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SpeedStick

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Everything posted by SpeedStick

  1. Yeah dont really understand locking mechanic either. Btw if I may steal this thread for something semi-related. Ep-13 in VR (CV1, yes i know old). Anyone have tips on finding targets? I lean in, play with contrast and brightness, but with DLSS in VR with CV1 picking out targets at best like 2km.
  2. I second this. Would be really nice. Off topic: Should have something like that for F10 map. So you arent teleported in to a bright white room in VR. Drives me blind every time.
  3. Hey. Just checking if anybody else have this problem: Going through Warth of thunder campaing. Ive had one or two mission (mission 3 rn) where wingman wont respond or wilco any commands. He calls out contacts but nothing else. Checked all info, radio channels, freqs, 22/24, easy radio in options, etc, all other comms seem to work (AWACS, ATC). If I just create a mission or try some other standalone it works. Anybody else have this problem or solution?
  4. Thx for the info. Yeah I'm not expecting 120fps at 8k etc. Just an upgrade from 2016. And considering I've already spent about 1500+ upgrading (pc & peripherals) and about to spend more on headset. Just want to be able to read displays/hud and tell difference between a building and a plane. By the time I've saved up it's already obsolete. And I'm tired of waiting for next gen and sales. Hence still on CV1.
  5. Yea link cable is best and if you want to max out the resolution of the quest 3 in oculus app as well as apply super sampling over a certain amount in the oculus debug tool, I think a 4090 is definitely for this. Alright I think this sealed it for me. I've had CV1 since 2016, I believe. Been upgrading my pc the last 2 years to be able to get new vr. However apparently the 3070 i saved up to is already ageing. My only fear would be not being mainly a pcvr design. And that tethered pcvr would still apply some compression and end up looking like last gen. But hoping a cable and 3070 will do decent job?
  6. I recently got dampner for my V1 and was a little surprised by the big "dead zone" which is caused byt exactly what you described. Actually thought more ppl would notice this. Maybe its just a few of us having this problem. Have you found any good solution for this? Dampner seems pretty awesome otherwise.
  7. Hello As we all know, DCS is not the fastest software to get update. After 6+ years with dcs, I simply can’t convince myself too spend more time fiddeling with it. For me DCS as a hobby, is more akin to owning an old muscle car/bike; you spend 80% of the time trying to get it or peripherals to run acceptable and 20% actually flying/CTDing. TL;DR: stick with OB ver.2.554 (or whatever version of dcs it was that gave best FPS) or does new stable actually produce good FPS in vr?
  8. Yeah I agree. I didnt see as many servers in the list so I thought that it was fixed and everyone had gotten back to new version. Unfortunately there is something weird going on hitting the fps in a big way. Honestly cant be arsed to download like 30Gb for a thrid time. Hopefully they'll fix it quick.
  9. Just a FYI on how I have AP set up. I also think the mentality behind it is that SPAK is not really meant to be disconnected. So I moddeled mine after the mirage. Got a VKB stick. First stage trigger is Attitude toggle, second stage as Level autopilot. First trigger also toggles between SPAK and attitude. I guess you could also supposedly also set trigger up as a AP-standby, like mirage.
  10. Solved it: I disabled the onboard GPU chip, which I've used for 3 years a a bridge to my second monitor without problem. But for some reason it stopped working after an update. Just disabled the secondary GPU, start DCS VR. Quit and you can enable it again.
  11. thx for trying to help btw. Launching from Oculus does the same thing, no picture just loading. VTOL VR and other VR works fine.
  12. Im using Skate Zillas launcher. It has worked for years. There is just some small thing that has changed, but I cant find what it is that is making it get stuck in Oculus Home Loading screen thing.
  13. Hi Anyone encountered a problem recently that when DCS is started onyl has a small window with DCS loading... in HMD. I get tracking and picture on Screen, but just the Oculus Home loading screen on hmd. All other VR games work. I think it happened with the last DCS update or nvidia update. Tried a new dcs.openbeta folder but doesnt work. Im guessing its simple solution but I cant get it to work.
  14. Hey just a follow up. Anybody else got any more advanced setting or tips? My VR compensation thing has gone haywire for some reason. Also, has anyone played around with G-force for Y-axis instead of pitch? I did so a long time ago before my platform got damamged. I was emailing with MotionSystems.eu and got some settings but I wasent ideal. I wanna try it again though. Anybody else tried this?
  15. Wow mean. Just wow. Very nice job on that throttle.w Do you have any plans on sharing your schematics or workflow or something for that? (If I ever got my thumbs out of my but to make something like this).
  16. Hey sorry for the late reply. Ive been sick and away from home, but just took a scrnshot of the settings. I play around with them a lot so take them with a grain of salt. I left out VR since that is depdent on your VR setup. I also left out Game Input interpolation since I really havent touched them.
  17. Hey! I feel you.... I asked for settings like a year ago and nobody replied so I'm gonna break the bad circle and post mine for you. However, I am not satisfied with my settings at all, but it might give you some ideas. If anyone else wants to share their settings too, that would be great. Also, there's a pitch shift that occurs when taking off. It happens exactly when your aircraft becomse airborne and the wheels are of the ground, its a pretty violent pitch up. I guess this might have to do with you pitch-curvature settings or it might be an effect that simulates wheels of the ground. I actually like it, but I would like it to not be so violent. Anyone else noticed that? Edit: arg cant upload that profile here. Dont really have any accounts to upload anywhere else, suggestions?
  18. Well, my folder is called openbeta. So that might be it.
  19. Hmm. Thats weird. Have you tried just selecting a profile and pressing Activate? Some time mine doesnt active the first couple of times. Do you have the 2.94 software?
  20. Update: seems like I kind bind it to joystick button, but not keyboard.
  21. Hello. Just wanted to check if I am the only one with problem to bind PCN enter and claer to keyboard? Its bound but whatever I bind those keys to they never register. I have to click them with mouse. Which is pretty annoying.
  22. Hey thanks. If you wanna upload a version that would be gold! I've sent them an email but might be faster if you would not mind uploading it too. I was starting to think something was wrong with me, not getting it to work...
  23. Oh my friend. This was also a head scratcher for me. Are you getting the NLR seat as well? Or something different? I’ve centermounted Logitech G940 (and side), BRD-Ds (pre-Virpil), and now a VBK tested both with and without extension (actually like it without more I think). All on NLRV3, and all with the extension flight packs. So I have some experience. I am not using the different parts as intended but I think my solutions are better. I can snap a few picks when I’m back home.
  24. Hey. Long time no see. Hope this doesnt count as a necro but thought this was the place to ask again. Just got my platform back after having it sent back to Next Level Racing, a sensor was faulty. Great support. However sending it back cost me a fair share since its very heavy. Anyway, nice to see propper support for the platform now. However now my platform wont work on any server at all, only singelplayer. Has something changed?
  25. Is the mig up to snuff yet? Last I tried it SAU was wack and pointed it down when activated and a bunch of other problems.
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