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AceKng1

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Everything posted by AceKng1

  1. Good point. So you will have to start the DCS World download to add it to your library but can then delete the local content to save on disc space.
  2. You don't actually need to install DCS World or any module on steam. You can get the key straight from your library and activate it on your standalone account.
  3. As you can see in the attached image of the A-10 Warthog stick you have it right. Other planes may have it differently but I am not aware of them.
  4. And for $3 less you can get it bundled with the Republic campaign. http://www.digitalcombatsimulator.com/en/shop/special_offers/
  5. For those like me that were still fighting with BS1 installs and the BS2 upgrade version, the current sale is a good time to get the full BS2 version. The bundle with the new Republic campaign is 50% off which actually makes it cheaper (by $3) than BS2 by itself. I was also able to use $7 worth of bonus money bringing my total to $18. With the campaign normally being $10 I figure I effectively got the BS2 standalone version for $8 which is worth not dealing with the upgrade version anymore. Bundle Link: http://www.digitalcombatsimulator.com/en/shop/special_offers/
  6. I have an AMD R9 390 and I am getting excellent frame rates playing with high settings on 5760x1080 resolution. It has been fantastic for me in 1.5 and 2.0.
  7. What video driver are you using? I had the exact same problem. I upgraded to the latest Crimson 15.11.1 and that fixed it.
  8. You are correct there were 3 products. Most people in this thread own the BS2 upgrade already. We bought it years ago when BS2 first came out. The problem now is some people cannot install the BS2 upgrade because it is not recognizing that they have BS1 installed and authenticated already.
  9. It is still supported. I got the same error when trying to install the upgrade from module manager in 2.0. To fix it, I manually ran BS1 (was already installed through steam). I then tried installing the upgrade again through 2.0 module manager and it worked without a problem.
  10. The program isn't closing. It is just minimizing. If you click the up arrow in the right of your task bar it will show currently running apps. FreeTrack will be a red or green circle depending on if it is currently tracking or not. If you click the circle it will open the window again.
  11. Is this in 1.5? I know many people purposely disable the in cockpit screens when exporting to save resources and gain some fps. Maybe ED has now made this the default when exporting.
  12. If FreeTrack is crashing when you press start, try these things: 1. Run FreeTrack as an administrator 2. Click Stream button. In popup, click Apply then Ok. 3. Now click start
  13. I have noticed that if you have viewports with different resolutions and aspect ratios that the smaller viewport is not rendered at the width and height you set. In my case, I have 3 1920x1080 monitors each with their own viewport (Left, Center, Right). I then have a 1440x900 monitor below my center monitor (Bottom). My total resolution in game is 7200x1080. (1920 * 3 + 1440 for width). However, when I set my Bottom viewport to 1440 width and 900 height, it doesn't cover my whole 1440x900 monitor. Rather, it is a smaller view only covering about 2/3 of the monitor. If you look at the attached screenshot, you can see what I am talking about. Also, the background of the attached screenshot looks like a 1440x900 version of my Left viewport. The black bar at the bottom is then the 180 left over pixels for the total of 1080 height. This was rendered using the following config file: _ = function(p) return p; end; name = _('CustomViewports'); Description = 'One monitor configuration' Viewports = { Left = { x = 0; y = 0; width = 1920; height = 1080; viewDx = -1; viewDy = 0; aspect = 1920 / 1080; }, Center = { x = 1920; y = 0; width = 1920; height = 1080; viewDx = 0; viewDy = 0; aspect = 1920 / 1080; }, Right = { x = 1920+1920; y = 0; width = 1920; height = 1080; viewDx = 1; viewDy = 0; aspect = 1920 / 1080 }, Bottom = { x = 1920+1920+1920; y = 0; width = 1440; height = 900; viewDx = 0; viewDy = -1; aspect = 1440/900 } -- } --UIMainView = Viewports.Center GUI= { x = 1920; y = 0; width = 1920; height = 1080; } UIMainView = GUI Playing around with the width and height and aspect ratio I finally got it to cover my whole monitor correctly. However, I had to use larger width and height values: Bottom = { x = 1920+1920+1920; y = 0; width = 1750; height = 1080; viewDx = 0; viewDy = -1; aspect = 1920/1080 } What is really strange, if you add all 4 width values together from the 4 viewports, it is now greater than the total width resolution I am rendering in options. It appears some kind of scaling is being applied to width and height. EDIT: Added additional images to show all viewports combined.
