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Dagger71

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Posts posted by Dagger71

  1. 8 hours ago, silverdevil said:

    there was a fairly lengthy thread where someone was having a similar issue. they eventually created two windows accounts, one for each DCS account. that way the Save Games are saved within separate user profiles.

    Dan was the OP on that thread. ED stated it was not a bug, and the two windows account was the solution.  It's not a bug.

  2. It probably comes down to symantics, but the point I was trying to make is when you make the TGP point SPI, there will be a SPI  entry for that middle point,  if you move it, it will change,  that I agree with .   Same with Steerpoint SPI.  BUT it's two completely different entries, one is the steerpoint and the other is the SPI.   Same with markpoints, you can make the markpoint SPI, change the markpoint and two entries will change, the markpoint and the new SPI location.

    You can call it a SPI generator, but it's not referred to that by the AF, because they are two different entries, even though they will  have the same info (coordinates, and alt). But only the SPI entry can  get passed through to other units, whether in your flight or not.

    Hooking a new SPI is just that. Hooking a SPI from a different source, regardless of what sensor they used to  create the SPI.    

  3. 13 minutes ago, Yurgon said:

    If you manage to find a more convoluted description than this recent one, be sure to let us know.

    Until then, for all intents and purposes, "Make SPI" assigns a sensor to generate the SPI.

    For anyone who likes to likes to read 150 million times that the SPI is a point in 3D space, go right ahead. You have been warned. No need to add another 150 million mentions now.

    Sorry not following you, not sure what convoluted by my statement.     But it does not work as you say.  

     

    "Make SPI"   actually   does not interact with the sensor or give it any commands. It  simply  copies the value in the SPI entry to be used in the future until it is overwritten.

  4. On 4/16/2022 at 3:13 PM, Yurgon said:

    First of all, the "Make SPI" HOTAS command actually designates a sensor to generate the SPI.

     


    Not quite.  
    It's actually an entry that defines a point in space. When SPI is being created by say the TGP or Maverick, the entry will be continuously updated when slewing the sensor.

    As per USAF:
    "The SPI is defined as the point in three-dimensional space that the system uses as a unique reference for other functions, such as weapons delivery, off-board transmission, and sensor slaving."

    This entry is stored in Aircraft Position and Target Designation (APTD)

    The SPI entry contains:
    SPI Entity ID Serial Number (EISN) and Originator URN/Call Sign
    SPI Coordinates (Lat/Long or MGRS)
    SPI elevation (MSL/HAE)

     

    So what "Make SPI" actually does, when say TGP is SOI, is  sends the command to store the point in the center of the TGP as the SPI entry.The fact that the TGP can be slewed is irrelevant, as the SOI information is not stored, but slewing the TGP will update the SPI position, until a new sensor creates a new  SPI,  or you hook a different   SPI, or even make a Mark point SPI! 

     

    This becomes  more important when Flight Member SPI, and  Donor (non flight member)   SPI's are broadcast.  The SOI used to create the SPI is ignored and only the SPI entry itself is copied over.

     

     

  5. 2 hours ago, D4n said:

    IS rarely used irl, but WILL likely be massively used in DCS PvP servers for any non-carrier aircraft that want to rearm/repair on the carrier, or load/unload CTLD objects from carrier 😁

    If that is your reasoning for having it, then I and most would 100% be against it!  We don't need non carrier jets taking over the carriers like this!   Please just no.

    • Like 5
  6. M2K C were not fitted with D2M only the D version was.  So after people debating this on the forums for ever, I believe the option to remove it was added (can't remember if this was an option since release).

     The A64D we are getting is from 2005 which had the CMWS by default, so I doubt there will an option to remove it in the mission editor.

  7. 9 hours ago, D4n said:

    Well sadly yes, I'm requesting such a specific thing. 😝 (It's related to a disappointing administration-policy issue related to the link in my forum signature.)

    What does having a collidable object have anything to do with MP server policies?

    Besides having collidable objects,  equates to server having many times  more  calculations based on the tracked objects, essentially increasing the amount of objects by several times (not a big deal on smaller servers but some servers, using dynamic campaigns have 1200-3000 objects). 

     This is not feasible for the near future.  

     

  8. 1 hour ago, D4n said:

    Cannot find it, where, more specifically?

    #27 provided by VampireNZ post.  And can also be found in copilot  cockpit (red pedal damper switch)

    And to answer your previous question

     

    On 10/16/2021 at 10:43 AM, D4n said:

    Sooooo in other terms, it would be a lot better for the pilots if the lamp would say "pedal damper active" instead of "high pedal push rate", right? 😬 

    (because "high pedal push rate" = "so what?", and "pedal damper active" = obvious, since "damper" is a clear avionics-function. Please don't be offended, Mil-Mi engineers!)

     

    The warning annunciator  is about the high push rate (deflection rate)   and I believe can also light up without damper active (at higher deflection rates)   It is a warning.  
    High pedal push rate= potentially dangerous maneuver 

    • Thanks 1
  9. 9 hours ago, D4n said:

    Irony? Why, do you know of any DCS pilot who ban evaded to repeat the exact same action that he did in the first place that caused the ban? 🤨

     

    I know of at least one who openly discusses bypassing bans  on these forums 😉


    "And even if some DCS players are using more than 1 account to "bypass bans", maybe they have quite good reasons to bypass it, have you ever considered that? "

    • Like 2
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