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WinterH

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Everything posted by WinterH

  1. I really do want some early Battle of Britain era birds like Spitfire I/II, Hurricane, Bf-109E (I'd prefer E-4/b or E-7, they'd tie in as an early Eastern Front bird to go with I-16 too). Since we are getting a WW II Marianas, Corsair, and Nick Grey says that F6F is something he'd love to eventually see made, I guess it is fair to imagine other Pacific modules too. Avenger can be cool, but I am more partial to SBD for whatever reason. For the Japanese side, since there are flyable examples, a Zero is probably feasible, and is a cool, iconic plane. At least an AI Val would round out a sword-shield combo for IJN together with the zero. For a later bird, while it has never been a favorite of mine, N1K Shiden is a good aircraft, and I think there was a surviving airframe and some docs somewhere. As for the IJAA side, I have an unreasonable love for the Ki-43. Ki-61 and/or Ki-100 can be nice as well. Ki-84 would be amazing, but I think there's nothing surviving that would make it possible as a DCS module. Stuka of either early or late war vintage would be nice to see. Also, ED was considering the idea of doing F and G attack birds too when Fw-190A module was in dev, that would be a nice addition to give axis side a good attacker while doing relatively less work than a module from ground up. B-25, A-26, Bf-110, Ju-88, Pe-2 are all things I'd love flying in DCS as well.
  2. Yep, this could also enable Petro to attack from hover when the conditions allow (light helo, not hot and high environment) and situation calls for. Currently only doable as a human in the gunner seat. AFAIK this is practiced IRL by skilled Hind crews too.
  3. Much prefer current system: use CJTF red/blue for having all skins available, or proper countries to have proper skins only.
  4. I definitely wouldn't say Apache was the most anticipated overall by the community. It is up there, and probably the first place among the helicopters. But F-14, F/A-18, F-16 all had more anticipation around them from what I can recall.
  5. My favorite non aircraft mod packs: - French pack - SAM site assets pack - Massun92's assets - Majestic class carriers First 3 add both great variety of good looking static stuff for base building, as well as additional ground units. The carriers is self explanatory, and makes a good challenging small deck carrier avaialable for another great mod, the A-4E.
  6. Ah, that'd explain it for me then, being an FFB2 user myself.
  7. That's the problem For some reason, we need to invert FFB axes from FFB settings, otherwise it'll get wonky when you trim etc.
  8. Eh, honestly, for release they need the item nr 1, and that alone. My bet is that one is taking time.
  9. Many versions of Mirage F1, two F-4E versions, MiG-23MLA, AJS 37, MiG-21Bis, F-5E, F-8J, A-7E, A-6E, G.91, hopefully MiG-17F and Su-17M3, EE Lightning, Mirage III, A-4E... DCS is becoming quite the fixed wing dream land for me, not to mention already great helo wonderland! Then there's the Corsair and a potential La-7 in addition to existing excellent warbirds. So many aircraft to look forward to!
  10. 4-5 kilometers from likes of T-72,T-80,T-90 is also kind of asking for trouble. Hellfire provides a lot more range than that, so it's best to utilize it. Their gun launched ATGMs like Svir/Reflex have 4.5-5ish kms range. While they may not be likely to hit an evasive helo at long range, one hovering perfectly still is exactly the kind of target they want This is also true for many IFVs, but their missiles tend to be somewhat shorter ranged, usually.
  11. It works for me, but the missile needs a target point in these modes, so you need to either have a stored target or a waypoint etc as an acqiuision source before firing the missile.
  12. You don't move TADS with cursor control, but with manual targeting thumb controller found on the right handle of TEDAC. Select TADS as the active sight, unless it is slaved to an acquisition source you should be able to move it around. If it is slaved, pressing the slave button will let you slew it.
  13. I think a mid-ish 90s W would also give the option of using either TOWs or laser Hellfires, so the Super Cobra would be a fit for both older and somewhat newer scenarios this way :). And if Sidewinders and Sidearms were indeed an actual possible loadout, it would make it a unique capability even in face of Longbow Apache, Hind, Blackshark 2/3. I'd be happy with either such a W, or a relatively same vintage F myself being a weirdo, I'd even eventually buy them both
  14. Yeah, we need neither NATO nor Russian latest gen air defense. What's the point? We neither have, nor will in foreseeable future things they are supposed to defend against as modules. We are less likely to have the numbers to simulate these modern air defense stuff even semi faithfully either. So the best way to get them in DCS imo, is through mods, and high digit sams mod does that for the most part, tho more so with Russian SAMs. If anything, we should get things like Redeye, early block Stinger, Strela-2 and 3 (SA-7) etc older MANPADS and older NATO AAA, so that some of the cold war modules will have more proper threats to play with/against.
