Jump to content

Konrad Friedrich

Members
  • Posts

    287
  • Joined

  • Last visited

Everything posted by Konrad Friedrich

  1. oh... this is a special bomb the Luftwaffe has been working on. They, however, stopped development because this stupid thing already detonated by the vibrations of the running fuel pumps. :D Ok - now something more serious: Did you press LCtrl + LShift + X ? It looks like there's a debug function that accidently made it into the release. Sobek said that in another (german) thread. This is reported.
  2. Ich finde das ehrlich gesagt langsam nicht mehr lustig an diesem Dauer-BetaTest namens DCS teilzunehmen.
  3. Hmm... don't know... Maybe try to apply throttle gradually - like Volker Bau does in the video. That's what I'm doing and it works pretty well. But it's still a concentration exercise to bring her up without flipping or some other amusing maneuvers ;) Not sure if this is the correct procedure but I lock the tail wheel before I start the take-off run. It helps to keep the plane straight (for the time it's rolling on three wheels).
  4. It was very difficult to land... At least most Bf 109 pilots stated that it took a good bunch of awareness and attention. Provided that the flight model is done right you should consider the fact that you are not really sitting in the plane. You can't feel it. Sometimes i think the simulation has it's limits here - it's almost too good due to the lack of physical feedback. I know - it sounds crazy. The only thing that helps is to practice, ask for advice from other sim pilots - and then practice some more. And learn to fly it without the feedback from your buttocks... :smilewink: For the take-off: It really want's to jump off the ground. If you watch onboard videos from real Bf's you can see that it takes a good amount off stick and rudder input to control her - and of course stick forward movement even when the plane get's airbourne. Oh and for the landings: it apparently is a little bit bouncy and looks not too comfortable even when experienced pilots are behind the stick. Watch this video (which was posted quite often in other threads now): It may can help a bit - well at least it helped me. The DCS Bf 109 is not far off what you can see here in terms of take-off and landing. Try to replicate it - and you'll see: It's not as hard as you might think :P
  5. check your DCS folder: DCS/mods/aircraft/Bf-109-K4/doc :smartass:
  6. Das hast du jetzt aber schön ausgedrückt :) Kann man das nicht mal als Bug melden. Mein Hangar ist reichlich bestückt - und die Freude daran jedes mal einen Großteil der Profile neu einzurichten tendiert gegen Null... :cry:
  7. Nun... wenigstens bin ich nicht allein... :smilewink: Ist aber trotzdem ärgerlich... ein dämlicher Bug, der mich jetzt schon seit einigen Jahren piesackt...
  8. Ich habe nicht die geringste Ahnung, warum dieser Fehler auftritt... Jedes mal, wenn ich ein neues DCS-Update aufspiele, sind einige Steuerungs-Profile zum Teufel... Das betrifft vor allem die Achsenbefehle und den Waffenabzug. Manchmal kommt es sogar vor, dass das ganze Profil nur noch aus Nonsens besteht. Das Problem tritt sowohl in der Standard-Installation, als auch in der Open-Beta Version auf. Beim letzten mal (für das Update mit der Bf 109) habe ich nur das Update für OpenBeta durchgeführt. Ich habe mal versucht die Profile von der Standard in die OpenBeta zu laden - und jetzt kommt's: Selbiges Problem: unsinnige Eingabe-Profile... Somit fällt meine Vermutung wohl flach, dass die Profile bei der Update-Installation überschrieben werden. Hat irgendjemand eine Idee, was das sein könnte? Jedes mal den ganzen Quatsch für jedes Flugzeug neu zu konfigurieren grenzt an Folter...:cry: Im Anhang einige Beispiele als Screenshot.
  9. Hmmm, ok. You're right. But when shooting directly from six position you'll most likely hit with more than a single shell when considering the 650 rounds/minute rate of fire. The only thing I can say is that all my AI opponents went down after a single, very short burst. When I check the results I can see that I hit with the MG131 - and when the Mk108 joins in the P-51 is done. Usually I can see something between two and four 30mm impacts in the result summary. So I really can't say if it needs one or more Mk 108 hits. But what I can say is that whenever a opponent gets in the line of fire - he's shot down.
  10. Same. The AI goes down by a single, short burst of the Mk 108. Works best when in six position. When I lead my fire with the MG 131's into the target I'll get an instant kill when I add the Mk 108. I think this gun is quite deadly... The Pony Riders will not like it....
