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zal

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Everything posted by zal

  1. Same here. Since last update, I can access any server on the list and select a role, but some servers don't allow me to spam and get into the cockpit. The screen gets stucked (have to ctrl+alt+supr) with a view hovering over the airfield.
  2. True You may also wait for the Nevada version they are planning... and repurchase then...
  3. +1, also interested as I bought BFT, AFT and TT last month and may have otherwise waited. BTW, still through BFT... Congrats anyway!
  4. Hi Sabre! Just a small trigger inconsistency for you to check. BFT06: when instructed to perform the spin recovery, I didn't manage to get under 60 knots (nose lowered and aircraft regained speed). After 2 tries, I was instructed to follow the course and perform the spiral dive. No mention on spin recovery. After successfully landing, when speed went below 60 knots, the spin recovery follow through message poped up (now apply full right rudder...). However, rating started as soon as I stopped and I got Q qualified without further problem. I'm sorry ther is no track available, as I just forgot to save it!
  5. Good point. I'm also intrigued about that...
  6. Just in the middle of BFT, all I can say is... WOW! Amazing and demanding missions that really make you go in depth into the A10C guts understanding. And outstanding support with continuous updates. Looking forward for AFT and TT as soon as I end BFT!
  7. Thanks for the answer, Sabre. Very good news. I think I'll also give them a try in the Causasus in the meanwhile.
  8. As far as I remember (maybe I'm wrong), you don't have to land at the FARP, but close to some vehicles around a small structure somewhere south of Gromi (but really close). Try to fly low looking for some vehicles and try to land close to them. I hope it helps.
  9. +1. Very interested in these missions, but quite hesitant given that NTTR is out
  10. Thanks Yurgon! My mission editing skills are pretty basic for now, and I was getting a bit crazy ;-) I have tried a workaround based on in zone/out of zone detection of the cargo but it seems not to work either.
  11. I'm trying the sling load hooked/unhokked detection proposed by AlaskanGrizzly on the current build of 1.5 beta, but something is not working. Can anybody tell me if the feature is broken? (otherwise I'm doing something wrong, I guess...)
  12. So it is WiP :smilewink: Gracias Tango!
  13. Sorry if its already known or WiP: + Landed OK, plane taxiing + Pushed gear override + Pushed retract gear (while taxiing) + Airplane kept taxiing at the same heigth but not showing wheels on external view (I guess retracted in the 3D but not in the collision model???) Por cierto, enhorabuena por el trabajo!!!
  14. Wow! Many thanks! I was really waiting for this. Time to study now...
  15. File in the first post updated according to press indications and 1.2.7 fixes.
  16. OK. May it be easier for you to compare it to this checklist and detect inconsistencies or changes? Thanks for your time! Mi-8 Startup_v5.pdf
  17. By the way, Imp, where did you get the checklist? Is it public? I think it is the same procedure that Press indicated in another thread, and I'll be happy to incorporate it in my checklist.
  18. Hi press, thanks for the feedback. Good point about PZUs and anti-ice. Appart from some changes in the order of the sequence, the most striking change for me is 115V and 36V management. I took the info from the quick start PDF and the training mission. Now, having a look at the Mi-17 manual, I only manage to understand that, in the first stages: (a) if using groung AC then 115V and 36V are set to AUTO (b) If using ground DC then 115V is set to MANUAL (36V remains OFF I guess) So, I wonder what is the procedure if no ground power is used, and the right sequence. By the way, your sequence proves to be working (as you already know ;-). Were did you get it?
  19. Although I'm still in the middle of the campaign, I have also noticed the fuel shortage and lack of documentation. Regarding documentation, I also open mission editor for extra planning. I do not find it bothering, as it is like a mission preparation stage, but it is true that more detailed maps wouldn't harm. I "dream" with missions providing separate PDF documentation pages to be read in a tablet or within ingame kneeboard... But what I really do miss are cold and dark starts. After the first two missions, all the rest have been "hot" starts for me. Having the possibility of LWin+Home, I don't understandt why engines are running at the begining of the missions.
  20. You're both welcome! I'll try to keep it updated as more info is available.
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