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Everything posted by javelina1
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exactly what I do.... easy peasy...
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thanks, just added....
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been working fine for me....
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Open Composite & OpenXR Toolkit Tuning Guide (updated 15/05/22)
javelina1 replied to edmuss's topic in Virtual Reality
new version of the Toolkit out... (v1.1.4)- 439 replies
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- 1
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- oxr
- openxr dev toolkit
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(and 1 more)
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I sure as heck would hope so!
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indeed, as SoH noted, he's working on it. Norbert mentioned having a working prototype, but still needing to be worked....
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I'm hanging in there for a G3.... (A lot to invest for the Varjo infra, if you don't have the appropriate hand me downs).
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3080 10GB vs 3090 24GB or OCULUS QUEST2 vs VALVE INDEX
javelina1 replied to Ericcaff's topic in Virtual Reality
cool! you'll love the VRAM! -
I tried it out yesterday, and working fine.
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yep, keep it off for now...
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just curious, did you remove your fxo & metashaders2 folders? I'm going to be flying in a little while, and will also check if I notice any diff after the patch.
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I saw no change either.
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just curious, do you have a D3DCompiler_47.dll file in your DCS bin dir? rename it if you do.
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A simple solution of cockpit click in VR: Finger-ring touch mouse
javelina1 replied to Jenson's topic in Virtual Reality
was my exact thought after seeing it as well. -
This is exactly what I do with the Global OpenComposite method. Makes it easier for me just using my mod manager.
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Performance boost with modified NVIDIA driver install with NVclean
javelina1 replied to winghunter's topic in Virtual Reality
what I do as well. Also, I do not install the HD audio either... just the Driver and PhsyX -
cool beans buddy! Glad to hear all is squared away!
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comment out in your opencomposite.ini file, lines 2 and 7.... use the " ; "
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ah, I see the error code for the right hand "immediate error". Your opencomposite.ini file should look like this. Put a " ; " in front of line 2 and line 7 ;Mirror mode outputs a shared texture for use by OBS plugin ;mirrorMode=disabled ;Performance stats enables writing of performance stats ; If enabled press F11 to start stats capture to file ; File is currently output to \Program Files (x86)\Steam\steamapps\common\Assetto Corsa Competizione\AC2\Binaries\Win64\teststats.csv ;performanceStats=disabled ;Hidden area mesh fix for G2, may work on other headsets enableHiddenMeshFix=enabled ;Use OpenXR layers to handle GUI overlays and HUDs, if set to false will render internally directly onto swap chain before submitting enableLayers=true also, the most current version of Toolkit is now at version "1.1.0"
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check here, for the 64 bit version: https://gitlab.com/znixian/OpenOVR/-/tree/openxr
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what's the file size of your openvr_api.dll? The latest version should be 1,369KB
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I just looked, and the openvr_api.dll file size for me is 1,369KB. As of April 25th download, (64bit): Via https://gitlab.com/znixian/OpenOVR/-/tree/openxr
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sorry, can't answer. I don't fly MP. I also use Mustang's terrain mod with this as well. (just FYI)
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I also use this: