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blackworm

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About blackworm

  • Birthday 03/08/1986

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  • Flight Simulators
    DCS, Falcon BMS, IL2 BOS
  • Location
    Milan

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  1. @Qiou87 thank you so SO much. Done that, and now I can defenetly know that the culprit is not DCS. I have to investigate further, and I'm starting to suspect that the problem is either the last Oculus update or the new GTX drivers. Let's dive in Thank you so much for your feedback
  2. Tried out everything you wrote, Qiou87. Reinstalled Windows, reinstalled the oculus sw, created the custom profile for DCS on OTT, cranked down PD in DCS to 1.0. Nothing works. I really can't figure out what can possibily go wrong with my rig, since everything worked well before last DCS update.
  3. Thank you so much for your feedback, people. Tried out to force supersampling using directly the Oculus debug tool; tried to push PD to 2.0, DCS does'nt even blink; image is still super blurry. I think i'll send back the Rift and switch to other headsets. I really don't like the path Oculus is going into right now.
  4. Thanks for the feedback, guys! Unfortunately I've already tried that out; Super Sampling provided by OTT stopped working as well - at least, for me. I've just reinstalled everything on a clean OS. Nothing changed, Pixel Density is still silent. Let's just see if anyone else share my same issue!
  5. Cheers everybody! Total noob here (both for DCS and VR), so please forgive me if that's a repost - but I really can't find anything about this topic. Briefly put: since last update (2.5.6.59625) it seems like Pixel Density in DCS is completely ignored; I used to experience a pretty crisp visual setting PD to 1.5 and was able to clearly read all cockpit isntruments and labels... Now all of a sudden the image is super blurry and no matter what I do, it remains almost unreadable. My PC specs (it's a very low end machine, but I swear it worked all right up until last week) are: i5-8300H CPU @ 2.30GHz GeForce GTX 1050 Ti 32GB Ram Oculus Rift S I used to fly with just PD set to 1.5 and all other edge-smoothing options set to OFF (MSAA to OFF) as well as shadows turned off; it all worked with anisotropic filter set to x8. So far I've tried: Changing PD from 1.2 to up to 2, nothing ever changes (not even performance degradations - it seems like PD is completely ignored); Starting up Oculus Tray Tool and setting Default Super Sampling to 1.5-1.7 - nothing there, too; Uninstall and reinstall DCS; Install ex-novo the DCS Beta; Here's my System settings and VR settings: Anyone else is experiencing this? Any help would be really appreciate Thank you all, and happy new year!
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