-
Posts
11712 -
Joined
-
Last visited
-
Days Won
5
Content Type
Profiles
Forums
Events
Posts posted by joey45
-
-
Thank you for checkng.
-
On 4/10/2024 at 7:09 PM, Flappie said:
This was fixed with today's update. Ships do smoke again.
Sorry but it must of slipped as they do not smoke in MT. They still smoke in ST .
-
We wont be able to use it until the curvature of the Earth is modelled......
- 2
-
Just checked both ST and MT and still no smoke in MT.
-
Might need a connector as the Kuznetsov has on in the lua code.
GT.exhaust =
{
[1] = { size = 0.75 , connector = "EXHAUST_01"},
} -
The little tank icon at the bottom
-
Ships have liveries just like planes.
- 1
-
Very awesome. Thank you.
- 1
-
Very nice thank you… even though I have no idea what I’m looking at.
also it doesn’t work in VS 2017 so had to update to 22.
-
Don’t even think of that…
glad it’s all sorted.
-
Might be conflicting with another mod.
-
Does the 70/80 work without the 69 version installed?
-
13 hours ago, Tengah said:
Where's yer "Bucc-an-eers"?
being made.
- 3
- 1
-
Looking aewsome.
- 2
-
They said they are doing the hose and drogue physics so maybe the boom as well.
- 3
- 1
-
I think most go back to Lock On era...
They could probably fix most with new textures
IF ED are looking for a low level 3d artist to remake them then.... I don't mind...
- 4
-
At a guess they'll probably fix some other stuff as well and bundle it in one 30 gig update.
- 1
-
1 hour ago, BenPR1 said:
I tried standalone, it did not work. Maybe I did something wrong. Installed in Saved Games, aircraft folder..
https://e.pcloud.link/publink/show?code=kZ7khnZFRqNozKKzk0vRIUQRv2FPY6w1D7X
So per original question, can I just buy F15C ?
or
Standalone any idea?
There's 2 versions
F4 B/C which is standalone and the F4E which needs FC3
- 1
-
Thought the mod was standalone....
- 1
-
2 hours ago, Dusty_13 said:
Hi Joey45,
Firstly thanks for updating this fantastic mod, I am just wondering what happened to the skin/livery as I can no longer see the ship number R12? have I missed something ?
At the moment it's just a generic livery...
gonna add more when I get the visibility working they way I want..
- 3
- 1
-
13 hours ago, Whiskey11 said:
Getting closer! Managed to get it to track targets in rotation about the base by effectively turning it into a Square Pair with no missile tracking channels. I added it to my modded SA-5 for testing purposes... however... the tracking of targets laterally has the animation backwards... If the target is going left to right across the screen, the radar tracks it right to left. I haven't messed with any of the sensor data because honestly, none of that matters until it is animated correctly anyway. So animations continue to be an issue. =\
How is the model set up in the 3d software?
-
user files download link is now live.
Same version
- 2
- 2
-
1 hour ago, Rudel_chw said:
Did you entered the "Map" field? You need to set it to "Any Map".Thank you sir... I will try again.
- 1
-
Updated first post with the new 70s/80s version....
Trouble uploading it to the user files for some stupid reason..
- 1
- 2
AI Seaking mod (SH-3H / Mk.48)
in Static/AI Mods for DCS World
Posted
Awesome.