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DarkFib3r

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Everything posted by DarkFib3r

  1. A further improvement is to set your x values as follows: Center = { x = 1600; ... Right = { x = 3040; ... Since the x coordinates are zero-based, you are offsetting your cameras on different displays by 1 pixel. Re. the distortion on the sides, do you have your in-game monitor set to 4480x900 with an aspect ratio of 4.9777? I'm not sure if that will make a difference and it is likely you already have it set up this way, but just in case. Good luck!
  2. Symptom: If you have two Thrustmaster MFD Cougars plugged in and working correctly, in A-10C Sim controllers the buttons are disabled for assigning the right MFD OSBs. You can map the left hand MFD buttons properly to the physical right MFD, you just can't map the right MFD OSBs to the right physical MFD. Note: the left physical MFD works by default and the left buttons map and respond fine. Expected: The OSB buttons for both Cougar MFDs (left and right) will be correctly mapped by default if and when detected by DCS. Workaround: Delete \DCS World\Mods\aircraft\A-10C\Input\A-10C\joystick\F16 MFD 1.lua and \DCS World\Mods\aircraft\A-10C\Input\A-10C\joystick\F16 MFD 2.lua. This then allows the left and right buttons to be mapped to both physical MFDs. Secondary issue: new updates replace these files, forcing the user to have to remove them again for both physical MFDs to work properly again.
  3. If anyone has a problem with this issue 2 years later, the mission is not bugged; you need to fly the waypoints exactly: Rustavi: 2 Soganlug: between 2 and 3 Tblisi: 3 Kaspi: 4 Gori: 5 Kashuri: 6 West: 7 East: 8 Final: 9 If you don't get text messages for any of these, fly back to the listed waypoint until you do. You won't screw up the mission by flying too slow or too fast, and its success has nothing to do with you landing or parking, only navigating through your waypoints properly. Note that your waypoints cycle when you hit them. Except for Soganlug, which is between waypoint 2 and 3, all other "victory" zones are directly on your waypoints, so if you hit them, you will get a mission success.
  4. Is there a way to tune NDBs in the Mirage? I didn't see an ADF radio in it. Perhaps there is a workaround that you know of?
  5. I am wondering how you navigate in the Mirage without using the F10 map? For example, let's say there is a thick cloud deck and you are wanting to fly from Batumi to Gudauta. Since Gudauta does not have a TACAN, you can use Batumi's TACAN (16X) and fly a radial for a set distance. But if the Batumi TACAN has a limited range, how else would you use the instruments in the Mirage to find that specific air base? Continuing, let's say you want to fly to Nalchik. This air base does not have a TACAN, but it does have an ILS (110.50). Is there any way you can pick up a bearing and range to this ILS in the Mirage without intercepting the localizer? I am thinking that the INS system may have a way of pointing you in the right direction. There may be other navigation options, like nav radios, that can be used in the Mirage. Setting waypoints to the air base(s) in question is an easy answer, but assume that this is not an option, for whatever reason. Any hints on how to to perform navigation to airbases on-the-fly without TACAN in low visibility situations would be greatly appreciated!
  6. Thanks for the quick response. Is there anything that an end user (i.e. me) can do to fix the conflict? I was thinking that the Mirage might have a custom keybind LUA somewhere that I could override outside of a diff file, but I couldn't find anything when I searched the DCS install. Perhaps it's compiled in already and can't be modified?
  7. Ambiguous keybinds and further problems remapping I have noticed that there are a number of ambiguous keybinds for the Mirage in the 1.5 Open Beta: Weapon Change and Special Modes Deselect both map to "D" Kneeboard glance view and TDC Down both map to "K" Autopilot - Approach Hold and Flaps Up/Down both map to "F" Now normally this would not be a problem. You would just erase or rebind the duplicate key to something else. But something weird is happening under 1.5. When I clear the binding for one of the duplicates, the other one turns red when I re-open up the controls settings. The binding, which is not technically ambiguous anymore, does not work. This is bad because TDC Down is an important key to have working in an AA fight :) I also noticed that Jettison Fuel Tanks does not have a keybind, nor does it accept a new keybind. To reverse the issue, you need to delete the C:\Users\YOUR_NAME\Saved Games\DCS.openbeta\Config\Input\M-2000C\keyboard\Keyboard.diff.lua file. However, you are then left with your ambiguous keys problem. It seems like there is some weird conflict between the diff file and the default Mirage keybinds. If anyone knows how to fix this, that would be helpful, as I am trying to use a custom TARGET profile which relies on the keybinds, particularly for mapping the TDC to the ministick.
