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crazyeddie

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Everything posted by crazyeddie

  1. Admiral - Cover the weapons on deck ?? Nobody wants Rusty missiles !!
  2. Delete the broken file and run a repair, that should fix it.
  3. I saw that connectior thing you mention Joey, none of my mods have a stack connector so I figured that would not work anyway, which made me ask the question above about the code - I feel pretty sure they have changed something Iin the code, or elsewhere, but I cant figure out how to mkake it work. THEY will have to tell us HOW I think !!
  4. You should be able to place it anywhere you want on the deck, are you sure you are putting it down as a structure, sitting in the middle it sound s as if its placed as a flyable. (If you place it in the middle over the ships icon thats where it will appear in the game !!) Little Bridge Symbol on the left - Helicopters - Place the Helo - pick the one you want from the drop downs. Link it. Pick the Livery.
  5. The LST's are all gone from the UK now - 1 Aussia copy in Australia and another ex Brit in Brazil. The rest went to scrap I think. The embarked force mess decks on those boats were dreadful, horrible bunks, dodgy air conditioning and really crappy mess rec spaces - a long trip could be a nightmare if they were packed. AND, flat bottoms, so they bounced around - it was like living in a skip.
  6. This a very common problem on imported models. You get extreme versions of it on some models, this is an example of the Garcia which I repainted, the bows are just as bad. From a distance its hardly noticeable but close up it looks quite weird. Hawkeye explained it to me once, he said its caused in 3dmax where the model isnt smoothed, or rounded, before its exported. I cant recollect the exact way he described it but he did fix a couple of mods were doing at the time where this occurred.
  7. I have tried this with various ships and none of then show any smoke from the stack.
  8. Has something else changed, in the code perhaps, I cant see it working. Is this code correct ? GT.exhaust = { [1] = { size = 0.655 , pos = {-32, 26, 0} }, }
  9. Yep, thats it. Make sure you get the link number right and it should work. I dont know about other models though, there could be issues with the ships collision shells etc, that caused problems on some ship models with flight decks.
  10. The Royal Navy used to paint their civilian owned (P&O) Trooping Ships white, for the passage to India and the Far East mainly. NOW, see the LST above, when they were first built they were run by P and O and they were painted white with a yellow band, P and O's colours. I recollect seeing them in White in The Persian Gulf in the early 1960's. The RFA took them over and grey they became. I still remember the old white and yellow band Troop ships - Empire Fowey, Empire Clyde. They were bloody horrible things to passage in !! Trust me on that !!
  11. Your doing something wrong Andy - just tried the Sea King on Ocean and it works fine.
  12. Sorry, got my HMS Ocean's mixed up, it was the one by T PAP (I think !) that I ditched because of texture issues - here are the 2 Brazilian conversions I did, 1 x Ocean and all the Brit Round Table Class LST's plus the late Aussia conversion. There is a lot of pixilation on all of them but from a distance they look okay. Ocean is as converted for Brazil, so the CIWS is missing but I retextured the decks to get back to the Brit layout and did a few different decks for the LST's. Link deleted after some minor changes made>
  13. I ditched most of that Mod a long time ago. I asked him to fix the texture issues with the landing craft and the pixilation on the LST's but he never did so I binned it. I will see what I can find in my archive, back drekly as they say here in darkets Devon.
  14. All my 12+ liveries were hand made using PhotoImpact10 - I didnt have a template or a wireframe to work from when I did them, there were nothing available apart from the basic Belgian camo textures when I did mine. No point in explaining to you how I did mine, its would take pages on pages.
  15. That Chilean texture is the default texture which is in the main texture folder. so: Do you have a liveries folder in the mod itself and are there different coumntry liveries in it ? Is there another folder in the Liveries folder with the name LPD_Foundre - inside that should be all the different country liveries Is the path to the liveries folder shown correctly in the entry.lua (mount_vfs_liveries_path (current_mod_path .."/Liveries") Have you removed the country line from the LPD_Foundre.lua. (That is in the datatbase folder/Navy folder) Within each coutry folder in the liveries there should be a description.lua that contains these lines: livery = { {"Material #64", DIFFUSE , "Siroco_Bahia", false}; {"Material #49", DIFFUSE , "Brazilian_flag", false}; } These are the lines for the Brazilian version/livery, each country is different. If you have done all this and everything is correct then it should work perfectly, if it does not then I'm afraid I have no idea what else could be wrong with youyr instal.
  16. If you place a static ship on a map the default texture (the one in the main mod textures folder) is what you will see. There is no facility to change a static ship livery in DCS, It has been asked for, MANY TIMES, but its never been implemented. if you want to see some other livery then place it as a moving ship with a very short waypoint just in front of the bow, and use the livery you want from the drop downs. Thats the livery you will see and thats the only way you can do it. Go to the "shipname". lua file and find this line - stick 2 bars in front of it just like this and now it will appear under every country. -- GT.Countries = { "SPN",};
  17. The Ice Breaker looks very interesting Admiral - let me have a look at the textures when you start doing her and I'll help sort that out if you need help with it.
  18. I had a good look around to see if there were any 3dmax models available but there is nothing. There are a few Ice Breakers and Survey ships, of varying quality, but nothing that would double as a Brit Ice Patrol Ship as such. The top image Endurance was lucky to survive a serious internal flooding and was not a very popular ship to serve in, the repair costs were prohibitive so she was scrapped. I dont know much about the middle one HMS Protector A173, only ever saw her a couple of times in Plymouth. The 1967 version shown in Tengah's image was VERY popular ship, getting a draft in her was like winning the lottery !!!. The name Protector and Endurance have been used over many years for whatever ship we had in service down south in the ice, doubling up as the Falkland Islands Patrol ship. They were used to support The British Arctic Survey sites on the various dependecy islands as well.
  19. HMS Endurance - A171 - Ice Patrol Ship. Affectionately known as "The Red Plum" !! https://en.wikipedia.org/wiki/HMS_Endurance_(A171) HMS Protector - A173 - Which has replaced HMS Endurance There was a model of either HMS Intrepid or Fearless on one fo the free sites but from memory it was VERY basic quality and not worth a waste of anyone's time. I seem to remember when the original details of the SA map were released there was a model of one of them in that package, but it appears to have never been made.
  20. Interesting idea, I will try this out. What ice patrol ship is that ? (I dont mean the Leanders)
  21. Change all the textures to dds format and your problems will be solved.
  22. Something else I should have added to the post above. I have found that if I use any Mod that is made up with mostly jpg or png format textures I have problems with stuttering, crashes and freezes. I dont know if those issues arise because of the file format or because my graphics card has an issue with it, it could be either and I honestly have no idea which. SO - I change all of the textures in a mod to dds format, which is VERY time consuming when you look at the size of some Mods, but that appears to help with that issue. Most of the in game ED tetxures are dds format, so the game is clearly designed to work best with that format. Others may not agree of course - its very much horses for courses.
  23. I have never reported this as an issue simply because at first I thought it was something that was only affecting me and I assumed it might an issue with my PC and Nvidia Grphics Card. The first time it appeared as an issue for me was with the MAM A400 mod that suddenly went textures weird, I spoke to a few other guys and between us we came up with a solution - pretty much what you are finding now - redo the dds texture files. Since then I have seen several posts that appear to address similar issues, with different mods. I have never noted or seen an ED response to any of the issues mentioned. It does not make any sense to me - it wasnt an issue before 2.8 so why now, what has changed in the core game. - I dont know. As I said, I cant think of any reason why this should be happening, and I long gave up reporting issues involving non ED Mods to ED - thier solutuion is always the same - remove the Mod. I get on and try to fix it myself.
  24. I agree with Rango's findings. This issue isnt just confined to Aircraft, its affecting vehicles, buildings and any other mod you have in your Saved Games folder. I have been getting really annoying game crashes and freezes ever since 2.7 and each time I trace it to a mod where I have yet to redo the dds textures. I have a big Saved Games Folder so Its a never ending issue for me. On some maps it appears to be more common than others - Caucasus seems to be the least affected. I dont know why its happening but I wish ED would sort it out.
  25. If anyone is looking for inspiration, something a little different - look no further. I have not got one - but I would love one - the livery opportunities are endless with several military options.
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