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lukynoo92

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Everything posted by lukynoo92

  1. Mission date is 2016 and playing for a redfor as seen on the video. I agree, that option should be on by default. It brought to me a lot of troubles to solve this problem and find the reason why I cannot drop JDAMs preciselly.
  2. Guys, when I tick in the Mission editor (MISSION OPTIONS) "Unrestricted SATNAV", JDAM drops are now way more accurate. I didn´t know about this option. Edit: I was trying to hit two targets at the same time now.
  3. Hi guys, I am sorry to bother you, but I really don´t understand why my JDAMs are so inaccurate. They work perfect at the other platforms (Hornet, A10, AV8B,...), but I am not able to hit anything via F16. I am trying different methods, lasing the target prior making Markpoint for better accuracy, via Markpoints, or steerpoints (for multi targets), in PRE mode. I tried to drop all JDAMs at the one location, but all four went to different places (as seen on the attached video). Sometimes they hit, but it´s like 1 drop from 15. What I am doing wrong. Thank you for your help.
  4. There is also new beta2 version with some improvemets, but sadly, they remove this: Removed ability for the Gunsight to slave to the radar. The gunsight must now be set to zero when using the CP-741/A bombing computer.
  5. Hi, During fire protection checks, it is necessary to turn off 1,2ocered (1st and 2nd order of extinguishers). Later during the flight it is not necessary to have some groups of cbs turned on, like in the picture (winter group during the summer, except wipers, etc.).
  6. Hello 1 Because Natasha could transmit message on comm1 in case of fire. And during checks, there are many Natasha calls about the fire, so ATC could hear them. 2 it is on after checks, so this statement is wrong. During checks there are 4 cb off (1 ocered and 2 ocered - очередь ). All 5 cbs correlated with PPS should be on after checks
  7. For pps (fire protection system in english) is necessary to turn the comm1 off, because natasha is connected with it. In case of fire it transmits on selected frequency via comm1 message about fire. So prior to the pps check, you have to turn the comm1 radio off and also 4 cb switches (1 ocered and 2 ocered). Main transmission min temp from idle is -15
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  9. lukynoo92

    INS UPDATE

    I own viggen also, so I know how it should works, but at now it is impossible to reset ins drift as before via using OBL button. I created wpt over significant mark and I noticed drift which was unable to reset.
  10. lukynoo92

    INS UPDATE

    Hello, Is it possible to update INS, because using OBL or NAV update button doesn´t seem to work (REC button is not lighting, not blinking, nothing). Can you explain me, how to update INS, or it is not possible at this moment. Thank you very much.
  11. Hi all. I would like to ask you some questions. Is it possible to ask a Jester to set a wpt altitude? For example, I get coordinates from jtac/fac, I ask a Jester to create surface tgt wpt, then he creates it, but... if I want to use lantirn, it goes to that wpt, but to the alt 0, so it looks under the ground. How to manually enter altitude for wpts if you dont have a human rio? Many thank you.
  12. Thank you very much. It works
  13. Hi all, I am not able to drop chaffs. Flares working ok (ECM dispense FWD), but ECM dispense AFT is not working. When I push ECM dispense right, I drop flares and chaffs simultaneously, so only AFT button is not working.
  14. Hello, First of al, thank you for your effort. I´ve tried your mod, but it is not working for all planes. For example, I tried Su25, and it is not recognising any farp, surface, mat, area,... nothing. It is not possible to rearm there. MiG21 - main landing gear crashes to it and it stays damaged. Front gear is ok when is on your farp, but main gear damages when it touchs your farp. I have tried many types, places and also your template, but it is not working. With helicopters is everything ok, but those planes as I mentioned are bugged. Thank you
  15. lukynoo92

    Mac

    Hello, I would like to ask you something about incoming MAC. It is needed for somebody who already owns for example MiG21, buy MAC to get access for mac version of it? If somebody owns all modules from mac, but he would like to fly those planes with “easy” avionics (as it will be in mac), does he need to buy mac version? Thank you
  16. Yes, but sa6 is really old and those missiles are missing also
  17. Hello, I am asking abou trigger in mission editor. It is “missile in zone”, there are many missiles, but I think, that not all of dcs missiles are there. For example, I am not able to find sa2/3/6 missiles, etc. Are those missiles there, or not?
  18. Hello, Is it possible to use the same maps in your app, as in DCS? Thanks
  19. Hello, In some light conditions when some reflections (from the sun) are on the canopy, there are some strange square textures on it. See picture. Thanks
  20. Hello, Is it somehow possible to create picture of possible sam places via using more elints? For example, if I am flying together with my buddies, everybody is carrying elint pod, is it possible to put all files from each pod into the one picture? For the better and more precise estimation of the position, where sams could be. Thank you.
  21. Hello. Is it now possible to slave tgp to wypt, which is designated? Or have I to slave it manually via putting tgp manually to the target location via hud. Is there something like in a10c (slave tgp to spi/steerpoint etc)? Many thanks
  22. Hello, This bug still persists. Head lights plus taxi light illuminate in the cockpit. Unreal and unpossible to fly it in the dark. See the pic. This persists for a long time. Thank you
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