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gundelgauk

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  1. Thank you very much. That very much sets my mind at ease. Now off to the shop. :)
  2. I've been a fan of Flaming Cliffs and would really love to get back into it with A-10C and Black Shark, but... What if (and I do hope this will never be the case) Eagle Dynamics ceases to exist for any reason at some point? Will I still be able to play or reinstall the game? Take this example: My first flight sim was TFX: EF2000 (later with the TACTCOM addition) by DID from 1995. DID was disbanded long ago but until this day I can reinstall and play my original copy of it, as long as I can find a compatible computer with no problem. And I do, because it brings back many memories. With online activation, I could probably not do that: There would be no activation server for the game or copy protection system to contact! Will this be the case for A-10C's and Black Shark's copy protection systems? What could I do if I wanted to get out my original copies in 10 or 15 years for nostalgia? Regards
  3. Ok first off, I didn't even read all the replies yet but... Wow, sorry, I didn't know this would cause confusion. It's obviously from Japanese animation (in this case a really cheap one too), so yes, it's fake. It's not really the same as a cartoon, this one has people dying etc. Still, I was watching and somehow trying to follow the storyline when I saw these jets. I took a look at the payload and thought to myself "wow, nice". But when I saw these 'missiles' being fired I thought that something didn't look right. I replayed it and had to laugh a lot because it looked to me at that time that the guys who made it didn't know much about what they were drawing. I guess what made it hilarious was the fact that those jets are meant to be F-15s instead of just some futuristic jets and the weapons looked relatively realistic too (compared to the cheap quality of the whole animation). And then suddenly Paveways started flying all over the place, lol. What had me stumped about MBot's link was the general fact that GBUs were actually equipped with rocket motors, even though they were clearly not the same type as the drawn ones in the pics. Should have made the humorous intent of the OP more obvious. :doh: It seems to be the first episode of a very cheap anime. It's completely in Japanese, so I don't even know what it's called. And it's not really about aviation either, rather it's a blatant rip-off of Neon Genesis Evangelion.
  4. I stumbled accross a bit of footage of what seems to be an an amazing new upgrade to the Paveway series of guided bombs. Done by the Japanese no less. But see for yourself. I laughed a lot! :doh: SPOILER: This is actually from a cheap Japanese animation show. It's not real, I just had to laugh when I saw it and wanted to share it because it looked to me that the guys who drew this didn't know much about airforce technology.
  5. My humble understanding of the exploit/cheat issue is this: The ECM "blinking" is an exploit because it was not intended to be used in this way to gain an advantage over other players that only use ECM like it is described in the manual. (look up the dictionary definition for "exploit"). Using PrintScreen to evade missiles (does that even work?) is a plain cheat, no questions asked. Again, these are only my humble opinions: People who cheats should be plainly disallowed to play the game alltogether. Yes, this is drastic, but necessary. Lots of people can change their IPs by whatever means and as such be able to harrass legitimate players all the time. Exploits (including the ECM isue imho)... well, that's a really hard question. I think it should be stated in each server's rules. After all, some servers allow game features that grant even more advantages than these exploits (full map or labels for example). So I think there should be specific rules to this and people should honor those rules.
  6. Thanks for the video! Wow... My default video player is the latest VLC player. Even with my dated machine, it plays the video very smoothly, I daresay with at least 25 fps. I tried it with the Windows Media Player as well and I got what I estimate to be 8-10 fps (and that's generous). Other than that: I officially hate anyone that can play LockOn with this kind of quality. I can only dream of that. ;)
  7. You really should use the SST software for as much as possible and only configure the axes and rotators in the game itself.
  8. LOL! Ok sorry, I just thought that maybe there was a specific story to this or something. Donmai! :thumbup:
  9. I have the same issue and upon searching through the Saitek forum I found some posts with similar problems. Bottom line was always that some sets have this issue and the only solution seems to be to send it in for a replacement. You might want to start a thread there or post in one that already exists but I guess they will just tell you to send it in as well. The X-52 is really good, apart from the "precision" slider (lol) and the mouse wheel on the front imho. Those things are giving me trouble.
  10. Frankly, I've heard the same kind of heroic music as in the first vid on American news broadcasts about the wars.
  11. Apart from the ECM macros (I take it you're referring to the "blinking" about which there is a thread at the moment), I haven't heard of any of these. Still, I usually manage to make kills just fine. Sure, people will always cheat but it's by far not as bad as you make it seem to be. Well, as I said, there is a thread about the ECM blinking issue. We have been told that it is on the list of things to be fixed. I have encountered this as well, but for me it's really not often. And if some guy keeps doing it, I can always join another server.
  12. I don't mind that at all. I tried to deal with the sonar physics in Sub Command and I'm willing to bet that those are a lot more elaborate than radar physics in LockOn. I just love this kind of stuff. The more "physical", the better. Thanks in advance.
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