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trindade

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Posts posted by trindade

  1. On 3/16/2024 at 11:25 PM, IronMike said:

    Dear all,

    with our sincere apologies for both the late update and delay:


    Unfortunately, and with a heavy heart, we had to decide for a delay for the DCS: F-4E Phantom II release. We prepared a detailed update for you, if you would like you can read up on it here:

    https://store.heatblur.com/blogs/news/of-delays-and-silence


    Furthermore we prepared an in depth, regular development update for you all, to bring you up to speed about the state of the module, as is, on what remains to be done, and what is already complete:

    https://store.heatblur.com/blogs/news/of-delays-and-progress-part-ii


    Finally, we would like to share the long awaited EPISODE III of our Phantom video introductions, regarding Navigation in the F-4E Phantom II this time.


    Thank you all for your amazing support and extermely kind patience in these past few weeks.

    Your Team Heatblur

     

    No need to apologize. Keep the good work HB. You are the best. 

    Cheers

  2. 2 hours ago, Yeti42 said:

    I'm not raising a bug yet, I just want to know if anyone else is experiencing unexpected behavior:

    My first flight using the new flight model was an instant action flight on the Syria map, I flew around for 10 minutes or so testing the AOA capabilities and then decided to dump all stores and do some touch-and-go's at Incirlik. To cut a long story short, the landing was fine as was on AOA during finals and touchdown, the problems started when I selected 1/2 flap, military power and rotated after touchdown.  The jet adopted an increasingly nose-high attitude which I was unable to counter with full forward stick and manual nose-down trim. The result was inevitable and the jet departed.

    Has anyone else seen behavior similar to this? I've been unable to reproduce the behavior in the 2 short flights since and the track file has been overwritten.

     

    Maybe because the trim is set to fly the approach on speed. After the touch&go you have to trim nose down since you are now applying throttle to climb out. 

  3. On 1/13/2024 at 7:10 AM, deadlyfishes said:

     

    All assets in the mission appear to have their initial and respawn logic working properly. I am able to destroy a ground mission, and a new one spawns. Additionally enemy fighters that are on a constant spawn were shot down and respawn soon thereafter.

     

    Are you on the latest DCS Open Beta and the latest TTI SP version? Have you gotten any error message pop-up on the top right at mission start?

     

    If all yes, then what exactly is the issue and how can it be replicated?

    Hi, you are correct. I've try it again today and it's working.

    I was refering to A/A only and the latest version. I have A/A auto respawn disabled and after requesting an A/A mission i've got the normal message of starting mission but no contact reports. Today seems to work ok. Thanks for your reply anyway and for your work.

    Cheers

     

  4. On 10/25/2023 at 7:27 AM, CptSnafu said:

    I'm having the same issue in Windows 11 Pro, i7-12700KF, 32 GB memory and a 360TI.
    Occurs in MT and Single, SP and MP. It's worst in the external view, of others in MP. Planes start to flicker.

    I tried literally everything (clean install, different drivers, graphic settings), rollback to 2.8 solved the issue, so it's clearly a 2.9 thingy.

     

    If you want to play 2.9 without MT run the DCS.exe directly from your DCS main folder, not the desktop shortcut. 

  5. On 10/23/2023 at 2:56 PM, BIGNEWY said:

    Hi, 

    yes the updater will start MT after completing.

    Was this mentioned anywhere? I've lost my weekend looking for a solution for the horrible performance in DCS after the 2.9 update, and only now I figure it out that I was always running the MT exe.! Until 2.8 the MT version of DCS was pretty good performance wise, and I used it a lot. But for some reason in 2.9 is terrible. It is normal to have bugs in a beta version but, right now, there are an huge difference in performance between both versions. It should have been mentioned   that when we use the normal DCS short cut in our desktop we are actually starting the MT DCS version (which unfortunately is bugged right now).
    After starting DCS directly from my main folder no more stutters, no more problems.
    I bet many users are struggling to run DCS not knowing that they always running the problematic MT DCS exe.
    Sorry about my pour english.

    Cheers

  6. 23 minutes ago, zildac said:

    Anyone else having trouble getting 2.4.3a (Aleppo) to launch using the latest OB and MT? Get to the map screen and start mission, and it just hangs then get a DCS error pop-up.

     

    14 hours ago, deadlyfishes said:

    TTI SP is crashing in MT. - I found a fix for this, and will likely update in a few hours. Just letting folks know it's being fixed soon! MT is awesome for TTI, and I can't wait for everyone to enjoy better performance.

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