Jump to content

Focha

Members
  • Posts

    796
  • Joined

  • Last visited

  • Days Won

    1

About Focha

  • Birthday 05/11/1986

Personal Information

  • Flight Simulators
    X-Plane and All DCS Modules.
  • Location
    Portugal
  • Interests
    Everything to do with aviation.
  • Occupation
    Commercial Helicopter Pilot

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Hi, what units of AAA did you use? I used SPAAA ZU-23-2 Ural and Shilka. I know some AAA units work. But this two didn't. I am sorry for the .track not being sent. I know it surely helps but it takes time I barely have (I don't work for ED). For the SAM I used the SA10 and SA11. Thank you for taking the time to test it and reply.
  2. Fire at Point is not working for some units: - AAA and SAMs Don't have track but it is simple to replicate.
  3. How can this be not fixed after just a long time? I still have the FPS drop each time the TGP is masked. Please do something to correct this. Also, the Harrier requires some love to fix some issues that seem to be normal by now.
  4. Kiowa AI Model Pax/Baggage Doors Open In-flight Set Kiowa Takeoff from ground ROE = Weapons Hold; Set WP 1 and 2; Alt: 300 AGL Speed: 100 Everytime Kiowa cyclic is backward (attitude nose up) you can see the doors open i.a.w. the angle of pitch.
  5. I encountered a problem when trying to activate ground units with Late Activation applied. With a circular trigger around the units, I set the trigger with the following Conditions: PART OF GROUP IN ZONE (UNIT A, ZONE A) OR PART OF GROUP IN ZONE (UNIT B, ZONE A) OR PART OF GROUP IN ZONE (UNIT C, ZONE A) And the action was set to: GROUP ACTIVATE (CONVOY A) Whenever I start the mission the trigger runs without any Unit (A, B or C) inside the zone (Zone A). Shouldn't this work? I thought that OR would run the trigger, only when UNIT A, B or C were inside the ZONE A. Any help? Thank you.
  6. Nope. No success. I've deleted some units that were giving errors on log, AH-1W and UH-1 and after that it was ok. I've copied the mission and paste it to another folder, and without changing the mission... I've had the same error. It is again stuck on Sim PostStart. Don't know what is happening. I've made two DCS repairs and did not resolve. A new dcs.log below. dcs.log
  7. Trying to start a ME mission and stucks at Sim PostStart. dcs.log is below. Don't know what is wrong. Tested in two PCs. dcs.log
  8. Focha

    Undo command

    It is quite frustrating that the undo option is not in the ME... Just an incredibly complex simulator, which achieved already so many milestones but it is unable to provide a simple undo option in the ME is beyond belief. I can't recall the number of times I placed units with care just to hit the #### delete button and have to do it all again... Please, have this implemented already.
  9. Hi there guys, Is it possible to use Harrier AWLS with Tarawa? I think I've done that in the past if my memory serves me right.
  10. I think no one cares for the Harrier anymore... A lot of problems and old bugs.
  11. I have big FPS drops and stutters when the TGP is masked.
  12. +1 Already should be done.
  13. No one dares? I still didn't manage to get the tanker to change speed... or altitude... relative to the speed/alt it has, while holding (race-track).
  14. Hi there, Hope someone can help me with this. I need to set up an F10 menu, with the options of +2000 FT or -2000 FT, and +20 KTS or -20 KTS (in m/s) to change tanker race track. But I can't even make the setAltitude and setSpeed to work with constant values... Ignoring the fact that I have some code for activation and deactivation of enemy units, what am I doing wrong here? Also, if someone can explain me how I can do the +/- 2000 FT and +/- 20 KTS would be glad. Thank you. Regards local function setFlag(val) trigger.action.setUserFlag(val.flag, true) end local function pushTask(tanker) trigger.action.pushAITask(Group.getByName(tanker.group), tanker.index) end local function setSpd(tanker) trigger.action.deactivateGroup(Group.getByName(tanker.group)) end local function setAlt(tanker) Group.getByName(tanker.group):getController():setAltitude(2000, true, "BARO") trigger.action.outText("Altitude Set 2000" , 20 , true) end local function activateEnemy(enemy) trigger.action.activateGroup(Group.getByName(enemy.group)) trigger.action.outText(enemy.txt , 20 , true) end local mission_options = missionCommands.addSubMenu('Mission Options') local ground_options = missionCommands.addSubMenu('Ground Options', mission_options) local fighter_options = missionCommands.addSubMenu('Fighter Options', mission_options) local fighter_options_first = missionCommands.addCommand('First Wave', fighter_options, setFlag, {flag= 1}) local fighter_options_second = missionCommands.addCommand('Second Wave', fighter_options, setFlag, {flag= 2}) local fighter_options_second_1 = missionCommands.addCommand('First Wave Alt', fighter_options, activateEnemy, {group= 'RED WAVE 1',txt= "First Wave Alternative"}) local fighter_options_second_2 = missionCommands.addCommand('Second Wave Alt', fighter_options, activateEnemy, {group= 'RED WAVE 2'}) local fighter_options_second_1_alt = missionCommands.addCommand('Second Wave 1 Altitude', fighter_options, setAlt, {group= 'RED WAVE 1'}) local tanker_options = missionCommands.addSubMenu('Tanker Options') local tanker_F18 = missionCommands.addSubMenu('F18 Options', tanker_options) local tanker_F16 = missionCommands.addSubMenu('F16 Options', tanker_options) local tanker_F16_20000 = missionCommands.addCommand('20000 FT and M 0.8', tanker_F16, pushTask, {group= "tanker",index= 2}) local tanker_F18_MPRS = missionCommands.addSubMenu('F18 MPRS', tanker_F18) local tanker_F18_MPRS_6500 = missionCommands.addCommand('Request 6562 FT', tanker_F18_MPRS, pushTask, {group= 'tanker',index= 1}) local tanker_F18_MPRS_11500 = missionCommands.addCommand('Request 11483 FT', tanker_F18_MPRS, pushTask, {group= 'tanker',index= 2}) local tanker_F18_MPRS_speed = missionCommands.addCommand('Set speed 264', tanker_F18_MPRS, setSpd, {group= 'tanker'}) local tanker_F18_MPRS_alt = missionCommands.addCommand('Set atl 2000', tanker_F18_MPRS, setAlt, {group= 'tanker'})
×
×
  • Create New...