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redterror

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  1. Edit: This thread was what I missing: http://forums.eagle.ru/showthread.php?t=169153&page=2 @klem - The bulk of this thread is from >6 months ago, and the first mention of the "map-on-left, click in center" issue is only a few weeks old. I didn't see any successful workarounds posted. Can you link me more specifically to what I am overlooking?
  2. Is there a place to follow along for any workarounds or fixes for the new map bug? I noticed the "map on left, click in center" issue here just today.
  3. Oh great! I hadn't heard, but that is delightful news. I suspect all changes are more-or-less on hold until DCS 2.0, but that's something to look forward to.
  4. I'm not against both, but most of the other modules support incr/decr keys for things that are on knobs. This is convenient b/c you're not required to use 3rd party software to manage the cycling. We're not all using TARGET, after all.
  5. I just wanted to pass along a small request related to keybinds. With the Mig-21, cockpit rotary knobs (like the weapon pylon selector) have keybinds for each individual position. This is inconvenient so I am hoping that LN will *not* do this for the F-14 and other modules in development. It would be much simpler for HOTAS / button-box users (I use one of these ) if we had next/prev or increment/decrement style binds. This way a single button / rotary can naturally operate a knob. PS - I know this has been requested as a fix in the Mig-21 forum, but I recognize that ship may have sailed. So this request is really for the in-dev modules only! :)
  6. @feefifofum - they do *not* tell you to escort them on the way back. They tell you to RTB. You're right about the triggers / win condition - those require you to escort them out. That discrepancy is the problem.
  7. Funny, I was on my way to report this as well - I just discovered it today. .miz attached - it took me ~5 minutes to make so nothing crazy going on. Free flight - lots of flyables.miz
  8. Just wanted to toss my feedback so far: Hammerfall 3 - a nice improvement from the first version. That one was tough, but this one is tougher! Well done. "Scramble" - a simple, but excellent mission, with a few surprises in store. Props for taking the idea to the logical result: a plane ... configured... as it is. :)
  9. Seems like the binding bug got fixed with the latest update, despite the lack of mention in the changelog.
  10. I recently saw this video and noticed in this frame: That the pilot has an artificial horizon provided by the HMS. Is that a mod or stock functionality? How is that enabled?
  11. 39 AA kills, 9 AG kills. Not sure how to find the scores at this point since the logbook still doesn't record individual aircraft stuff for me anymore. Just my $0.02, but A-G in the flanker is super fun. :) I... didn't expect the full set of bombs to come off the rail in the convoy-hunting mission, luckily I was nicely aligned but the effect definitely gave me a s***-eating grin. ;)
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