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About chrisofsweden

  • Birthday 06/02/2020

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  1. Radar unable to see or lock helicopters. Not in any radar mode (RWS/TWS/ACM/GUN) regardless of PRF setting. This is a pretty big issue and it's not been fixed for half a year now! Any status update on this @BIGNEWY?
  2. Wow this was truly remarkable!! Easy to install! Worked wonders for my RTX 2080 and Reverb G2! The FPS might only be a little increased, but the image quality is better overall and the complete lack of stutters is fantastic!
  3. It may also be that he didn't take the screenshot exactly when this happened. I've seen this happen too, that gun round impact visual effect is not drawn at long distances. It's problably going to be corrected in a patch. Gun round impact visual effect is present at 4km+ range in the KA-50.
  4. Your conclusion seems plausible to me. I also think that last bit sounds like a great idea. I was thinking along the lines of having a special option in the settings allowing for perfect alignment regardless. But your suggestion is better.
  5. Anyone else having even more trouble boresighting as CPG? Struggled last night with this. Usually succeed pretty well as Pilot. I don't know if the fact that the CPG is seated off center to the left from the boresight thingy adds to the trouble. If you get an "off" boresighting at night, I got nauseous because the PNVS/TADS overlay on your right eye does not match up with what your left eye see.
  6. This. Flew last night with a friend in the pilot seat. Only points of type WP was able to be DIR set by me as CPG and the pilot could see the change. The current DIR was not changed for the pilot when I set a CM's or TG's as DIR.
  7. I have not seen this confirmed by ED anywhere. IIRC it DOES make him search again, just at the same spot you told him to search last time. So down long may still produce a different list than last time, if you changed your vantage point since last search, so George now can see new targets or if he lost sight if some.
  8. I've had this a couple of times. Seamed to me you have to be pretty much perfectly lined up with the designated target to be able to fire. EDIT: If using LOAL mode.
  9. Ok so here's my reply @dmatsch: Please post hardware specs, as well as DCS system (graphics) settings, and what FPS you're getting and what tool is measuring the FPS. FPS is something measurable and something we more easily discuss and try to help you with. Stutters on the other hand is a black hole that can come from lots of different reasons. Are you having high FPS but alot of stuttering, or low FPS alltogether looking "stuttery"?
  10. Thanks Big! I'm fairly certain I've seen a list result where a SAM unit has not been at the top of the target list... but until myself or someone else verifies this we'll leave it for now.
  11. No, long down is as BigNewy posted above, "research last designated search spot". The sole purpose of this command (as far as I understand) is that you don't have to put your eyes on the target to re-search the same spot again. In other regards it works just as the up-short-command. He will make a new search/scan of the last designated search spot and display the list again based on what he finds this time. If the previously "lased and stored" target (that was lost) is in the same spot, you could think it would be at the top of the list, but it might not, because at the previous search, you might have selected a target from the list that was farthest away from the search "point". I agree this needs further clarification. However, there could/should be another way around this (if things work correctly). If you do a up short command, select a target from the target list, George should lase and store the target. If that's the case you could change acquisition source to that target point which would make George slave the TADS to it. But for now I believe George doesn't actually store the target as a point, and probably wouldn't acquire the target for weapons delivery again "automagically" either. We're still in early early access and I'm confident George as CPG functionality will be fleshed out further to make it smoother to operate. @BIGNEWYWhen performing George up short or down long commands, how is the list of targets sorted? By distance from designated "search at"-point, by threat level or type? Or perhaps both in some way?
  12. I hope this will get implemented. It is my experience so far that George will NOT re-aquire a lost target automatically. The George command down long, commands a re-search of the same area, but I’m unsure if the target select menu is designed to give the target closest to the designated point will appear in the top of the list… If it does in fact work that way, that’s the next best thing really, to George auto reaquiring the target. Needs to be tested and confirmed though…
  13. Someone else said it was adjusted with the ADF volume knob.
  14. Just set generous curves on the stick and it’s fixed.
  15. Good to hear you’re making some (however small) progress. Yes keep reporting your findings, it might eventually end up helping someone else!
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