompro with voice attack and go into the harrier, my comm1 menu keeps flashing on and off. Cant tell how its interfering with the game. I disabled the Comm1 and Comm2 keys in the control setup. Any ideas.
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From my perspective, tracks have never worked properly since the beginning. I opted for Tacview to see what happened.
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I see they updated the stable version of DCS today. Look forward to vehicles crawling under bridges like spiders. They need to fix this ASAP.
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Does blowing the highway bridge stop them?
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yes even if an auto plotted route for AI goes through a building
they will avoid the building and drive around it
Though for some reason they now drive upside down under the bridges
That is the new Ninja Mode!!
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Well does it work?
Looks like vehicles dont get stuck on builidings now so yes it works
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Guys its not about just driving a Tank in VR. Its about being able to have an active ground war without vehicles getting stuck all over the place. If you want the electronic battlefield, this has to work.
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Ground AI. The algorithm of detour of buildings and obstacles was adjusted.
Has anyone tried?
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I dont think you can do this without scripting. The Moose Scripting system handles this nicely.
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hah now that is an intense grenade launcher
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Also if they are going to work on this have them fix the path finding period. Vehicles still get stuck on buildings. Pathfinding process should be a priority.
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Ill bet putting that HARM missile in game woke everyone up. With the F-16 coming out we will have multiple aircraft with SEAD capability.
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Thanks Bamse.Also if I use mods do I put a mod folder in my saved games server folder? How do I get a mod to show up in the server?
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How do I remove the 10 minute Player delay as well. And I get a message that my flight is delayed and cant get in.
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So Im running into the same problem with authorization failed. I created a new id in DCS but I turned on automatic authorization on server start up. Now I cant get into change my id because it tries to automatically start. How do I turn that off. Thanks
Figured it out. No Mods are allowed.
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Suntsag when you make these mods are you digging into the DCS code and finding unactivated features that DCS plans to release in the future or are you making these from Scratch. Just Curious.
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I noticed they had put in some new tank gunnery affects in the game including smoke extraction from the barrel and muzzle flash. Now its gone? What happened?
DCS Update Patch Notes Discussion Thread
in DCS 2.9
Posted
I thought ground units weren't engaging on servers in this version.