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escaner

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Everything posted by escaner

  1. I tried this mission yesterday and had the same problem: the HVT never left the bus station. I am leaving a video with detail of the area in case you want to check what was wrong. Too bad it does not work anymore, I loved this mission when I flew it some time ago.
  2. It would be nice to have this feature implemented at some point. The hud ladder is of very limited use due to its imprecissions and very distracting during instrument flight. No wonder why some pilots turned it off, sometimes less is more.
  3. Do you mean leaving the "Make Screenshot" entry blank? If I do that, it won't take the screenshot with the keyboard either.
  4. Thanks for the reply, but that combo does not work for me in the standalone version. Maybe it is a Steam thing, I know it has its own screenshot system.
  5. I just found this issue too. It might be related to the bug where the radar loses STT lock. When that happens it goes back to BVR modes. If happened to me in Bore, VS and WACQ modes without HMD. I just wanted to see it it was already reported. Yes, 5 months ago and just ignored... not cool.
  6. Hello I have a Voice Attack command defined to take a screenshot, defined as press "Print Screen" for 0.1s and answer "photo" as feedback. This has always worked for me, but not anymore. Physically pressing the PrtSc key in my keyboard does work. In DCS I see that the command is defined in "UI Layer" - "Take Screenshot" as SysRQ and I can't see a PrtSc key to define instead. This is weird, but I think it has always been like that. System Request function is normally accessed from Alt+PrtSc, so I have also tried Alt+PrtSc in VA without success. Also, when I use Alt+PrtSc in my keyboard, it does not take a screenshot. Anyone has this working in VA without redefining this key mapping in DCS? Thanks a lot!
  7. They fixed it, but looks like they broke it again recently. It is so frustrating when they do that...
  8. And yet they changed it again few months ago...
  9. Come on, don't tell me they have broken it again Well, feel free to report it, this was the evidence for the original bug report, AFAIK:
  10. You are right. Those points are undefined. They display 0, but they actually are not defined, which is different from a point defined with coord 0. Also being able to set an undefined point as home and the system locking because it is undefined is stupid. Aircraft systems are not designed like that. I already reported this, but ED does not care to investigate how it really works.
  11. The problem is not that the S-3 is bugged, it is that it is incapable of carrying enough fuel. At this point in the mission, each F-14 needs at least 10,000 lb to top it off and the S-3 carries about 17,000 lb of which maybe it will be able to give 12-13,000 with any luck. The new S-3 model will not fix that.
  12. It could be a cockpit mod installed in your "Saved Games\DCS*\..."
  13. I have been flying this campaign an it was great. It has been created as a story driven tour of duty of a Huey pilot in Vietnam... just it is not Vietnam. Very immersive and the missions are challenging at times, such as making you land in spots where you know that the helicopter just does not fit... yet somehow it does (sometimes you need to do a leap of faith!) or the cool developments in most of the missions: wait, was that an emergency beacon? Why did it stop? Is that a bug? From which radio did it come? Navigation is not specially hard, but you will need to work on it a bit. We are flying around a small island and there are large landmarks as reference (coastlines, airports, golf courses, lakes) and sometimes you can even use direction finding to locate places or they are marked with smoke. Note that your icon and the enemies are hidden in the F10 map, which is something that I usually dislike in case there are problems with the missions or if I did not understand something. This is because at some stages it is required to look in this F10 map, which will be your reference map. Note that you will be required to do some multitasking: looking at that F10 map or tune radios while in flight. It is good to learn how to correctly trim the aircraft for that (and for taking external view screenshots) or use the "autopilot". In general, I preferred flying the slicks over the gunships (personal preference). I am not such a good Huey pilot, but always enjoy the challenges of landing in a difficult place, in a hot LZ or sling carrying some cargo. If this is not enough, in some missions you will be flying from the left seat (not a difficult feat in itself, but harder when you are not used to the new visual references). With the gunships at times you need to shoot targets that you can't see, because they are hidden in the jungle. Is is very realistic and always fun spraying 7.62mm and rockets, but somewhat disconcerning not really knowing whether you are hitting the bad guys or not. Is is really well done. As for the targets, mainly they are foot soldiers an trucks, easily neutralized with your weapons. The part I mostly struggled with is the takeoff in the fully loaded gunships. The overweight is insane, and despite watching Reflected videos where he explains the why and how of this (I also read Mark Garrison's book :P), I never was able to do a rolling takeoff without blowing the EGT above the red line. Just a little bit and for a few seconds, but I always had to do it. BTW, I flew the campaign with the previous engine model, as I guess that it was created with that one in mind. In any case, it is a very enjoyable campaign and very recommended for intermediate and advanced Huey virtual pilots. I really hope Reflected creates more content for the Huey at some point.
  14. You are using the mod to see the warning lights, right? Unfortunately, it does that.
  15. I just flew this mission and the same happened to me. As it says "Make sure Elvis tanks first", after joining up with Texaco, I sent him to refuel and he did. Then I called the tanker myself, he gave me less than 1000 lb and Texaco disappeared from the refuel menu, presumably out of fuel. I would suggest, as someone said, to make you refuel first and take only 4000-5000 lb or replace the S-3 with a KC-135MPRS (we could assume it is based in Incirlik for support of the operation). Anyway I was able to engage the MiGs, but did not have the fuel to go after the Candid, already at 40 NM cold. I tried to send Elvis while I RTB, but he did not even engage the afterburner and ended up attacked by the SA-11... well, the "Skip mission" option worked flawlessly
  16. @DeathRaptor5 Thanks a lot, it worked! @Callsign JoNay The shift + left button drag for the Bingo setting does not seem to be any faster for me.
  17. Hello Using the Supercarrier cat launch crew with the F-14A I don't get the signal to extend the wings and I get the one to retract the launch bar after the plane is attached to the shuttle (which is incorrect in the F-14 because un-kneeling detaches the bar from the shuttle). With the F-14B everything is fine. Anyone having this same problem with the F-14A? As a second question: is there a quick way to set the bingo value in the F-14? It takes ages for me, both with the mouse wheel or dragging with the left mouse button. Thanks!
  18. Will the missions work if I modify them for cold start or it will break timers, cat launch sequencing, etc?
  19. Thank you, those bindings worked! You are right about the TCS, I was seeing the four dots in the display and assumed that those marked the cropped FOV for the narrow mode, but it is two vertical lines. So it is already in narrow FOV.
  20. Hello Whenever Jester uses the radar in STT or TWS auto (after Phoenix launch), I can't find anymore the menu to select the TID range. Is there a way to change it without going to the back seat and do it myself? Also Jester seems to only use TCS in wide field of view, which makes it practically useless to id of contacts at some range. Is there a way to make him go narrow FOV? Thank you
  21. This has happened to me too. I could see how my pilot was moving the cyclic flying but I was still on the ground. I tried to exit the aircraft and go back in but it didn't solve the problem. I had launched the mission as server.
  22. Missions can override your settings, probably that is what is happening. More recently ED added a master override in the configuration so they don't. It makes no sense at all that especially training missions hide your position or the targets in the map, but many do just that.
  23. Hello I got this campaign years ago but never flew it. I was wondering whether it is currently in working status or needs fixes and better wait for them. Has anyone been flying it recently? Thanks
  24. I don't think this problem is new. Trajectory HI never worked for me: it sends the missile so high that never spots my own laser. Maybe it is meant for buddy lased targets beyond 10 km, or maybe it is a bug, I don't know. For own lasing, I just use DIR LOBL up to 7km and LO LOAL from 7km to 10km.
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