  15. Ballistic limit afaik. So the weapon is out of range.
  16. Said it before, I'd really, really prefer we get an 80s-90s Cobra instead. Either an Army F or a Marines W. AH-64D scratches the modern blufor attack helo itch. 80s to early-mid 90s Cobra would be anothher kind of experience, would fit the most fleshed out DCS period really well, and also would be a great counterpart to the Hind. Besides, they would be a better representative of Cobra's broader service over the world.
  17. If you can use other DCS helos, and the Hornet, I don't see why Apache would be too much. You should be fine.
  18. Yes, if you choose any acquision source for your current sighting system, pressing the slave button will make your sight target whatever that acquision source is, which can be a waypoint/target point, pilot's or gunner's helmet, and I guess in future the radar. To get your human gunner to see where you are looking at for example: - Pilot looks at the target area, and tells CP/G to slave there - CP/G chooses pilot helmet as the acquisiton source for TADS - CP/G presses slave button, which will slave the TADS to wherever pilot is looking at - CP/G presses slave again when he wants to slew around the TADS to look for targets there. Similarly, as the CP/G, if you choose TADS as your targeting system on the right handle of TEDAC, TADS video will overlay on your monocle display. Then, choosing gunner helmet as your acquision source, and pressing slave will make TADS follow your head movement, and you can "see through" the helicopter with FLIR or TV, but you can also zoom on that overlay. When you are satisfied where your TADS is looking at, press slave again, and fine tune with slewing control on the right handle of TEDAC, probably also turn the monocle off, as I personally find it distracting after finding the correct area.
  19. Maybe Wags confused modules or something, because there is literally no point of having an AI helper with Ka-50, at least none that I can think of. Would love a Ka-52, but I don't see it being likely. Mi-28 would be cool too, but between the two I'd definitely much prefer the Kamov.
  20. Story of AH-1 module for DCS is quite the saga actually. Belsimtek wanted to make AH-1G, as it would have the most commonality with UH-1, but people (understandably) wanted at least a TOW capable Cobra of later Cold War. Then they have said they will consider AH-1W. Then loooooong silence. Afterwards it was said AH-1S will be developed, to which community answered "yeah but which S?" To that, "ok" said the devs, "it is AH-1F". ...and then ED took over Belsimtek, and Cobra got postponed indefinitely, which is where we are I do really hope for an 80s to early-ish 90s F or W. Would be very cool, be a different, late cold war experience to go with modern one from the Longbow, and it would go really nice together with Mi-24P. Anyway, helicopter folks over in ED will have quite a bit to do for sometime, with AH-64D and Mi-24P. So I would think next ED chopper is awhile yet to come, I would think. They are perhaps working on art or research portion of it for now. More helos, happier I am though
  21. There is a huge difference still. Su-25T and Ka-50 were experimental or even more like pre-series aircraft, and were actually used in operational trials in active combat over Chechenia as far as I remember. RAH-66 was only at the prototype stage of a project that was being designed/tried/tested, and was't "set in stone" even as much as Ka-50 (all of which were difference between themselves) or Su-25T. Comanche Gold of mid-late 90s was my first helo game on PC, and spent many loving hours in it but I don't see Comanche being a thing for DCS. We often say "the information needed to model [put random module here] is not accessible", in Comanche's case it probably does not even exist, as it was being tested/evolving/not even installed on prototypes when the project was canned.
  22. Call me weird, but I'd love an armed Mi-2, out of curiosity if nothing else. Apart from that bit of novelty, the unannounced helo I'm looking forward to most is AH-1F or AH-1W, a mid to late 80s, or early-ish 90s one to be specific. Otherwise, I'd enjoy any littlebird, maybe a heavier blufor transport/utility kinda helo, like a Super Frelon, or even a Sea King derivative. I'd really love Mi-28N, Ka-52, WZ-10 or 19 etc as well, but they're reeeeeaaaally unlikely to happen, so, eh...
  23. Only Huey and F-4E are kinda correct though. And they are mostly late war. MiG-15 is too old, and does differ significantly from MiG-17. Although there is a group currently working on a MiG-17, aiming for a 3rd party dev license. MiG-21Bis and the F-5E block 3 are both very much later versions with considerably better capability than those served over Vietnam. MiG-19P is not the right version, but fits well enough arguably. There will be an F-8J, but that's pretty farish in the future to release. Many years ago Belsimtek wanted to do AH-1G, and the response from community was quite negative because G is more or less just a Huey but thinner. E or F for single engine ones, T or W for twin engine ones are the way to go imo.
  24. Hopefully not, that'd be just "Apache-ish, but takes off from a boat". At least not as the first or only variant. I'd also be happy to see a late W or Z after we get a late Cold War or ODS era F or W, as they would add more to DCS.
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