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Zeroskills

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  1. I have the same problem, but I think it has more to do with the shape of my face than the headset or software. I have cheekbones stick out above average apparently so the headset sits slightly tilted up on my face nudging things out of alignment. I had a friend who is a fair bit skinnier than me try my exact setup and he said everything seemed fine. An option to adjust the location of the IHADS up or down would be nice because even though ED may have put it in the correct spot for most people my lumpy head means it doesn't work as intended for me.
  2. I imagine it's more useful for DEAD than regular ground vehicles.
  3. DTOS is the mode that will do what you want. It's not implemented yet.
  4. I'm part of a milsim group with a lot of trash talking between the virtual air force and virtual navy and I think I let the leak onto the DCS forum. Judging by the number of people we have join, and the small number that actually stick around when they find out what even our version of milsim-lite requires, plus the popularity of the Grim Reapers on youtube, I think a majority of players have little to no intrest in absolute realism. Trying to cram it down their throats is not going to make the "get good", it will just cause them to leave. Giving options to ease them in is the best way to go in my opinion.
  5. I agree no one should be forced to fly that. The Hornet is a terrible plane compared to the Viper.
  6. I have a pink F18 that's invincible and has unlimited fuel and ammo. Arguments about DCS being about 100% realism are irrelevant and can be ignored in my opinion. The "Muh Hardcore Milsim Only" ship sailed, crashed on a reef, caught fire and sank a long time ago. I think DCS should aim for the most realism they can, then add options to scale it back for people that want them. As long as multiplayer servers have the ability to set whatever limits they want these options will not have any effect on anyone who dosent have an intrest in them. No one is holding a gun to your head forcing you to use them.
  7. The tpod designation is looking right around the -10 line of the pitch ladder of the hud in SP mode. If you push SP, then tms up, then bump the slew control a little bit the tpod designation box should show up.
  8. I understand needing to bore sight the Mavericks because that's what real pilots do. Nobody here does anything that's not 100% true to life. I wake up on a Saturday and decide what plane I want to fly, what mission I want to fly, what load out I want to use and what country I want to fly in just like a real military pilot does.
  9. The Viper had a working IR pointer when it came out, but it disappeared a while ago. I'm not sure what happened to it.
  10. What the maverick will lock to in DCS is much more limited than what you would expect in the real world or the other sim. With that limitation and the terrible bugginess of the sensors currently I don't understand why they implimented this feature now.
  11. I don't know about the Viper in real life, but the Hornet's antenna control is a spring loaded axis. You push it down or up a little to change the radar elevation and when you release the control it springs back to center. It's not so much a bug as it is the difference in control setups between computer controls and real plane controls.
  12. It works the same way in the Hornet I believe. Or at least it did on launch, I haven't flown the Hornet in quite a while.
  13. You can program a software detent with Virpil's configuration program. It works well if you mainly fly only one plane but if you jump around different aircraft it can be a pain.
  14. I think Mavericks can be boresited on the ground.
  15. The Oculus Rift S has a tracking camera where you show the head mounted unit being placed. Would it be possible to mount it to the bottom of the VR headset instead?
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