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Octuplefire

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  • Flight Simulators
    A-10C, FC3, Viggen, M-2000, Sabre, Mig-21, Hawk, KA-50, Huey, Gazelle, P51, Spitfire, CA
  • Location
    UK

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  1. Hi, Having repeated issue when selecting the BTR-82 in editor and viewing the unit. The bug: After viewing the unit using the unit loadout tab in the editor, I can no longer return to the map when selecting the waypoint tab. This works correctly on other units. (not tested all) The unit view is then stuck on my screen even after returning to main menu, it is possible to close with the x in the top right, but then my DCS fails to get past the next loading screen either returing to the editor or multiplayer. I then have to force close DCS with the task manager. Images attached to show what I'm seeing. edit: spelling errors nullnull
  2. With F10 Veiw option set as Allies only and selecting the tick box "Hidden" on FARPS doesn't hide them on F10 view like other Static units or objects. Mission attached Mission Setup: What I see in mission: Hidden FARP Test.miz Hidden FARP Test.trk
  3. This bug has reappeared in the open beta version:2.7.11.22211 Same conditions as original post to reproduce.
  4. Any way of having these linked to triggers to show/hide or is that something for the wish list thread?
  5. I found trying to access the rearm menu before you are in a airfields rearm radius causes a bugs with rearm dropdown menu and stays bugged for the rest of the session. This happens with Gazelle, Huey and Harrier from quick tests (I assume all modules are affected) Recreate: In mission editor place a client aircraft with the option "Take off from ground hot" outside a FARP/Airfield rearm radius. Fly the mission and when in the pit try to individually select weapons on each station, each weapon category is empty. (the bug) If you then fly to and land on the FARP/airfield each weapon category is still empty. You can still rearm from pre-set loadouts. Track is provided but not sure if you will see the effects on the rearm menu. If you repeat this process but only open the rearm menu after you land in a rearm radius it works as intended and the bug can no longer be reproduced. server-20211010-144758.trk
  6. No didn't have any mods installed other than some liveries.
  7. Removing and reinstalling the module fixed it for me. In the editor it was showing the old F-14A external model. dcs.log-20201118-172014.zip
  8. Having the same issue, trying to figure it out now.
  9. Seems to happen from cold start after the TPOD Flir has warmed up.
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