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Posts posted by Buzzles

  1. 51 minutes ago, Mike_Romeo said:

    Back then the "two weeks" meant it will come with the next update. We had 2 weeks update cylces back then and if it doesnt appeared in that update, then the next one. Thats how that "2 weeks" joke was made.

    No it wasn't. Original "2 weeks, be sure" was from a different company forum for a different flight sim, specifically from the head person Oleg Maddox.

    It's a meme joke as old as the hills 😄

    • Like 1
  2. On 5/21/2022 at 7:41 PM, daniellechams said:

    Working from home means I need a new chair for longer hours at my personal desk. No more fancy corporate cushions for me. Who here knows what’s up with where to put a butt so the spine stays aligned.

     

    I’ve looked at Herman Miller and Håg Capisco chairs all the way down to kneeling hippie devices.

     

    Where’s the sweet spot for price? What’s worked for you? Where the heck can I try a $1,000 chair before buying one, or do I have to just roll the dice?

     

    So, considering my post you responded to was from 2020, I've since splashed out.

    Ended by buying a Herman Miller Mirra 2. It worked about $1000, which is very expensive, but I wanted new + 12 year warranty and had a bonus to spend to ease the pain.

    If it wasn't for the bonus, I'd have picked up a used one from an office clearing company for about half the price, as some of my colleages and friends have done. That's the route I'd recommend. Some places will let you test the chair out too.

  3. DCS is heavily CPU bound, and is thread limited currently.

    You want more frames? Time for a CPU upgrade. Your AMD FX-8120 is pretty old after all, being from 2013. It's very long in the tooth.
    I sacked my FX-8150 off 3-ish years ago for a Ryzen 2700x, and that's was eclipsed rapidly as AMD made approx a 33% increase in single thread performance on the following generation of chips.

    Even the budget end of the current AMD processors are much faster:

    Eg, a basic 6 core Ryzen 5 5600x is literally more than twice as fast as your 8120.
    https://cpu.userbenchmark.com/Compare/AMD-Ryzen-5-5600X-vs-AMD-FX-8120/4084vsm173

    I know you said you're not in a position to upgrade currently, but them's the breaks unfortunately.

    • Like 1
  4. 15 hours ago, frostycab said:

    Correct me if I'm wrong (and I probably am), but wasn't the Christen Eagle partly or wholly commissioned by a 3rd party? I'm sure I read that somewhere years ago, but sure enough to say I'm sure. 😛

    Close, that was the Yak-52. ED were commissioned to make it.

    The CE was built because Magnitude 3 wanted to make a prop aircraft before they started on the Corsair to get some more experience and build up tools.

    • Like 3
  5. 5 hours ago, gamerbwoi said:

     

    Both Java and Lua are compiled to bytecode, rather than being native binary code.

    This makes them both slower than native binary code.

    Since games are all about frame rate — the faster the software runs, the better.

    C and C++ compile to binary code.

    They run fast.

    Game engines and games therefore get written in C and C++, because they are trying to make the hardware perform at the limits of what’s possible.

     

    DCS's core engine is already C++.


    Are you aware that pretty much every game engine has seperate timing loops for the rendering loop and the 'game' loop? It's basically the default design where they execute the game loop at a desired target rate (ie, 30 times a second), and any spare cycles are given over to rendering.

    You'd not want to strongly couple script execution with the game loop either, and I'd expect the scripting engine loop in DCS to be seperate and have it's own timing window. You don't want the scripting to slow down game loop. You'd normally only do external script execution only a few times per second too.
     

    At which point given such big windows, executing in a couple of ms in c++ vs a few tens of ms in lua makes no difference, both are just executed once in the window. One is definitely easier to code and maintain though, and offers more flexibility for non devs.

     

    • Like 1
  6. @upyr1, ou're forgetting that what you, or I, want has no bearing on what's getting made by the devs.

     

    Our only choice is whether we buy the one they make, and lets be honest, for everyone saying "I only want x", you'll likely buy *any* version, especially if the reviews say it's good and it ends up on sale.

     

    In the mean time, might be worth taking a leaf out of Victory205's frequent point, and start practicing those flying skills rather than posting, so we can properly fly it when it's out.

