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Blinxis

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Everything posted by Blinxis

  1. All comparison images can be found in the imgur link below. https://imgur.com/a/ZtZPjSd
  2. Thank you all! I hope you enjoyed. 290656N 0582207E Located about 80km at heading 57 from Jiroft Airport in Iran.
  3. Coolio got me into video making mood. This is the result..
  4. I would love to see an OR function under the ACTIONS section similar to CONDITIONS section. As an example I could make the mission a bit more dynamic with the following... 1 ONCE>Time More (120) OR Player in Zone>ACTIVATE SA-15 OR ACTIVATE SU-27 It could help us build more dynamic missions in the mean time while we wait for a dynamic campaign. Maybe even allowing us to assign a percentage to those different actions to mold the probability to fit the mission requirements. And maybe even adding a "NOTHING" option under ACTIONS.
  5. Thank you Lobin I appreciate it! :thumbup:
  6. Thanks! Yeah I was trying to get it to react around the same time the main aircraft in the shot did. The AI wasn't being cooperative with me. At least that's what I like to tell myself :music_whistling:
  7. The JF-17 is by far my favorite non-US aircraft now. It's ground pounding ability is to die for :lol:. Anyways, here's my newest video on the Jeff! Enjoy!
  8. I'm trying to get the Ticonderoga class ships to engage targets 250NM inland to simulate a deep strike mission, and for some reason the TLAMs either end up smacking a tall tree/bldg or bleed speed and fall way short of the target area (reaches 2/3 distance from target). I've even had a few go stupid and start flying around in loops until they ran out of thrust. Then I tested the CALCMs off of the B-52 from the same distance and they arrived just fine.
  9. No problem! I'd be surprised if an IDF skin wasn't included in the F-16C release. It would take me days to do something like that again :p Thank you! Man I would love to fly that thing asap, but it seems like it's just around the corner. I'll be patient lol. I appreciate the kind words! :thumbup:
  10. Thank you! I created the skins myself for the video. Below is the dropbox link for the "Liveries" and "Textures" files that need to be replaced within the VSN_F16 folder. I'm not a skinner so the file structure/lua might be a bit messy. https://www.dropbox.com/sh/e807n9g7urtyer4/AACdQifW9zWoWTjjZuI_fuS5a?dl=0 I've also included the link for the psd file in-case you want to modify the Shaw skins. https://www.dropbox.com/s/fsixmk0odiy8315/VSN_F16C_Set2_SDV.psd?dl=0 Please let me know if you have an issue with any of these links/folders/files. I placed the mod under this path. Yours could look slightly different. Please let me know if that works! C:\Users\*username*\Saved Games\DCS.openbeta\Mods\aircraft\
  11. Thank you! When I grow up I want to be as big and strong as him! :lol: Thank you! I had fun piecing it together!
  12. I'll be 100% honest. I didn't even think about adding "Music: or "Music By." lol. I'll definitely have to do that next time! :thumbup: The F-16 that evaded the SA-3 and dropped MK84s on the airfield was me. The rest of the shots were purely AI (to include the HARM shots and dogfight). I had to tweak the mod to include a CAS category, and assigned "ARM" as the weapon to both the SA-3 TR and SR. Trust me I wanted to use that HARM more than that AI did :lol:
  13. Thank you very much! It was fun getting the music synced up with it. The music was made by Sunlight Defect, and the track in question can be found in the link below. He makes some good stuff, and he's wrongly underwatched! Thank you for watching!
  14. Too much hype for the Viper. Had to do a video using the VSN F-16 mod. Enjoy! :joystick:
  15. It would be nice to have another variation of the "USAF Aggressors." It could allow mission makers to create their own red vs blue scenario. I mean, hell, even "Red Team" and "Blue Team" countries would be nice. We just need an additional country (along side the USAF Aggressors country) that has access to all of the in-game assets. It's a bit of a pain piecing together countries to form two coalitions that both have access to all of the assets. Thoughts?
  16. Correction for my last post... The defaulted field selected after clicking on either static or group object is the last field that was edited prior to the ctrl+c The only time I have the issue reported above (regarding the all objects within a group changing) is when I change the country for the selected group of objects. I'll edit this post if I run into that issue.
  17. I'll add on to this since this has caused me frustration as well The copy/paste function for ALL objects (static, group, ect) start becoming a hassle after 1 or 2 successful copy/pastes using the ctrl+c/ctrl+v key commands. After clicking on the static or group object/s to select them, a random field within the object parameters will be active (usually selects a field on the same horizontal axis of the selected object on initial click). Since the random field is highlighted on initial click (let's use the "name" column as an example), the ctrl+c function will only copy the name, and won't allow the person to paste the full object into a new area of the map. The only way to go about copy/pasting effectively is to click on the object while it's situated on the lower portion of your screen (to try and avoid having a field on the same horizontal axis) Because before the update, just clicking on the object then ctrl+c/ctrl+v'ing worked flawlessly! I haven't slept in a good minute, so I hope this post doesn't confuse the process of hopefully getting it fixed. Hell I'm probably overthinking it lol. Glad I'm not the only one experiencing this issue though.
  18. Thank yall very much! It does in my book :thumbup:
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