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Phil C6

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  1. Hi since the FM update I have been the same several times, not easy to noticed with just video but easier to noticed when flying because the plane seems not following to the stick input @BIGNEWY it seems the same bug than sent you in Discord Best regards
  2. Hi, If the uncage mode is very practical on the F16, I don't understand the logic of uncage on the F18. It seems that the uncage mode only allows you to recenter the sensor but not to free it. How do you check that the IR sensor has locked onto the target? (specially with Aim9M since there sensor are lesser good than 9X) How do you use it? Best regards
  3. Hi guys I'm thinking to swich from Foxy to Gremlin for my hold Cougar, I don't understand few things in this tutorial because of the language barrier, someone here could share his Gremlin profil please for i test and understand better how it works for S3 button and Dogfight switch? Best regards
  4. Hi, i do almost dogfight it happens each time i fly, if you need more track let me know please PS: it seems dev are reworking on F18 radar maybe they could give fast check about this bug? Best regards
  5. Hi impossible to lock with HMCS sometimes (too frequently), this bug from memory appeared at the same patch the HMCS bug in F16 has been fixed, before this bug from memory in the same condition the lock was instant (and in the other planes it works fine so it seems a bug). The radar seems not following the HMCS? Look in the video at https://drive.google.com/file/d/1oPlA-OKGs3bsnAiw-3ajjCYePtnnQYyL/view?usp=share_link 1min didn't get a lock (if no error must correspond to 14h38m00s in the track) 1min10s how long it takes to get the lock (14h38m10s) 1min27s no lock (14h38m27s) 1min38s (14h38m38) no lock 2min20s (14h39m20s) no lock Best regards mobettametas_Dogfight_Arena_v1.73.1-20230514-032631.trk
  6. Hi as said before it's not easy to do a "SHORT" track but videos and informations could help official beta tester to do the track. Best regards
  7. Hi i noticed 3 prob with the F18 radar but it's not easy to do a short track of this, on session of 1h ou 2h of Dogfight the prob appear several time : 1 the prob describe by others in BFM before the merge (between 10Nm and maybe 3Nm, under it lock again) 2 About the same prob but in HMCS mode, if the target is in the hud it can't be locked, i'm not sure it's normal 3 In HMCS since the first patch after the 2.8 was out, some lock aren't possible while it's in dogfight (short range) and inside the gimbal limit as if it was beaming but from memory before this patch we had instant lock in the same conditions (check the video) https://drive.google.com/file/d/1-p_Y6Pf1f70zX1IwTztWf9lxB9yYWLRg/view?usp=share_link Best regards
  8. Hi maybe it has been already reported but i didn't found (ps: it's not in MT) When move the head the stars disappear and the instrument light change of intensity it seems depend of the FOV too As you can noticed on this video: https://drive.google.com/file/d/1d5-y7K_7THWxCeMq_Eq6aeC0Kp5o2y7y/view?usp=share_link The_Air_Combat_Dojo_v1.603 RW Close Guns Server NT-20230424-021107.trk
  9. Hi since 2.8 same here and 2 others server manager told me they have the bug too on their servers Best regards
  10. Hi I didn't talk of bug i asked for tips But it seems (from Chuck's Guide) my question is about a things not yet fully implemented: Best regards
  11. Hi, In F16 with aim9x i get easily to lock with HMCS the target (with aim9x seeker, without radar lock) with uncage and enable buttons, but i don't get to reproduce it with the F18 have you tips about it please? Best regards
  12. Hi, thx Nick_17, I meant by day time while following plane in altitude after a short distance separation it seems the afterburner and camo texture disappear and so as the sky is dark in altitude it's easy to lost visual, specially with F16 Best regards
  13. Hi is it working for the camo and afterburner distance? In dogfight afterburner texture and camo texture seem disappear at certain distance and it make lost visual Best regards
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