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GADGET

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  1. Hi I have mimicked the above logical sentences but I can not get the units to spawn beyond the fisrs unit. Any corrections on the triggers logic by ED after this message was written? Thank you
  2. Negative I am using just 90% power to full military power 100% The master caution goes off just after few minutes
  3. I mean that FBW aircraft use different laws of flight regarding the phase of the flight For instance A320 has 3 laws, NORMAL, ALTERNATE and DIRECT that include limitations on the flight envelope, protections for attitude and Gs, trimming, depending of the law, flaps settings, weight, attitude, altitude, speed, etc. The feeling of the aircraft is different for each law and pahse of flight. For instance, NORMAL law reverts to DIRECT law at 50 ft AGL for landing. I have flow the FBW A320 for 14 years and I know what I am talking about. This M-2000 module feels as a flying truck in all phases of flight, not a jet fighter. It lacks agility and response on the controls... for me it feels as if the normal law included flaps deployment all the time, feeling more sluggish such is a landing situation. Please consider that for the rest of the modules joystic curves need to be twicked somehow, about 10 in gain, to do the flight model less sensitive when flying formation or precision maneouvers... M2000 on the other hand is far too unsensitive already with curve gain zero. Reach me on my email or PM if you want to talk about it. Please check it out
  4. I assigned BRAKES R/L to the corresponding pedal axes of my Slaw Device pedals Pedals are ok, work fine with any simulation but Mirage 2000 has the right/left pedal brakes inverted. Left pedal acts over right brake and viceversa.
  5. Fuel quatity in INSTANT ACTION missions is much too low, barely a few mitutes flight worth
  6. You are right and it is on the developers to correct it We all know what the zoom commands are, but this definetely is a bug
  7. Flight control feeling by default is more of a slow heavy aircraft than a fighter jet. I suspect of FBW control laws to be messed up... the landing/flaps-down law seems to be used as normal-flight/combat law. Please check it out
  8. I have found wheel brakes to be crossed, right pedal operates left wheel brake and viceversa. Also Drag chute, speedbrakes, and flaps have no efffect and/or are missing completely, either on the flight model or the animation, or both.
  9. Just enjoying the new Nevada map I realized that the map cuts short of the Reno area, about 330 heading from Las vegas at just about an hour flight in a fast jet. Being NON CRUENT activities, such as aerobatic teams, one of the strong points of the new DCS World, I wonder if the Reno Airport and soroundings could be modelated in the new map, even if the terrain in between Reno and Vegas is very low resolution. This would open new horizons for sport activities in the DCS community Thank you for considering
  10. Hi gents How should I remove the air intake cover plates in the UH-1H? Any ideas? Thank you
  11. Estoy probando. Muchas gracias
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