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Adder76

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  1. Hi, MGM. Have you checked if Historical filter is activated?
  2. I decided to play Normandy air to air mission for C-101CC after not playing that specific mission for a long time and I realized that Matra Magic missiles are not visible nor usable. So, I decided to try a mission made from scratch and these missiles don't look to be available at all, although you can select them in the mission editor. Sadly, I don't know if it's something related only to last open beta patch, the version I am currently playing, or it started happening some time ago... Anyone else is having the same problem?
  3. I just took a look at the first movie and, unless I watched it wrong, the VF-1 emblem on the right tail is indeed inverted. I mean, looking backwards, as in the new skin. You can barely see it in the flat spin scene.
  4. Thank you for your answer. Both pictures were taken with 1.8 gamma. I used to had that setting back in 2017, so I made the latest screenshot the same way, although nowadays I play with 2.2 gamma, the most common setting, according to what I read through this forum. I tried lowering gamma even to 1, but the shooting lights kept showing as not glowing textures... No one else looks to be affected, so I guess it's something that happens only on my own machine I'll have to get used to.
  5. I took the F-15C for a ride a couple of days ago and I realised that the shoot ready lights are not very visible. In fact, they don't look as lights at all. Is someone else experiencing this issue? I'm sharing two images, one from when the lights changed from red to yellow and one I took a couple of minutes ago.
  6. Sorry, but does it mean that having an 8gb graphics card will be mandatory in short term? That kind of graphics cards are absolutely skyrocketing right now. I'm afraid that buying a new one with that amount of memory will be prohibitive for many users. At least, for a long time.
  7. Yes, I was talking about the home button, although maybe I should have been more clear in my explanation. If your'e pushing it and it's not working, I don't know what might be the cause... Maybe it's configured in PS3 mode? There's a small button that changes between PS3 and PC mode... Or it might be that the light is not working at all... When the button is red, the throttle paddles and the twisting movement of the stick activate the same axis. When it's green, each of them triggers one different axis. You can check what axis are working in Devices and Printers section in Windows. You just have to right click on the stick, select Game controller settings and click on Properties. Once you have checked you have all axis activated, you only have to assign them via DCS World.
  8. I have exactly the same stick. If you press the red button, it will turn green and you will separate the stick's twisting movement and the rudder button in two different axis.
  9. Sorry, I should read more carefully. This is each module size. Again, in latest Open Beta. Nevada: 33,9 GB Persian Gulf: 32,9 GB Tomcat: 3,15 GB Viper: 983 MB Hornet: 782 MB
  10. I am in the latest Open Beta. Stable branch might be a little different, but, according to my calculations, latest installation with all CoreMods, SU-25T, TF-51D and Caucasus (which are also CoreMods, but are installed in mods folder within game's installation), Viper, Hornet, Tomcat, Nevada and Persian Gulf might take 145,38 GB. I hope you'll find this information helpfull.
  11. So, I'll wait patiently. Thank you very much for all your answers, guys.
  12. Might be a silly question, but I tried to take a look at the hangar bay, and the key combo suggested in the manual, RSHIFT+F9, is not working. I can't even find this keybinding in the controls configuration section, although I even tried a repair. Is there something else I should do or is it just a feature that will be added in the future?
  13. Did you tell Jester to tune radio to communicate with the carrier? I tried that mission too a couple of times and I think it worked as intended...
  14. Only MiG-29 (any kind) can have its pylons removed. To do so, you have to select the option "Remove pylon" in the payload screen.
  15. De nada. Me alegro mucho de haber podido ayudarte.
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