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Griffon26

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About Griffon26

  • Birthday 02/24/1996

Personal Information

  • Flight Simulators
    Way too many to even have time to fly them
  • Location
    Germany-BW
  • Interests
    RC-Models, Military Technical Development,E-Guitar
  • Occupation
    Automation-Technician

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  1. So I got a update: I think I know the reason but not a solution for the non working LEDs. I searched through github (god i hate that site and its layout) and found some extended troubleshoot. I disabled all my Export.lua addons except for DCS-BIOS and voila, the LEDs work. After that I added the rest and as soon as the SimShaker is implemented, the LEDs stop working. Well they get updated once at the beginning of a mission and then never again... I will try reinstalling the SimShaker software and hope for a newer version that works with DCS-BIOS. Maybe there is someone who can tell me what may cause the problem? Here´s my Export.Lua and it´s current order which I recreated from the one in the troubleshoot page. Cheers
  2. I´m sorry but also a bit reliefed to hear that Many thanks for your Help!
  3. Well, that didn´t help and changing the #define line didn´t do anything either... I really dont know what´s wrong... It worked just fine but after the last DCS update it got corrupted i guess... DCS Bios got an update yesterday which i now use without any success
  4. my next step would be uninstalling DCS BIOS and reinstalling it. In order to do so I guess i have to delete the whole folder in the saved games folder, remove the lua line and reboot.
  5. I got two Arduinos running now. Both are with the ATMega2650 controller and on both are the switches but not the LEDs working. The code im gonna run for one now with just the LEDs is below. I noticed the first comment mentioning this: /* use '#define DCSBIOS_DEFAULT_SERIAL' instead if your Arduino board * does not feature an ATMega328 or ATMega2650 controller. */ As I mentioned i run the ATMega2650 so what is the other alternative for the #define part? EDIT: Having only the LEDs running doesn´t work either... What a strange Phenomenon
  6. As promised i´m reporting back. The last few days I was building an extension for my small desk mounted cockpit including some additional LEDs (Gun Arm, NWS, Canopy unlocked & Marker Beacon). In addition I added the Fire Handles including LEDs and none of them work smh.... I checked it with a custom Blink sketch and they lit up just fine. There has to be a problem with LEDs on my configuration and I really don´t know what to do about it. The toggle switches I added work just fine but everything with LEDs does not. Is there any info I can provide to work towards a solution? Cheers Griffon26
  7. My next step is gonna be switching the MC LED with another (steering engaged for example) to simply check if LEDs arent working in general or if its really just the MC LED. I will report back. @No1sonuk Big thanks for your help!
  8. I just checked it again and it works fine with the blink sketch.. The difference between our codes is the name "masterCaution" which was "mcLED" but I changed it to yours and still nothing... Im using a Mega board and pin 35. The CMD which shows the communication is also working. Heres the content of my export.lua maybe it got messed up?
  9. I just tested it but it doesn´t work even after updating to DCS-BIOS_0.7.48.zip like you. It´s really strange cause i haven´t changed anything.
  10. Hello again, unfortunately the Master Caution LEDs stopped working again... It´s quite strange because they worked fine the last few times i played. Maybe it has something to do with the latest update? If i recall right they worked just fine before. I´m using the Beta version (who doesn´t anyway?) Now it´s the same before installing the Fork version of DCS BIOS... Maybe someone has an idea? Or am I forced to wait for a BIOS Update? Cheers Griffon26
  11. So after installing the Fork of DCS Bios ecerything works as intended. Even the Master Caution Lights It´s been a while so I simply missed the part of the hub version getting abandonded... Anyway, i´m very glad that this community is simply awesome and keeps things runnning! I´m very grateful for your help! Thanks a lot. Cheers
  12. Oh well I was on a break for quite a while and the last time I was flying and everything was working was approx one year ago? Anyway, I really appreciate your help! It makes sense that DCS got more updates that the old BIOS can´t handle anymore. Gonna Install the Fork with the Video you provided and will give a short feedback when I got time for it. Have a great Weekend! Cheers
  13. Thanks for your answer! I´m running this version: DCS-BIOS Version: v0.10.0+64 (21e288cdeb95f54d1b5c4935fde9e51ae3c58965) Cheers!
  14. Hello everyone, after a long pause of playing DCS I just plugged all my stuff into my pc and hopped back in the A-10C II. I build myself an UFC out of an Arduino Mega controller that is connected via DCS Bios. Unfortunately, I quickly realised that the Master Cautions LEDs on my hardware don´t work anymore when the Lights light up in the virtual cockpit. It´s a bit strange because every other button works ingame and when I load a simple blinking Programm onto the controller the LEDs I use for the Master Caution work just fine, so it has to do something with the connection to DCS I guess. Anyway, here is the code that currently runs on my Board, maybe there was a change or something else I missed?... I am very grateful for every helpfull answer! Cheers Griffon26
  15. I think infantry and civilians of any kind should be more in focus now after the Helicopter releases. IMO they need to improve the KI of infantry (seeking cover, firing while moving, maybe a kind of "fear" where they start running or retreating based on the skill level when the battle goes not so well for them. I don´t know if it´s already possible but looping waypoints would be great too to have some infantry or tanks patrol a certain area. Also adding non combat units would make a great improvement. Maybe someone remembers the good old Comanche 4 game? I liked how there were a few units of ground personel (mechanic, Coordinator, etc..) which had one or two basic animations. This added real good life to the bases and FARPS. In DCS you could make them freeze while not beeing in a specific area around them to safe some memory. Lets see what ED is up to!
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