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chihirobelmo

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About chihirobelmo

  • Birthday 01/18/1990

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  • Flight Simulators
    Everything
  • Location
    Japan
  • Interests
    coding

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  1. It's not only a matter of live. DCS missile guidance logic has been like ... this for a long time.
  2. It's because we can see missile as a dot + RWR too perfectly detecting a spike heading. PVP players notch missile looking at a dot. But do ED believe real pilots can tally missile!?
  3. I can't tell the source but real BVR trainings are mostly Launch & Leave, DCS BVR has been always Launch & notch these 5 years. I have an good example video but I can't put the link because this is EDForum...
  4. I use 4k monitor and set scale GUI to 1.5 collapses LSO camera
  5. Thank you for your answer! C-101EB is so good to learn flying with friends, and I am looking forward to seeing nav systems complete.
  6. Hi, I purchased C-101 and flying EB for teaching friends who started DCS and flight sims. I found a problem that TACAN does not sync with the rear sheet in MP. In SP TACAN sync with both front and rear sheet when I switch sheets by pressing "1" and "2" of the full key. In MP when I and my friend ride rear and the front seat of C-101EB, even if the front sheet set and enabled TACAN, rear sheet HSI doesn't show distance and headings. Is it something I can't expect to work because it's WIP? or am I missing some procedures? There is also a hood option for the rear sheet IFR training so I am sure it should be sync between front/rear sheet as the rear sheet can't set TACAN by himself.
  7. Add Stock Templates for every SAM system and ground/sea battalions. like Fansong+SA-2 with template placing patterns, or carrier groups Flight Plan starts from takeoff to landing but mission starts from the air. For instance: set F-16 Flight Plan to start from Ramp at 9:00:00, flies over STPT3 at 9:30:00 and lands at 10:00:00, then if the mission starts from 9:30:00 that F-16 is at STPT3 when entering 3D. Common DTC for each module + Unit Specified DTC for each unit. if Unit Specified DTC is not enabled for the unit, then the unit will load common DTC for the module Auto DTC COMM Freq set based on each unit's own takeoff/landing airbases and package/flights. . Weather system to place cloudy/sunny areas. or preview clouds appearance on the map MP sync Flight Planning for clients. After server running, clients can set their own flight plans for their slots. Select Slots to jump in from the map instead of the current list. . Shot Doctrine/BVR Tactics configure for each AI flight. . AI Override Unit. The unit flies as AI following their flight plan but a human can jump in them as a client slot, then if the player leaves AI continues to fly them.
  8. Dogfighting F-18 vs F-18, AI tends to choose one circle fight even if he has higher energy and can continue two circle fight to defeat me...
  9. When I use SRSPPT so that we can communicate like in the actual fighter cockpit, I have to assign double the number of buttons. For example, in the coming F-16, it will take 4 buttons for comm switches, because I will assign SSRPPT and in-game RADIO menu call corresponding to UHF and VHF of the throttle. Sure I can just assign the same button to both SRSPPT and RADIO menu now, but currently, I have to close the radio menu by pressing the button again after I talked on SRS. If only short pressing the assigned DX button calls the RADIO menu, but do nothing when hold, things can be less annoying. Short Press: RADIO menu call. Hold Press: SRS Push To Talk.
  10. Good point SharpeXB. You want DCS to look nice and immersive. I choose looks "awful "(I don't feel that awful though) but realistic in spotting range and identify orientation. That's why you are not for Serfoss idea but I am for. That's just it.
  11. Hi Nineline, Labels make aircraft easy to spot in all situations, but Serfoss Magnification does not. Plane size continues to decrease by distance. It's just not got small rapidly as without scaling. Therefore spotting possibility decreases by distance, and becomes invisible at a certain distance. Decreasing contrast against background should play for 3d model, but labels don't. It's not coming from 20+ year old game but coming from 2003 study used 1600 * 1200 = 1,920,000 pixels resolution for there research. It's not that different to today's standard 1920 * 1080 = 2,273,600 pixels resolution. Maybe it works to good for 1440p or 4k monitor, I understand it will not fit for multiplayer balance, but I'd like to have it as an option for single-player or just closed multiplayer server so that it helps 1080p monitor user. Another thing Serfoss scaling helps is a smaller monitor user. 24inch monitor user might see things 1:2 scaled but 42-inch monitor might see things 1:1 scale. magnifying 3.0nm object 2 times helps 24-inch monitor user. So Serfoss Scaling is not as arcadish as label but just helps low res / small monitor user. user can enable or disable option considering their setup. Yes it will not balance open public multiplayer server but I wish ED consider singleplayer and closed multiplayer server. regards,
  12. again, serfoss research was made by BARCO 808 monitor which has 1600 * 1200 = 1,920,000 pixels resolution which is not so different to 1920 * 1080 = 2,073,600 pixels and the answer was they still need to enlarge models 2.0 times at 3.0nm. It is also working in a certain 20 years old but up to date until 2019 sim which is commonly played with 1920*1080 to 3840*2160 resolution monitor. No one actually playing it complained things look awkward.
  13. Serfoss scaling only magnifies things 2.0 times at 3.0nm, closer things are less magnified, so visual anomaly (ex:gear looks stucking to ground) are there yes but not so noticeable. they are already small enough larger than what it has to be though. Even in 1080p screen. heh, I've already discussed enough with this guy. All "Smart Scaling is awful vs no its not" discussion you can read this thread https://forums.eagle.ru/showthread.php?t=157129 and its repeating again.
  14. Nineline, Considering each user has different settings, DCS cannot just have "everyone would be happy" system easily. I agree. But why not just consider "works for some" ideas like Serfoss 2003 magnification, as an "option" like current dot only label system is there? A server can allow/force/disable those options so it can just help a group .. like Virtual Fighter Wing ... who play with well-known friends. Just only small monitor / low resolution setup user can enable the option they want for realism. Others can just uncheck that option. A public server like 104th or GAW might needs "everyone would be happy" system or force nothing for balance, but closed server don't need it, we only need an option. EDIT: and also for single player.
  15. Wish DCS: F-16C would be F-16CM(F-16 CCIP) with both Block50 and Block40 WAR HUD model. Osan AFB located south of Seoul has 36th FS with F-16C Block 40 and 25th FS with A-10C. Kunsan AFB has 35th FS and 80th FS both uses F-16C Block40. Current Korea would be one of the best theaters for DCS too if F-16 came out.
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