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Mav

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Everything posted by Mav

  1. No rush man. Things take time. A release now would be great, and updates after are always welcome to mop any existing issues up. But that is entirely up to you in the end. Looking forward to putting the EX back into the game
  2. Is there any skin packs for the Seaking? Crazyeddie had a few but every link is deleted lol.
  3. Try it in game or listen to the files. I’ll see if I can get a little video up soon.
  4. These are a few custom sounds I've put together to add to immersion. ED is pretty good at creating sounds don't get me wrong but I felt like the 64's interior sounds were pretty bland and the M230's "Bang" sounded like a trampoline or something. I don't plan on modifying these any further just thought I'd share. https://drive.google.com/file/d/1uagNdwWYiMQC4C_bOsL9ZmjEbKg6wJCN/view?usp=share_link Install: 1. Extract the rar file 2. Take the sounds folder, cut/copy and paste in (Local Disk (whatever drive your saved folder is in i.e. C drive or D drive etc...)--(your PC username)-- Saved games--DCS.openbeta--Sounds
  5. They have not even started on texturing yet. It will take time. Plus getting all the KA-50 systems from the module to work correctly with their model, even more. Expect it to take a long time before we see anything.
  6. Doesn't look like there are any dust trails working anymore in OB MT. No dust pick up with helo's landing either.
  7. Would be cool if a variant with a FLIR pod was made. That would look good for USMC UH-1N variants. Looks great!
  8. Doesn't seem like TOW or hellfires work with the cobra? They fire but they do not lock onto the target I'm firing at.
  9. Did a repair and fixed the issue. Must have been a bad modified file. Thanks for the support Big.
  10. Thanks big but no joy. I'll do a reinstall and see if that fixes anything. Will keep the post updated
  11. Just checked and no luck. May be an issue with game files which could have been modified. Just noticed that this issue happens with all helicopters.
  12. Track is larger than 5mb so here is the link to it. https://drive.google.com/file/d/1opAc93rB81UlgZCjsikcyv8cz5jFu6R5/view?usp=sharing
  13. Thanks for the reply Newy. I'm at a friendly airfield/FARP. I have tried it all. I'll post a track here in a second
  14. Has anyone had any issues in regards to rearming? I can refuel just fine, pick a new livery just fine, but for whatever reason, if I select anything form the ground crew options, my armament will get taken off. If I request new armament, I get an acknowledge from crew saying I'm being rearmed and nothing happens. I'll get a "Rearming complete" message but the pylons will be empty. REALLY ruins the immersion for this module. I have tried both hot, idle, cockpit doors open, and cold, nothing seems to work.
  15. Mav

    AH-64D VR

    So changing to medium absolutely fixed my performance problems with the 64. No more bottlenecking and dropped frames. Still having micro stutter though. Is that just something I'll have to deal with?
  16. Weird. The F16 handled perfectly for me. The AH-64 is the only module so far that has given me issues.
  17. I have a 1080Ti and Quest 2. Running an i9 overclocked too. Did some tweaks previously to help VR run better in VR but the apache is pretty heavy on my system it seems. Not sure what else to do until it's been out a little longer and people find work arounds. Glad it's running great on your end!
  18. Mav

    AH-64D VR

    Just flew. Flies awesome when TADS/FLIR isn't activated for pilot position. Once I turn that on I lose frames almost instantly and the screen starts to tear and chop. Unplayable afterwards. Hopefully it's fixed in a patch soon. Very fun to fly in the meantime.
  19. Late 90’s wouldn’t be bad! Would love to see some crown Victoria police cars and if you decide to get super modern, maybe even tahoes or explorers? Would be great to have some modern day emergency vehicles both PD and EMS/fire
  20. Awesome. Looking forward to the ambulance and squad cars the most. Any plans to add more modern looking vehicle models? Love the pack so far!
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