  8. Awesome, thanks for taking a peek and making the suggestion. I'll try removing those folders if it ever happens again.
  9. I ended up reinstalling and everything is fine again. I wonder what the problem was and how to fix it in the future?
  10. Thanks for the quick reply. It does seem like something funny is going on in a LUA when I look at the logs, but I don't know what! I hope this helps! logs.zip
  11. A strange issue has popped up on my install of DCS World: when I click Mission Planner in any mission for any module, I get a full-screen display that looks like it is zoomed into the water without any mission briefing interface. Essentially, it is a full screen of light blue. The only way I can get out is with Alt-F4, which presents a dialog "Are you sure you want to quit?" with a Yes and No button. I can use the Mission Editor without a problem and the missions run fine, but the Mission Planner is messed up. I am running the latest update of DCS World. I disabled all of my mods (I use JSGME). I tried changing my display settings, including switching between full screen in the options and changing my resolution. I even ran the Repair DCS World. None of these fixed the issue. Before I uninstall and reinstall, I am wondering if there is a known workaround for this issue, or if anyone else has ever experienced this?
  12. Reply to an extremely old post, but just in case it isn't mentioned in the future, you can also pop the door open to request refuelling or rearming from the ground crew without having to switch to ground intercom.
  13. Attached is my revised TARGET profile for the Warthog and the MiG-21bis. So far, I really like this one. Some highlights: Radar modes on throttle pinky Emergency start on throttle AP switches and button DMS quick up-down for guns; DMS quick left-right for missiles Ministick push button cycles pylon knob clockwise China hat drops tanks CMS is a nice logical place for SAU recovery engage and disengage (I use this all the time) You will need to change the Comms hat on the throttle to the PTT binds you actually use. You will also need to manually bind TMS-Right to Radar-ECM in-game because of the conflicting default keybind that ends the mission. MiG-21bis.zip MiG-21bis TARGET Layout.pdf
  14. My radio hat is used for PTT stuff. I typically program AWACS macros on the left and right functions. I was surprised that the MiG-21 doesn't have aileron trim or else I would have mapped that. I prefer to keep my trim hat focused exclusively on trim, so the left/right trim will continue to be unused. Regarding the flaps mode, there are functions for Flaps In, Flaps Landing, and Flaps Take-Off. But those functions did not have default keybinds. So rather than inventing some default keybinds, I used what was available, namely Flaps Up and Flaps Down. This is a great idea. I normally use the pinky switch on the throttle for lights and did this to be consistent with my other sims. But lights are the least of my worries and getting a 3-way toggle for other functions is valuable. I made my autopilot switch my radar mode, but perhaps I will switch it around. My MiG-21 seems to flame out a lot, so perhaps binding the Autopilot Disengage button to the starter button and switching the autopilot switch to be the emergency engine start switch would be a good swap. Thanks for the feedback!
  15. I agree, if you have enough buttons, then using the in-game binding is simplest. I also like the notion of using DirectX binds rather than mapping keystrokes to my joystick buttons. I would think that there is a slight delay getting the button signal from the joystick, passing it trhough your controller software, looking up the keystroke(s), and then executing those keystrokes. The DirectX "direct" mapping in-game should have less latency, although whether it is significant I'm sure is debatable. The main reason from me to use TARGET for this game with my Warthog is that the throttle has a number of toggle switches. If you use in-game bindings, you can only toggle the "on state" of your toggles. But detecting when a switch is turned off is valuable as well. That is why I chose to go down this path - it essentially doubles the number of buttons I can bind because I can map both states of a toggle. I am assuming the same thing can be done with LUA as well. It is a pain to always start TARGET and load the proper profile before I play a mapped game. But the benefits outweigh the drawbacks and I happily choose this path. Thanks for the great feedback, it's appreciated!
  16. Please feel free! I would be interested in seeing your LUA as well!
  17. I set up a Warthog HOTAS profile for the MiG-21 that seems to work fairly well for me. However, I am still quite new to the game and this layout may not be optimal once I gain a bit of experience. But here it is for those who are interested. The most notable thing about this profile is that it maps all of the switches, both up and down positions, to in-game binds. This is not possible with the default DCS DirectX binds, so you get a lot of extra functionality with this without having to use a shift state. You will want to change the Comm Switch Up to whatever your Push to Talk button(s) are. I use TeamSpeak and have a separate key bind for FRAPS, so I had to set up a chain of events for that button to get it to work for me. To run this, load and run the MiG-21bis.fcf file with your TARGET GUI. The attached PDF shows all of the keybinds. Please feel to suggest improvements. Like I said, I am fairly new to the game and this profile may not be 100% optimal. But my initial tests with it were satisfactory. MiG-21bis.zip MiG-21bis TARGET Layout.pdf
  18. I was programming my HOTAS for the MiG-21 and discovered a conflicting default keybind with Radar ECM protection panel - Weather. It appears that "LShift - R" is also shared with Restart Mission in the General settings. You can imagine my surprise when I went to filter the clouds with my button bind that the game immediately restarted.
