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  1. That would be a cool effect though even if it would just be a random algorithm.
  2. If we upgrade to this new avionics package, do we get to keep the old variant also? Some cold war mp-servers might want to restrict ka-50 to the old variant only.
  3. I have couple friends who are interested in milsims, but haven't invested in quality hotas or rudders. I was thinking of recruiting them as my RIOs. I intend to sell it to them by telling that "Its just like being a tank commander in a tank while I'm the driver gunner" - I think that will work better than just saying that you are my R2D2 in the back.
  4. I just use the head mounted sight to aim the cannon by prressing down uncage schval button and holding it down while targetting with HMS.
  5. Twitch

    No Comms at all

    Alt Gr + ' works for me and opens the comms menu (scandinavian keyboard)
  6. Twitch

    No Comms at all

    Same problem here, no comms menu at all. I'm not running any mods and I'm using single 2560x1080 monitor. Lowering screen resolution trick didn't help.
  7. More than anything I wish for dynamic campaign a'la Falcon. I'd gladly trade additional flyables for the next 3 years for a good DC (after A-10C of course :D).
  8. I was trying to develope missile evasion tactics using snomhf's Track file from this thread http://forum.lockon.ru/showthread.php?t=14823 against two SU-27s. Quite often I get a "Ghost track" burned in my RWR after all opponents are destroyed which is annoying, since always my SA isn't that good and I end up hunting a non existent plane thinking that there is still one bandit alive. Here is a track showing the "ghost" in my RWR. EDIT: My LOMAC FC Version is 1.12a TWS-2xSU27-TWITCH4.zip
  9. I suggest that you should fly with labels on Snomhf, your situational awareness is much better and you get to actually see how many missiles are shot at you and their travel time is easy to understand. Also you get to practice your evasion maneuvers better when you see the missile coming at you.
  10. Hmm. maybe my question wasn't clear enough...English isn't my native language. I rephrase: Does switching close combat modes (longitudal, Flood, Vertical scan) cut support to Sparrow in mid flight? Can I switch into a more convinient mode after launch and still provide guidance data to a missile in flight? Thanks in advance,
  11. Here is yet another newbie Q from me: If I fire Sparrow in close combat "Longitudal missile aim mode" and I find out that I can't keep the bandit in ASE ring, can I switch to Vertical scan or flood and continue to support my missile?
  12. Im probably doing something wrong here, so I hope you can clear few questions for me. 1.) If I shoot AMRAAM in STT mode, does it behave exactly like Sparrow, or will it "go active" near the bandit and It guides itself for the rest of the way like in TWS mode? 2.) If AMRAAM loses STT lock will it go active and try to find the target on it's own? 3.) If I reaquire STT lock will AMRAAM or Sparrow recieve the guide data again and continue tracking the target? 4.) If Bandit goes out of my radar cone in TWS launch and I repaint it with the radar, is this data still used by the AMRAAMs on their way?
  13. Hello , I'm fairly new at FC and I just recently started to train for F-15 (I flew A-10 before). I'm trying to learn the A to A combat basics and I have a question about doppler notch maneuver. As I understand you have to be in a look-down position to your opponent (which means that you are below his horizon line) in order to be masked by return signals from ground. You also have to fly perpendicular to him in order to stop doppler shift from your return signals giving you away. My question is: In addition to the above parameters, do you have to be below some certain altitude for notching to work? As I understand radar is like "high speed sonar", it sends a pulse and measure the time it takes to get a return signal to calculate distance to target, it also records the direction of the return signal and its altitude by cross referencing it with his own altitude. Can the radar software take the altitude of a return signal and go: "gee that point is at 10 000 km altitude, so even though it doesn't give doppler shift, I'm sure it is a plane since it is higher than the highest point on earth!" I realize that the plane sends radar pulses in rapid succession and distance information is lost in the porridge of return signals arriving several pulses after from distant points from ground, but surely their signal strenght of those return signals is so weak that they can be rejected? Expecially at high altitude engagements... Thanks in advance,
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