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GreyBadger

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About GreyBadger

  • Birthday May 4

Personal Information

  • Flight Simulators
    Currently DCS, XPlane, IL2,
  • Location
    UK
  1. Hello I should know this, but can’t remember. Is there a setting to make the HUD info stay in place while I lean forward with Trackir? Also...... can I change the HUD font to be juuuuuust a little bit bigger? Not connected, but designing a mission in FC3, I found I only had the one grey skin to choose from for my A10a. Feels like I’m missing the place where the options is at. Badger
  2. Thank's for looking. I made some changes to optimize the circuit and even added a static Bf109 for fun. Just re-flew it and it was much better. So satisfying when things are just right. Here's your Badger arriving back on the tarmac. Badger Out
  3. Done and Done :) badger nav test.miz
  4. That’s good of you. I looked up the save file for the mission. How do I upload that and to where?
  5. Thank’s again for your help sir. I’ve worked out what the problem was and although I don’t really see the why of it, I’m happy to be reliably making circuits and landing safely. Perhaps this time around I’ll manage to graduate to the A10C, which has been waiting patiently in my hanger these many years. The waypoint was not automatically reverting to the takeoff waypoint on reaching wp1 (wp2?) as I thought. Looking more carefully, I realised it never switched up at all after takeoff. Consequently, neither the HUD or the steam dials, seemed to be making sense. If I manually select “next wp” after takeoff though, after that the switch from wp to wp is automatic. As far as the distance goes... I saw a video at one point saying that you had to be within 500m of the wp, which seems pretty generous. But I didn’t really experiment. Interestingly, when I was ready to press “1” again to switch nav mode for ILS landing. The system completely skipped that wp and switched instead to the first one after takeoff, as though I was going to go straight into a second circuit without landing. PS: I just watched your last tour at FlankerTraining by the way. (Late to the party I know.) Brought back good memories of the original “Lock On”tour you did. Badger
  6. Thank’s Ironhand. A blast from the past you helping me out here. How many years since I asked my first basics question? Who knows. Sadly RL issues have always conspired to make me the perennial newbie and this time I am joyously returning to the sim after a forced absence of a number of years without a pc. So of course, I’ve forgotten EVERYTHING! Fantastic to be hobnobbing with the master race again though. So many titles I want to try out. Matter in hand though... So are the waypoints supposed to cycle automatically as you pass them, or not. Badger
  7. Hi all I’ve created a very basic mission, essentially to learn navigation, although I’ve put in some enemy trucks to shoot at once I’m on top of the there and back again. At this point I’m using FC3 and the AC10a. What I’m finding though, is that in mission the waypoints don’t seem to make much sense. A video told me that the update to the next one automatically once you fly within 500m of them. But I’m not sure they are. I think the first one I reach, resets it to the airfield I took off from. But if I select next waypoint manually, the prompt doesn’t necessarily point where I thought it would. I’m sure I must be misunderstanding, either the basic controls, or maybe the mission editor somehow. Any ideas what I might be doing wrong? Or a suggestion for a really good guide on how to set up and fly such a basic training mission? Thanks Badger.
  8. Excellent Flappie. Thank’s for coming back so quickly and pointing me in the right direction. At first I thought, yep, I’m doing that. But then it occurred to me that I was turning on the electrics afterward, not first thing. {Avoiding all the ai pilots assaulting my ears with their kill reports.) Turning I on first though, makes it all work. Not sure why that’s a thing, but just happy I can fly now, so nuff said. Badger
  9. Hello I’m returning to the PC for the first time in a number of years and am looking forward to flying again in DCS World. Especially since this is my first time seeing 2.5. I’m running into a problem though, with my Flaming Cliffs A10a. It seems that engaging my electrical system (r-shift L) disengages my flaps, air brakes and nose wheel steering. I’ve been checking to see if there are clashes in the control setup, though I don’t remember this being an issue before, but I can’t see anything obvious. (In fact I can’t even see a command for nose wheel steering!) I hope you’ll forgive me if I’m missing the obvious. I’m afraid I’m really not very technical and as I say, it’s been a long time since I’ve had the opportunity to fly DCS World. Badger
