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About wolf5
- Birthday 12/16/1981
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Flight Simulators
DCS
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Location
LFML
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Interests
DCS
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You can shoot between 0 to 150km/h (possible up to 180km/h), cf MAT/8712
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Fais des screenshots, ce sera plus parlant. Tu changes bien le type d'unité que tu veux entre sam, blindés et autres ?
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You need a trigger with searchlight ON or OFF in action
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Amazing ! Really good job :thumbup:
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Thanks a lot, very useful :thumbup:
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Not really. West : UH-1H; SA 342M,L East : Mi-8; Ka-50 Both side attack & transport helo. With Mi-24, only one more for east.
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Hope to see the same hype and mini update videos as we saw for F-18 and -16.
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Oh, maybe a bug. "Group AI ON/OFF" works, not sure to have a better solution.
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SWAPR - SWeet Automatic Player Replacement script
wolf5 replied to Hardcard's topic in Mission Editor
Did you use the latest version ? You have to put offset, check the video. it's explain. -
It was just an exemple. Up to you to change it as you need
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Look at this exemple. Enter the zone, you get message "in zone". Leave the zone, message "out zone" and you can repeat each time you enter/leave the zone. Should work as you need. in_out_zone.miz
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SWAPR - SWeet Automatic Player Replacement script
wolf5 replied to Hardcard's topic in Mission Editor
Nice work mate, works like a charm in MP :thumbup: -
SA342Minigun.How do I get the gunman AI to fire?
wolf5 replied to jay20041269's topic in AI Bugs (Non-Combined Arms)
AFAIK there is no AI coded for gunner. -
SWAPR - SWeet Automatic Player Replacement script
wolf5 replied to Hardcard's topic in Mission Editor
No problem in SP, only in MP. I tried to stay spectator before select a role but no luck. Do you want to try by yourself or a video ? -
SWAPR - SWeet Automatic Player Replacement script
wolf5 replied to Hardcard's topic in Mission Editor
As Yurgon said, Caucasus, Mind Voldy, all parking spot. Your script works well anyway, all helos spawn. I just tried with Mozdok; same problem. I don't fall, it's just like i spawn on the static. swapr_TEST.miz