Sure! my favourite bug was firing rockets removed drag from the rocket pod, giving negative drag, and so letting you get up to warp speeds, best i managed was mach 6 before the plane disintegrated at about 160,000ft This has already been fixed sadly. :megalol:
Issues like TDC slew rate getting stuck (fixed) TDC cursor could escape and travel up to the hud, you can spot it happened in one of the bits on my impressions video (fixed)
My biggest gripe is the A2G radar flashing when TGP is also open in certain situations (known issue, that ED needs to resolve) copying an empty waypoint will lockup the waypoint system (fixed) Area track doesn't create a SPI (it should, probably fixed after ea release)
There's also various minor things like no brake pedal animations(due for fix before ea), the tgp has a few animation issues and can see through the back of pod (due for fix after ea)
The Ground Radar is work in progress, the DBS/EXP sub modes for example are not present yet, instead showing you a noise filter.
The developers have been absolutely great, talking with everyone who has review/preview access. Quickly fixing reported issues and discussing feedback. Really enjoyed being involved in this pre-release. They seem like great people, been very helpful for us producing videos/guides.