  10. Hi all I'd like to nominate the following guide to modifying labels by Belgeode as a sticky thread. I'm off to change some labels now because I know how. :) Badger
  11. Hi all New to the Mi-8 and learning cold and dark and I wondered about the circuit breakers. I've been working with the start up tutorial and I've also watched an independent video and in both cases they say to turn on all the circuit breakers except the ones for de-icing and I wondered why that was. If it's not cold on the ground, might it not get cold up high? Is it simply a case of the sim not modelling low temperatures, so there's no need for the switches to be on? If you forgot and left them on, would it come back to bite you somehow? Also there's a whole other bank of circuit breakers which are for the weapons systems. If you're not armed then no need to activate that bank. But what if you were going on an armed mission. Would you activate that bank on start up? Thanks pilots Badger
  12. Hi Azref Firstly have a look at some of the more in depth and very well made tutorials on the youtube channel of Bunyap Sims. Then for the hands on practice, use the mission editor to make yourself some very simple scenarios so you can practice takeoff, navigation, landing and deploying the various weapons etc. Don't worry about the mission editor. Setting up something really basic is so easy that even I have been able to do it. :) PM me if you need some advice on it. Badger
  13. Hi all, just a quickie today. Regarding the A-10a, (but I'm assuming also roughly true of all FC3 aircraft) are the following statements true or false. 1/ While navigating, you have to pass within a certain proximity of a waypoint, to have it automatically switch to the next. (seems an obvious "true" but just to clarify, what is that leeway.) 2/ In order to engage any of the three auto pilot modes, the aircraft must first be trimmed, at least within a small variance. Thanks all Badger
  14. Thanks for the reply Belgeode. I wanted to see that carrier flyby you mentioned, so I went in search of your channel. I made an educated guess of which to choose from your list of DCS vids, but ended up watching the wrong one. ("Su 33 Flanker-D Carrier Ops") The right ingredients, but no flyby. :) But I tell you what.. I say it was the "wrong" one but crikey there was nothing wrong with that. What an excellent video! You sir have my subscription and I'll be coming back to see the rest. :) Anyway where were we?..Ah yes, your advice.. Thanks again for that, I'll give at least a couple of those suggestion a try asap. (couple of them were above my pay grade currently.) I see what you mean about the AI hunting targets "halfway across Russia". Before reading this I had changed the location of the targets so they were a good distance away from anybody else's routes and I set out to hunt me some heli's. I'd asked ATC for permission to start up and the engines were spooling, when suddenly I hear Colin.. "Engaging Bogey". What? Whose bogey? My Bogey? For goodness sake man get your own Bogey can't ya?!! Somehow he managed on the most outward part of his route, to catch a glimpse of one of my target Havocs (I think they're Havocs. I can't remember.) and he aimed to get him some of that action! "Get off my target you pointy nosed bast!" I waited painfully for the engines to spool up so that I could set off. So far there'd been no "Splash Bandit" announcement, so perhaps all was not yet lost. As time went on and still no announcement came, I began to assume that maybe my kill stealing nemesis had lost the target and was on his way home. But the trouble was that I wasn't finding it either. I'm colour blind and I find it very difficult to spot and keep track of targets in this (or any other for that matter) sim and although technically in the metagame I knew where the bugger was patrolling up and down at 50knts and how high he was. I just couldn't find him. I was at sea heading for the coast and he must have been camouflaged against the land because suddenly I was passing him on my port side. Seriously if Maverick and Goose had been in that Helicopter... they'd have been laughing and giving me the bird! No way this fella was escaping me though! Your Badger didn't buy this Trackir thingy so he could keep looking straight ahead. Stabbing the 6 key to switch to a-a mode I banked hard to the left all the while keeping an eye on my prey. You are mine buddy! Suddenly cannon fire and an explosion! "Splash Bandit". "COLIN YOU SON OF A B****!!!!!!!" I swear to you Belgeode I am not embellishing this. It happened exactly as described. My first reaction was right that's it then, I have to take his flight out of the mission. But now I'll try to follow your advice and change his engagement parameters. I didn't see an option to do it before, but I'm sure I was just missing the obvious. Badger Out.
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