  11. You can forget about that post. I accidently had the rudder help switched 'on' in the options menu - and was fighting the 'helping hand' of the simulation. Which led to unwillingly overcompensation of my rudder input. I always was able to take-off the Mustang without any trouble. So I was a bit angry because it felt so awkward... 'twas my fault :blush: After someone pointed me to the 'rudder help' and I switched it off I never had any problems again. I can take-off and land very smooth and easy now :smartass:
  12. Hey! Erich Hartmann's Bundes-Luftwaffe 'Black Tulip' Sabre! Nice! Would like to see this in DCS! Thanks for your work. Oh. The Skyblazers skin looks great, too! Regards, Konrad
  13. Yes, that's cool! Easy listening - easy flying. But - wait a second... ...you are obviously listening a radio station of the enemy? You'll be happy that I don't report it. Ahem... Dismissed. :P
  14. I agree with you 100%! With every new module we need to configure, script, swear, pray and shout, slam keyboards on the desk - shout a little bit more, while picking up the keys that flew off the abused keyboard... :mad: I've learned a little bit how to tweak my personal setup - but it's simply not my job. I got all modules (ecxept CA) including FC3 - some of them with the idea in mind to support ED and Belsimtek . That's a lot of money, I'd say... It can't be that much more for ED to hand out some (at least) basic Hotas/Joystick configuration files. They test it anyway with TM Warthog or Saitek X52 hardware or Cougars, I guess. There are a lot of guys who are using these hotas systems. I think the minority who's flying regularly uses cheap joysticks and keyboard shortcuts. So wouldn't it be a good idea to supply the customers with some configuration setups. That work 'plug-and-play' - just like the A-10C with the TM Warthog? I just spend 2 hours trying to map my buttons to the Warthog - skipping back and forth from DCS to Target and back. I feel a little bit exhausted and frustrated - to say the least. :cry:
  15. (Black humor on) Can't be the real thing. It takes off to easy without meandering over the whole airfield. And it does not crash when it get's off the ground. :D:D:D (Black humor off) Nice find! Thanks.
  16. :D Ok. Will be nice to shoot you... errr... meet you there. :D Maybe tomorrow evening? My callsign is 'Win7' (for what ever reason I'm unable to change that daft name...)
  17. :) I was kidding, David! A little bit teasing before getting into the ring :D I'm getting in there when I got some more pants to change... :music_whistling: I think the Dora drivers will get better when they know the plane. When I think back what a struggle it was to tame the Pony... Sure. Because they do not dominate each other. I think they are quite balanced by now.
  18. Oh, no. Should have been more clearly, sorry. But I found many of the P-51 pilots online got into this 'ring-a-ring-a-rosie' attitude. At very, very, very low altitudes (cutting the lawn with their propellers...;)) I'm pretty sure many FW guys are doing this as well... And I really feared for a moment that it will get into something quite boring... To be honest: my best qualification in online dogfighting comes from a 1917 Sopwith Camel... (RisoOfFlight) Most of my dogfights with the P-51 or the FockeWulf and F-86 were fought against the DCS AI... But it would be nice to share some bullets online ;) Possibly this Saturday night? Just send me pm.
  19. They had engines on the test bench that emptied a complete tank of fuel at max. ATA (but without MW-50). I think one of the developers posted it in the forum. Or was it a post from Krupi? Just sweep through the threads. You'll find the information. Never mind... The Jumo could handle full power output that long. It was 30 minutes 3250 rpm (no MW-50) - then 10 minutes break at lower settings to keep the engine alive. The use of MW-50 was restricted to 10 minutes. But they had engines that were running considerably longer. As long as the engine is cooled properly by open radiators and a good air speed - it will last.
  20. I totally agree. Back then these pilots got what it was - and did the best. And I think - apart from a wounded pride - we can handle that in a simulation as well. Oh yes... the 262... When this bird arrives..., well I'm waiting for the request of the P-80 - just for balance reasons... :huh:
×
×
  • Create New...