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Merlin-27

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  1. Honestly, it's whatever you want it to be. [emoji16] I'm sure you will see all kinds of scenarios people create... and if it's lacking, just make your own. The ME is quite good. Sent from my iPhone using Tapatalk
  2. From what I know there were hardly enough resources in the area to put planes over Normandy at that point (depending on what date we decide this is... it's at least D-Day +29) I'd guess flying to England was pretty much a suicide mission. Sent from my iPhone using Tapatalk
  3. Second that. For an Alpha the performance seems pretty great. Sent from my iPhone using Tapatalk
  4. I never noticed that distinct line where the oil splatter texture on the canopy stops. Has that always been the case or is that effect new for the mustang? Just curious. I'm sure it will be refined at some point. Sent from my iPhone using Tapatalk
  5. Can confirm they are collidable in Normandy and provide a very dramatic result. Strafing just became a bit more challenging as you not only have to avoid terra firma! Sent from my iPhone using Tapatalk
  6. Sith, There seems to be a limitation on the ALGs with 100+ parking spots. The drop-down only goes up to 99, at least from my experience so far. Where would you like us to post stuff like this, if this is not the proper thread. Sent from my iPhone using Tapatalk
  7. Can confirm there is a static German steam locomotive that blows up nicely. Sent from my iPhone using Tapatalk
  8. Had to do it... for scientific purposes of course.
  9. Very impressed. The hard work and dedication to the cause is obvious everywhere you look. Thank you for what looks to be a fantastic playground for many years to come!
  10. Sweet Jeebus.... looks great. Of course I'm working a 12 hour day today. 2.5 hours and counting every second. :devil_2:
  11. I read that P&W stress tested the R-2800 up to 150 in./ 3800 horsepower on a "B" (of course using ADI but I'm pretty sure they weren't using 150 octane) and ran that same engine for 100 hours @ 3000 hp. Those engines, when handled properly were quite beastly.
  12. CT, Always a pleasure to fly with you. SnowTiger is right on the money with his response. We appreciate everyone who joined us on the DoW server and the years of participation by our awesome WWII community within DCS. I personally reached a point where I had to make a decision about continued hosting of the server. Ultimately it made more sense to bring it down for the moment, re-evaluate some things and see what happens with the sim as we near the release of Normandy. I have no doubt DoW will have a server back up for you to enjoy again no matter who ends up hosting it and you will always be welcome. We do have members still flying on the other WWII servers that remain and we hope to rally everyone together for all of the exciting things on the horizon. Cheers!
  13. I purchased mine as a pdf download. The full size is 238M (490 pages) I can try to post some screenshots of that section.
  14. No problem about the link. I'm familiar with most of the pages you have referenced. There are some difference between the launchers used for HVARS. But each one has shear pins in place that will fail if an impact is strong enough. They are there to allow the rocket to release if the latch mechanism fails during launch. You should check out that Navy Ordinanceman's Guide if you haven't yet. It has much more information than the summaries you have posted. Yes, a number of HVAR head configurations were possible and I'd agree that is most likely the HE Rocket Head Mk 6 that we have in the sim. The best HVAR to use on the T-72 would be the ATAR...which was developed for the Korean war. A precursor of the HEAT round. I don't think we have that option though.
  15. That is incredible. Almost worthy of train simulator status?!? ...if only we had an aircraft with 8 fifty cals to perforate it....
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