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cptmoose

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About cptmoose

  • Birthday 04/25/1989

Personal Information

  • Flight Simulators
    DCS
  • Location
    United States
  • Interests
    Military Aircraft / Mission Making
  1. I find this to be an interesting issue myself. I would like to be able to make a moving zone and pick the unit its attached too. Then set the parameters for how it gets set off in an independent trigger action. Rather than the current method of having to create a 3rd party entity and place it way off in the corner of the map.
  2. Hello DCS Players, My Names Moose and my friends and i have been working on a little project we call ALLIED COMMAND. Basically we mixed Board Game rules into DCS using it as the board / battlefield for WWII Assets. Here is a Little Trailer Video we have produced to show a bit about what it is. A rules sheet has been developed. SYNOPSIS: Players are given a map (Caucasus) doctored up to look like Europe (This map was selected to the bar for entry would be low). Players are given army groups of different types which they must decide where to deploy on the map. Much like Axis and Allies. Once the battlefield has been determined the mission is created and the battle will be fought. Once the outcome has been decided then the post battle assessment is done and the next turn is started. Here is a link to the video. ALLIED COMMAND VIDEO Here is the link to the SILVER BEARDS Discord for if you have any questions or would like to get involved in the Mission. https://discord.gg/Xzkq2PXV We intend for these missions to be conducted in a Mil-Sim environment where we create flights of WWII aircraft and reach out to destroy the enemy armies on the ground before they can destroy ours. PVE at first. 2 - Lives limit exist for each player per battle played. (Meaning if you do not successfully punch-out or belly land 2x) you will become a spectator for the remainder of the round. Best of luck flying and hope to see some of your inquiries.
  3. Just downloaded the latest patch 2.5.6.52196 Jumped into A-10C in multiplayer, Attempted to engage Autopilot and it will only engage while the button is actively being pressed. It will not remain activated while holding a steady level heading. Attempted to use button bind on the joystick as well as the one in the cockpit and had the same issue. I then placed down a new A-10c in the editor and flew it just to make sure and same issue Occured. Its broken.
  4. Ok thank you all for the replys, which one of these settings is for the visible view range in the cockpit? Or is this a setting I need to make on the monitor somewhere?
  5. Im not sure what I have done wrong, or if perhaps I need to change a setting within DCS World. When I launch a quick mission I start to look left and right in the cockpit and near the edges of the screen it magnifies the image giving it this fishbowl look. Not sure what may be causing it weather its on my end or the games. My current settings in game: TEXTURES/ High SCENES/ High CIV TRAFIC/ OFF WATER/ Medium VISIB RANGE/ High HEAT BLUR/ OFF SHADOWS/ OFF RESOLUTION/ 1600x900 ASPECT RATIO/ 16:9 MONITORS/ 1 RES OF COCKPIT DISPLAY/ 1024 Every Frame MSAA/ 8x HDR/ Normal CLUTTER BRUSHES/ 0 TREE VISIBILITY/ 6000 PRELOAD RADIUS/ 150000m DISABLE AERO INTERFACE/ YES TREE SHADOW/ NO VSYNC/ YES FULL SCREEN/ YES COCKPIT SHADOWS/ YES TSSAA/ YES If you will notice that im looking at the right side MFD and the left had side of the screen is warped or zoomed in like looking compared to the other side. Please keep in mind that I have no idea what the abbreviations mean or even do. Intel DX58SO motherboard 4GB Ram I7 Processor ATI 5770 OCZ SSD Drive Windows 7 64bit Acer P205HL Monitor
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