  14. I don't believe SoftTH will work with 1.5. The current SoftTH is written for DirectX9. The new DCS uses DirectX11 so will no longer be compatible. On the plus side, according to the SoftTH Facebook page the current developer has SoftTH V3 working with with DirectX11 so hopefully before too long this will be an option again. In the mean time, you can use viewports to simulate a T setup. This is what I am currently doing. My monitors in Windows have to be in a horizontal row but at least it works in DCS. See my config file below for how I have it setup. _ = function(p) return p; end; name = _('CustomViewports'); Description = 'One monitor configuration' Viewports = { Left = { x = 0; y = 0; width = 1920; height = 1080; viewDx = -1; viewDy = 0; aspect = 1920 / 1080; }, Center = { x = 1920; y = 0; width = 1920; height = 1080; viewDx = 0; viewDy = 0; aspect = 1920 / 1080; }, Right = { x = 1920+1920; y = 0; width = 1920; height = 1080; viewDx = 1; viewDy = 0; aspect = 1920 / 1080 }, Bottom = { x = 1920+1920+1920; y = 0; width = 1740; height = 1080; viewDx = 0; viewDy = -1; aspect = 1920/1080 } -- } --UIMainView = Viewports.Center GUI= { x = 1920; y = 0; width = 1920; height = 1080; } UIMainView = GUI
  15. Through testing it seems the UIMainView in our monitor configs is what is messing up the menus. If you remove that the menues will appear full screen and buttons will be in the correct location for mouse clicks. I'm still playing with this to try and correctly narrow the menues to my main monitor.
  16. According to the 1.5 change notes posted today track synch issues should be mostly fixed. Hopefully this will include tracks when HELIOS is used.
  17. I start FreeTrack first, make sure it is tracking me correctly, then launch the game. I also noticed I have a headtracker.dll inside a folder called headtracker within my bin folder. Try copying the headtracker.dll into there. Also, within FreeTrack, make sure you have both FreeTrack and TrackIR protocols selected for output.
  18. I currently use FreeTrack simply because I have it working and so haven't switched to anything else. My HeadTracker.dll is located in my \bin folder. I then have a headtracker folder for each aircraft in the aircraft folder with my default.lua file in it. Eample:A-10C is in DCS World\Mods\aircraft\A-10C\Input\A-10C\headtracker\default.lua If I get a new module that doesn't already have the headtracker folder and default.lua I simply copy it over from another aircraft. I've attached a zip file containing my HeadTracker.dll and the headtracker\default.lua that I am currently using successfully. I know some people have had problems with certain versions of HeadTracker.dll. HeadTracker.zip
  19. You can also get Connection Interrupted if you don't have the same version of DCS they are ruining on the server. I ran into this last week on the 104th and most other popular servers. I had to manually run the updater. It installed a small patch and then I could join said servers without a problem.
  20. I am currently using FreeTrack. I have HeadTracker.dll in both by bin folder and in a HeadTracker folder within the bin folder. It has been awhile since I set this up so I am not sure which of these is actually doing the work. Did you ever get yours to work?
  21. I re-installed World with the 1.2.8 release due to my update failing and messing up my current install. I ran into a problem with the BS1-BS2 Upgrade 1.2.8 download here: http://www.digitalcombatsimulator.com/en/downloads/modules/dcs_black_shark_2_upgrade/. It installed fine but refused to accept my serial number. What I believe is wrong is that the downloaded file isn't actually for the BS1-BS2 Upgrade file but is instead simply the BS2 Standalone. I was able to resolve this by downloading the module in game and it activated fine. Just wanted to see if anyone else has had a problem with the download from the website?
  22. A-10 Being Retired Just saw this article: http://americanmilitarynews.com/2013/09/r-i-p-a-10-warthog/ A sad day. I know the Warthog will be missed by many. What are your guys' thoughts?
  23. This topic has been discussed before: http://forums.eagle.ru/showthread.php?t=109252 Before the updater when ED only did large, infrequent patches, people complained it wasn't patched enough. Bug fixes took a long time to come out. Personally, I like where we are now where things are much faster.
  24. If anyone is interested, 1saleaday is having a sale today on Thrustmaster products including the Warthog.
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