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Kelevra

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Everything posted by Kelevra

  1. To succeed in this mission, you have to land short : The touchdown has to occur at the very beginning of the runway.
  2. I had this bug on NTTR map where the "READY" light is still on after the air refueling door lever is fetch back in close position.
  3. Well sometimes the things one is not looking for, are the things one would need the most.
  4. I did encounter similar issues with this mission. To make this easier I did some editing. First of, the F16 were getting their ass kicked most of the time, so I added one more. Second, F16 were carrying only 2 AG missiles each, so I modified their payloads by adding 2 more AG missiles. I did add more fuel for the A10 as well because you have to loiter a little while your friends clean SA sites. Then the mission gets more doable. hope this helps.
  5. You can't delete them. But you can switch on the steer point page between : Mission, Mark and FP. This way you can hide the mark point you made during your attacks by switching back to FP.
  6. ${1} When is a good time to learn a bit about the F-14?!? "Anytime, baby!" Join curator Matthew Burchette as he links up with F-14 pilot Lt. Richard "Spud" Webb and dives into the incredible history of the famed F-14. Uncover insider information on flying this amazing bird, get up close and personal with an M-61 Vulcan cannon, peer inside the dominant Pratt & Whitney TF30 engines and a whole lot more
  7. My 2 cents : I don't think this should be a priority, at all. When most of the important work is done, maybe why not, it would be icing on the cake. But for now, I rather have great FM, equipment, finished planes and so on... than a feature like this. Plus there are lots of female voices in the new carrier communications.
  8. When playing sims we always tend to wish for real life equivalent (albeit sometimes imperfect's one) for increased immersion. regarding runways, I have always wandered why they were all perfectly (almost too perfectly) plane. Indeed, in real life, lots of runways are curved. Here is a few exemples I could find : You get the idea. I think, that in our sim runways are too perfect. Now is it a software limitation ? An oversight ? Whats your take on that ?
  9. 55 points after one missed approach and one bolter where I also forgot to put the hook down :) Great mission, I love it. Also now, I learned not to groove for 5 minutes :D
  10. thanks for your input.
  11. Is there a way to start the aircraft (on the ground) if you mess-up the APU pressure level and get the APU ACCUM error ? Is there a way to pressure back the APU (on the ground and pre-start-up) ?
  12. I usually use the Nevada AAR mission. It works fine.
  13. Thanks for all your inputs. I watched Jabber video, it was great. I'll try in bombing mode next to see the difference. regards
  14. I find it easier to refuel with the wing folded Is anyone experiencing the same ? I have tried several times with the wings extended to the max (wing in auto mod) and I find more difficult to stay par with the tanker. While with the wings retracted (in manual mod), it's easier to follow the tanker, the plane is more predictable... and I can achieve 100% refuel. I find it rather counter intuitive. For me the air to air refueling has to be harder with the wings folded than with the wings extended... Thanks for your feedback on this matter.
  15. don't quite on me soldier ! Keep practicing and stop your whinning :smartass:
  16. Yes, thanks you HeatBlur, this is oustanding. Appart from the A10-C, it is the first time I happend to jump onto an aircraft's seat and that everything is bind properly (the only thing I had to change was some axes on my rudder) this shows the level of details you acheived to make this gem of an aircraft. The VR textures are really good, you can read everything. Time to learn the beast now. Again well done. I hope the launch had met the expected sucess
  17. ok, my bad it is working fine :) dunno what happened ! this thread can be deleted ! thx
  18. I did a repair of the game. I tried in SP, it is working fine. I'll try again tomorrow in MP.
  19. I tried in multi-player to use the rockets without success (It worked before) Every switch was correctly turn on as per a ground attack configuration. My key mapping hasn't got any conflict. Anyone knows if it is broken or something ?
  20. well 1$ = 0.8034 £ $39.99 is £32.13 or $49.99 shows £40.17 denote the same change rate... At what point are you confused ?
  21. there is also a panel on the left hand side console that is also concerned by that lighting bug. I can post a picture if needed
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