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BoNidle

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Everything posted by BoNidle

  1. Hey Basco, not checked here for a while. Yes mate I'm doing okay....except for a torn rotator cuff in my left shoulder, hence the lack of skins recently. Word to the wise: If you are slinging a sack of gravel over your shoulder and you realise you seriously misjudged the weight, make sure your hands obey your brains message to let go. Your shoulders/arms will thank you. Mine were a bit slow! I hope to get back to skinning soon. Hope all is well with you and yours.
  2. Four Korean War Sabre's that I did for the Hornet Productions DCS Movie "Gabby". They have been sitting on my PC since September 2020 so I thought it was time they were shared. I have sent them to User Files so should be up soon. F-86A 4thFW flown by Glenn Eagleston F-86A 4thFW flown by James Jabara F-86A 4thFW flown by Gabby Gabreski during his first Korean War tour F-86E flown by Gabreski during his second Korean War tour as C.O. of the 51stFW
  3. I created these skins back in late 2020 for the Hornet Productions DCS movie "Gabby". I thought I'd finally share them. The absence of upper wing insignia is deliberate as the NKAF followed Soviet practice and did not apply insignia in this location. Up now at User Files. "Mikhin-1998" 518th IAP "Zameskin-263" 878th IAP "Fedorets-393" 913th IAP "Shkodin-03" 147th IAP
  4. I have re-released an updated version of "Desert Rats" 21stFBW. It can be found here: https://www.digitalcombatsimulator.com/en/files/3322676/
  5. I see what you mean now Buzzer1977. I got myself into a flat spin and and tried the usual stick forwards & fulll rudder.....it did not end well.
  6. Mapped the brake to the left rudder toe pedal and put a curve on it, can now take off without everyone on the airfield pointing and laughing, thanks chaps.
  7. Engine thrust came to me after I posted and I haven't had chance to try it yet, I'll try remapping to rudder pedal. Thanks chaps.
  8. So far I have used the tried and trusted: forward stick, turn rudder into the spin. Seems to recover well.
  9. Hugely impressed with so far. Thanks very much. But I'm a bit puzzled as to how to manouver this amazing aircraft on the ground? I was expecting differential braking I map to my pedals, but it appears not to be. I am using a combination of brake, stick, rudder and swearing at the moment, so I think I've missed something. Anyone assist? As my taxy's and take off's are bloody awful at the moment.
  10. Glad you liked it. I will get around to it but can't just yet as i made a deal with the Devil....well, the Mrs actually, but its much the same thing, that I would do some decorating after I had finished the last skin for the competition and she is now demanding her due!
  11. No problem Reflected. I'm pleased, and relieved, that you took my comments in the good spirit with which they were intended. I'm still impressed with how you changed the default code letter style!
  12. Well, good Lord! I don't have to go grovelling to the Evil One for permission to buy now. Very gratifying. Thank you. Well done to all who took part. Some real talent out there.....so lets see more P-47's on User Files chaps.
  13. "2 Big and too Heavy" was a P-47N of the 318th Fighter Group, 333rd Fighter Squadron, 7th Air Force which fought in the Pacific theatre of operations. It is depicted as it would have appeared in June 1945 when the 333rdFS changed their squadron colours from yellow tipped fins, stabilisers and wing tips to a bolder black and yellow striped tail section. The striking, if somewhat risque, noseart was applied by the pilot Lt John Brummer. He was one of at least three pilots who were assigned this aircraft during its time with the 333rd. The name "2 Big and too Heavy" was a common complaint of Thunderbolt pilots and the noseart was a play on that expression. The name "Short Snorter" appears to be a reference to an Air Force custom of pilots having dollar bills in their possession that were signed by other pilots. If challenged in a bar/officers mess to produce their "Short Snorter" and they could not then they had to buy the drinks.....at least that's the explaination I read. The P-47N had a longer wingspan than the D models for increased internal fuel capacity, and squared off wingtips, along with several other physical/technical differences, and was used for long range escort and combat patrols in the Pacific campaign. I've also done a generic version for flight numbers. "2 Big and too heavy": https://www.digitalcombatsimulator.com/en/files/3315477/ Generic: https://www.digitalcombatsimulator.com/en/files/3315478/ Generic
  14. Top job as usual Reflected. Nice to see the sheen on the painted aircraft as the 56th waxed their aircraft to improve speed. My only nit pick (and it is a nit pick, sorry) would be the two tone grey aircraft, the 56th did not use this scheme. It has been long associated with Capt Donovan Smiths "Ole Cock III", but this was because of misinterpretations of the B&W photos of that aircraft, which actually used the RAF Green, RAF Ocean Grey and RAF Medium Sea Grey colours, like Gabreski and Schillings aircraft. Its a pity because the two tone grey scheme does look cool. I look forward to your 56th campaign.
  15. Thanks. You too. Overlaps are a hazard of the hobby but I have no problem with it happening. I've never been a fan of skinners "laying claim" to a particular scheme once they have skinned it. Competition forces us all to up our game, which is a positive thing. On the plus side, your version is the later version of the scheme, as indicated by the white outlined, solid code lettering, so now people can have both.
  16. Probably my final entry into the competition: "The Trojan Warhorse" of the 86th Fighter Squadron, 79th Fighter Group, operating over Italy. Also done a generic with only the centre two fuselage codes activated so it looks a little like the 79thFG coding system. "The Trojan Warhorse" https://www.digitalcombatsimulator.com/en/files/3315354/ 86thFS Generic https://www.digitalcombatsimulator.com/en/files/3315355/ Generic:
  17. "The Trojan Warhorse" flew as aprt of the 79th Fighter Group, 86th Fighter Squadron. The P-47 groups of the 12th Air Force get even more overlooked than the 9th. Yet they played a crucial role in the extremely tough Italian campaign, in particualr during Operation Strangle. (For more information check out the excellent documentary "Thunderbolt!" on YouTube). Just uploaded this and a generic to User Files. The generic has only the first two fuselage codes active to give an impression of the 79th's system of coding aircraft. I will be entering them in the competition when they are active. Generic
  18. "Arizona / Loraine" flown by Lt Earl Kielass of the 368th Fighter Group, 396th Fighter Squadron. Art has been redrawn by me. I have also completed a 396th coded generic skin to make up flight numbers. "Arizona / Loraine" https://www.digitalcombatsimulator.com/en/files/3315323/ 396th Generic https://www.digitalcombatsimulator.com/en/files/3315328/ Generic
  19. "Arizona / Loraine" was flown by Lt Earl Kielgass. I always liked this flamboyant scheme that the 396th adopted late in the war. Noseart has been redrawn by me. I will be entering this into the competition as soon as User files upload it.
  20. I believe that the red "ground here" disc was a post war addition. I stand to be corrected on that, but I have gone through my books and other reference material and can only see it on post WW2 Air National Guard examples, so it was probably on post war foreign examples too. But I cannot find evidence of it on operational WW2 USAAF Jugs of any theatre.
  21. "Kwitcherbitchin 7th" 368th Fighter Group, 397th Fighter Squadron, flown by Major Randall "Pinky" Hendricks. I have a soft spot for the 368th, and the 9th Air Force in general, as they have always seemed to live in the shadow of the more publicised 8th Air Force. Art drawn by me....fitting the "t" to the cowl flaps was a challenge, as they appear to shrink what ever you put on them by about 10%. Took me a while to figure that out!! https://www.digitalcombatsimulator.com/en/files/3315253/
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