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Phil C6

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Everything posted by Phil C6

  1. Hi, If the uncage mode is very practical on the F16, I don't understand the logic of uncage on the F18. It seems that the uncage mode only allows you to recenter the sensor but not to free it. How do you check that the IR sensor has locked onto the target? (specially with Aim9M since there sensor are lesser good than 9X) How do you use it? Best regards
  2. Hi guys I'm thinking to swich from Foxy to Gremlin for my hold Cougar, I don't understand few things in this tutorial because of the language barrier, someone here could share his Gremlin profil please for i test and understand better how it works for S3 button and Dogfight switch? Best regards
  3. Hi, i do almost dogfight it happens each time i fly, if you need more track let me know please PS: it seems dev are reworking on F18 radar maybe they could give fast check about this bug? Best regards
  4. Hi impossible to lock with HMCS sometimes (too frequently), this bug from memory appeared at the same patch the HMCS bug in F16 has been fixed, before this bug from memory in the same condition the lock was instant (and in the other planes it works fine so it seems a bug). The radar seems not following the HMCS? Look in the video at https://drive.google.com/file/d/1oPlA-OKGs3bsnAiw-3ajjCYePtnnQYyL/view?usp=share_link 1min didn't get a lock (if no error must correspond to 14h38m00s in the track) 1min10s how long it takes to get the lock (14h38m10s) 1min27s no lock (14h38m27s) 1min38s (14h38m38) no lock 2min20s (14h39m20s) no lock Best regards mobettametas_Dogfight_Arena_v1.73.1-20230514-032631.trk
  5. Hi as said before it's not easy to do a "SHORT" track but videos and informations could help official beta tester to do the track. Best regards
  6. Hi i noticed 3 prob with the F18 radar but it's not easy to do a short track of this, on session of 1h ou 2h of Dogfight the prob appear several time : 1 the prob describe by others in BFM before the merge (between 10Nm and maybe 3Nm, under it lock again) 2 About the same prob but in HMCS mode, if the target is in the hud it can't be locked, i'm not sure it's normal 3 In HMCS since the first patch after the 2.8 was out, some lock aren't possible while it's in dogfight (short range) and inside the gimbal limit as if it was beaming but from memory before this patch we had instant lock in the same conditions (check the video) https://drive.google.com/file/d/1-p_Y6Pf1f70zX1IwTztWf9lxB9yYWLRg/view?usp=share_link Best regards
  7. Hi maybe it has been already reported but i didn't found (ps: it's not in MT) When move the head the stars disappear and the instrument light change of intensity it seems depend of the FOV too As you can noticed on this video: https://drive.google.com/file/d/1d5-y7K_7THWxCeMq_Eq6aeC0Kp5o2y7y/view?usp=share_link The_Air_Combat_Dojo_v1.603 RW Close Guns Server NT-20230424-021107.trk
  8. Hi since 2.8 same here and 2 others server manager told me they have the bug too on their servers Best regards
  9. Hi I didn't talk of bug i asked for tips But it seems (from Chuck's Guide) my question is about a things not yet fully implemented: Best regards
  10. Hi, In F16 with aim9x i get easily to lock with HMCS the target (with aim9x seeker, without radar lock) with uncage and enable buttons, but i don't get to reproduce it with the F18 have you tips about it please? Best regards
  11. Hi, thx Nick_17, I meant by day time while following plane in altitude after a short distance separation it seems the afterburner and camo texture disappear and so as the sky is dark in altitude it's easy to lost visual, specially with F16 Best regards
  12. Hi is it working for the camo and afterburner distance? In dogfight afterburner texture and camo texture seem disappear at certain distance and it make lost visual Best regards
  13. Hi since i changed router i have exactly the same prob (My pc and dedicated server same lan, different port) With my old router (TP Link), it was possible from my playing pc to see the Dedicated server on the list, since I change of router for now i didn't found the way to get it Maybe ED could help about it, should be great Best regards
  14. Hi on the dedicated server we have some zone (about 19 zone) for 1vs1, 2vs2 should be great if the trigger zone could block Radar, ecm and EOS, for avoid spike or wrong contact I mean if you are in Zone 01, you don't wish spike from others zones planes Best regards
  15. Hi maybe it could be interesting for network to can kick client on % of packet loss (DCS know already infos check screenshot) For now we can automatically kick client only with ping value The aim isn't to kick and frustrate players, it's just to add another network filter parameter maybe more effective than just ping Maybe can filter min client bandwith in updload and download should be interesting too? Best regards
  16. Hi interesting script which version is the final version for parashoo? Is it possible to do about the same for destroyed planes and ground fire for it disappears after a short time? The aim should be to keep high FPS inspide of many plane destroyed Best regards
  17. Hi, check screenshot if we could edit the name directly in the list name, it should be much more easy Specially when we copy/past some group Best regards
  18. Hi guys i would like do something as in Mobetta and Justdogfight server, there servers are great and thx to them for all the good dogfight I make on their servers, but i would like for my server some specific setting payload and rules engagement, i know about nothing about script so if someone could help me with a simple ex, i attached a basic mission with 2 zone, 1vs1 and 4vs4 Thx for help Best regards ex script.miz
  19. Hi, in rate it seems yes (not sure because new more powerfull engines), for radius are you sure? F18 has reputation to be a monster in 1c, maybe the real one is better in 1c than in DCS PS: check this post: Best regards
  20. Hi lol and spotters boomer more concentrate on the screenshot than refueling Best regards
  21. Phil C6

    Sounds

    Hi I'm agree the sound range seems too short specially the supersonic bang. It seems in real life, it depends of some factors but the Bang has already heard till 30km Sorry link are in french: https://www.bruit.fr/images/acoustique_techniques/AT67-33-39_compressed.pdf https://tel.archives-ouvertes.fr/tel-00487912/PDF/TheseMenexiadis.pdf Best regards
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