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JCamel

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  1. In light of that, if I'm guessing anyway, I may as well use manual, un-assisted CCIP. Seems like a pretty daft TV-assistance system. I also miss the CBU-97/105. Is there no Russian equivalent?
  2. That's why I never bother with Combat Mix in the A-10 anymore. I just use HEI. Far more effective on light armoured and unarmoured stuff/personel and then I use missiles and sub-munitions on MBTs that would actually work in the real world where you can't kill an MBT with 70 30mm rounds.
  3. I actually meant the KMGU dispenser.
  4. Which RPG are you talking about though? Some RPGs have greater RHA penetration that ATGMs. http://world.guns.ru/grenade/rus/rpg-28-e.html
  5. Finally managed a hit with manual release. MER Manual.trk
  6. Tried out the MER bombs. Now you'd think hitting a large area target like a car park with submunitions would be easy but no, they consistently miss. Track attached. I even tried aiming them short to compensate but somehow they always found a way of missing. Almost like smart weapons in the way they consistently thought of how to miss. I think it's something to do with the release delay not be accounted for by the release program. MER D.trk
  7. Tank rounds should not bounce off helicopters. I think there are some issues with the damage model. It takes as many Kh-29s (320kg warhead) to destroy an aircraft bunker as AGM-65Ds (57kg warhead).
  8. Switch to another tab and then switch back and it'll work then. It's a bug.
  9. You've got the Aster missile of the Sea Viper defence system. Sea Ceptor, Sea Dart. Starstreak MANPADS.
  10. He'll never be able to run from the torpedo tube and light the blue touch on the SAMs and SSMs in such a short time span.
  11. So do I. The MK48 was designed at the end of the '60s.
  12. The MK48 is slow compared to Russian torpedos: http://en.wikipedia.org/wiki/VA-111_Shkval This can be carried in the Velikiy's 533mm torpedo tubes.
  13. ^There's a top attack TOW too.
  14. 6000rpm x 16 for 16 guns. 6000rpm x 2 per Kashtan x 8 Kashtans.
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