  19. I was running a practice flight and forgot to retract the gear. I may have gone above 600km/hr, I'm not sure. But when I realized the problem, I was able to get the gear to come up fine. Unfortunately, in my haste, I forgot to return it to neutral after 5 or 10 minutes of flying around. When I was coming in for a landing, I tried to drop the gear but they wouldn't fall. I figured this was due to being out of CO2 or them getting damaged from me not raising them earlier. I hopped to the emergency procedures and was unsuccessful in getting them lowered again. Here is what I did: 1) Raise gear handle all the way up (gear up) 2) Drop gear handle to neutral 3) Open the emergency lever on the right hand console and turn it all the way 4) Watched the lights on the gear panel. They did not turn off and stayed red. 5) Pulled the emergency gear handle just behind the stick 6) Lowered the gear handle 7) Gear did not deploy 8) Tried shaking the aircraft to get a gravity drop, but no luck 9) Performed a belly landing How do you lower the gear properly using emergency procedures? Did I do something glaringly wrong in the emergency procedure to preclude the gear dropping properly? Any feedback is appreciated!
  20. Thanks for the awesome feedback, guys. Now that I exaggerate my flare and get my touchdown speed to around 300km/hr, the landings are occurring without any bouncing issues.
  21. Will do! I am confident that I will mess up a landing or two in the near future because I let the nose slam down too hard after touchdown. I look forward to any pointers on how to improve.
  22. This is what I thought I was doing - back wheels were safely on the ground, but then the front nose kind of catapults into the runway because of a lack of pressure on the back stick, causing the whole aircraft to lift off again. But the primary point, and you make it, is that I need to improve my landings :-) With that, I cannot disagree. But I was finding it strange that the whole aircraft would propel itself back into the air from a hard nose wheel impact. Thanks for the feedback, it's appreciated!
  23. I have recently purchased the MiG-21bis and so far I am having a blast. I have been struggling with landing and I think I localized my problem: the "bounciness" of the front gear wheel. When I would land a little fast, the front nose would come down hard if I didn't keep a solid amount of back pressure on the stick. When this happens, the entire aircraft lifts off again 15-20 feet, only to descend right away and striking the runway hard, crushing all three gears. I now make sure that I keep a large amount of back pressure on the stick on touchdown so that the nose wheel does not prematurely hit the runway and my landing success rate has now improved dramatically. Aside from the behavior described above, I have noticed oddities with the front wheel. I have seen the aircraft bouncing its nose on the runway at a complete standstill, like a tricked out low-rider strutting its stuff. Is this intentional? I would think that if you smacked your nose wheel gear too hard after the back wheels were touched down, you would simply pop your front tire or crush your front gear. I would not think that a hard nose bounce would propel the entire aircraft back up into the air 15 or 20 feet. I am by no means an expert. Now that I know that I have to be super careful with the front nose gear, I am confident that I can have successful landings. But it would be nice if the "bounciness" was adjusted to be, to me at least, a little more realistic. Great game and keep up the good work!
  24. Thanks for the quick response. The crash happens in both single player, trying to connect to a client aircraft, and when I host a multiplayer server of the same mission. The mission briefing map loads, I can select the F-86 Saber, but when I click Fly, DCS stops responding. These log files are for crashes that occur in single player mode, through a mission selected via the Mission menu. My DCS version is 1.2.14.35605. I have zipped up another crash and dump file and included the me and dcs log files. I created a mission where two F-86s were already airborne, both set as client, and I get the same behavior - crashes when I try to join one of them. That's what these dump and log files are for. DCS-Crash-20141227-153848.zip
  25. When I try to jump into an F-86 that has been set up for multiplayer (i.e. client) as a ramp start, DCS stops responding and I am returned to the briefing screen. I reinstalled DCS World and the F-86 module and the behavior persists, leading me to believe that this is a larger problem. Attached are the crash and dump files from the latest issue. Any help is appreciated. DCS-Crash-20141227-151546.zip
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