MacEwan
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About MacEwan
- Birthday 09/01/1986
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Ottawa, Canada
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What does the unified version mean for the MT executable. Will we have a MT and non-MT executable? Or will this all be pushed to a single MT executable?
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This is mainly because of the small FOV, lack of world detail, and lack of colour variation in DCS. In the real world your sense of speed comes mainly from peripheral vision. This is also magnified by the amount of stuff actually zipping by you in real life.
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Hey all, I have a strange problem. I noticed that when starting up DCS the first flight I play is buttery smooth with no stutters. If I fly a second mission i notice fps is down and there is some mild stuttering. If I fly a third mission fps is much lower and the stuttering is extreme. The only way around this is I have to "quit to desktop" after every mission and start DCS fresh each time. This only started recently although I dont recall after which update exactly. Maybe in the last 2-4 updates Any ideas? Are there any logs/details I can provide to help find the root cause?
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I just made the switch from the F18 to the F16 and this is exactly what i needed. Thank you for putting this together.
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I would also like to extend my thanks to the team. I've been able to enjoy DCS more than ever lately. VR performance has been outstanding.
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Excellent update, great work ED! Truly amazed by how far DCS has come over the last decade.
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Will DLSS play well with VR? Are there any limitations?
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The world scale in VR seem to be wrong since last stable version
MacEwan replied to Fisherman82's topic in VR Bugs
It's always behaved the same for me. Maybe run a DCS repair? -
Facts. I couldn't A-A refuel until I went VR.
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Different illumination levels in right and left eye
MacEwan replied to Ruda_Malpa's topic in VR Bugs
Been having this problem for a while, it's really bordering on being unplayable. -
Agreed, great job team. DCS has come a long way and I'm excited for the future of DCS.
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Day 1 purchase
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Agreed. I fly in VR and it has become increasingly difficult to see through the canopy. While a tiny amount of this effect can be realistic, the current implementation seems to be unrealistically overdone.