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Palyarmerc

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  1. I am posting this here as it is sort of relevant.... Once you have your pitch and roll, you'll want to toggle it to perform in-cockpit view, pan & scan, etc To bind a mouse key to a normal keyboard function, use this example... SOLVED: DCS World (Ka50 Black Shark 2) Clickable mouse cockpit mode On/Off -- LAlt + C Mouse.LUA function layout() return { keyCommands = { {combos = {{key = "MOUSE_BTN3"}, }, down = iCommandViewTransposeModeOn, up = iCommandViewTransposeModeOff, name = "Camera transpose mode on/off", category = "View Cockpit" }, {combos = {{key = "MOUSE_BTN4"}, }, pressed = iCommandCockpitClickModeOnOff, down = iCommandCockpitClickModeOnOff, up = iCommandCockpitClickModeOnOff, name = "Clickable mouse cockpit mode On/Off", category = "General"}, }, axisCommands = { {combos = {{key = "MOUSE_X"}, }, action = iCommandPlaneViewHorizontal, name = "Camera Horizontal View"}, {combos = {{key = "MOUSE_Y"}, }, action = iCommandPlaneViewVertical, name = "Camera Vertical View"}, {combos = {{key = "MOUSE_Z"}, }, action = iCommandPlaneZoomView, name = "Camera Zoom View"}, }, } endI set all three modes - Presssed, Down & Up ('Action' I assume is the mouse motion, so I left it off) and it worked a treat. (Sidewinder Mouse on Win 64bit)
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