    • Thanks 1
  7. On 8/19/2021 at 6:25 PM, dresoccer4 said:

    hmm i think i figured it out. For some reason you have to name the folder f-86f sabre. Which is strange because it doesn't even remotely follow any of the other module naming conventions. The programmer in me shivers at the idea of it

     

    1-naming.jpg

     

    As you can see it's the only module that starts with a lower case letter! In fact several of the modules completely disregard the standard naming conventions. This makes guessing what the correct folder name is when you're installing liveries extra difficult. Maybe i'm the only one that's bothered by this 😛 

     

    fwiw, upper or lowercase doesn't matter. Especially not on a Windows machine (windows isn't case sensistive).

    If you ever want to have a good idea of what the folder name should be, look inside:

    ../DCS/Mods/aircraft/[an aircraft]/entry.lua

    The F86 one is a bit messy, as it refers to itself sometimes as 'F-86F' and others as 'F-86F Sabre', but the key thing is the 'make_flyable' line. The first arg is actually defining the module name, and ED's hookup code that checks in MyDocuments/SavedGames.... runs off that from what I can tell

    The Sabre's:

    make_flyable('F-86F Sabre',current_mod_path..'/Cockpit/Scripts/',F86FM,current_mod_path..'/comm.lua') -- AFM

     

    Hence why despite the main folder being just F-86, the game is told it is defined as 'F-86F Sabre' so the engine looks for folders with that in MyDocs/....

    • Like 2
  8. 3 hours ago, Tippis said:

    [snip]

     

    The standard reason is that cross-vendor support is usually quite iffy at the start, and before the… well… standard is set, both sides have an irritating fondness for not doing “the other guy's” solution well. It's the problem with all new tech, really. If you want to jump on the bandwagon early on, buying into vendor-specific solutions is an unfortunate part of the package. In time, if the tech offers a solid benefit, it'll converge towards a single solution that will work for everyone but that's a card generation or three down the line… 😕

     

    [snip]

    I get where you're coming from, but DLSS requires Nvidia's Tensor technology, it's hardware based. Ergo, it's a non starter unless they offer that out to AMD/Amd vendors.
    FSR already works across cards and older stuff too.

    Harks back the days of Physx hardware acceleration, where we had the hardware version on a specific card (Nvidia) vs the non accelerated software version running on cpu's. Guess which one won out in the end...

    • Thanks 1
  9. Why bother implementing DLSS, which only works on Nvidia hardware, when AMD's offering (FSR) works on both AMD and Nvidia hardware?

     

     

    Either way, for those that are interested and need a tl;dr version of the tech: DLSS+FSR is just a clever trick. Some clever engineer worked out it's quicker and less resource intensive to render at lower resolution and upscale, than it is to just render at the higher resolution. That's it. Nvidia do some very clever AI based upscaling, but at a high level, that's all it does.

    • Like 1
  10. On 6/15/2021 at 10:46 AM, Xilon_x said:

     

    so it's a naked woman walking down the street. OK - OK then you confirm it's a fake.

    however in the video the length of the arms is not in proportion to the body if you look carefully.

    OK OK then it's a fake. NAKED WOMAN WALKING ON THE STREET

     

    I'd suggest you have a go at applying the principles of Occam's Razor to things like this.

  11. On 6/9/2021 at 6:12 AM, OverStratos said:


    I´m sorry you feel that way, but the pictures show a lot more stuff made than the last pics that were shown. Also, there´s no much the Razbam team can do until an artist finish the models for a module, since this is the job of a single person most of the time. I can assure you the team is as excited for the MiG-23 as it is for another modules.

    All that is seen in the pics was made in a short time since I´m now focused 100% into finishing this aircraft. Expect more news soon.

     

    Not to question your workflow, but that's kinda at odds with what other 3rd parties (and modders) and ED claim to do, so I'm curious as to the why it has to be like that for you guys?

     

    There's no reason why any of the fm and systems coding requires a fully finished model to start. A placeholder sure, but not a gold standard finished model. You guys doing that to pipeline the modules through the coding team because it's easier to manage, and to remove any back and forth between coders and artists? Genuinely curious and not picking fault fwiw.

  12. 30 minutes ago, SUBS17 said:

    God has a Harley Davidson, people ride bikes in Heaven. This technology is too much for you so you can go away then. 

    You've met God then when you were up there? I thought it'd have better taste than riding a rubbish Harley, but still, in light of the firms bad finances over the last decade, pretty poor form of the chaps up there to not be supporting them much if they like the ride.

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