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KansasCS

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Everything posted by KansasCS

  1. They tested MW50 and found the speed gain to be 16km/h at 100m. Given the complexities of the MW50 system, they opted to go for c3-system and higher manifold pressure rating at the time(not just A8s) the C3-injection system basically raised the fuel flow with an added pump. It was said to be especially effective at improving rate of climb, which made it a viable option for the A8s as well. The degree of usage is unknown though. However, it WAS used. By Juli 1944, all A8s were rated with the heightened emergency manifold pressure(no C3, no MW50, no GM-1 explicitly stated in this context), which bumped the speed by 25km/h at altitude(1,65 ata). It was activated by a pull lever on the main dash. Source: http://www.deutscheluftwaffe.com/archiv/Dokumente/web/new%20site/frames2/Dokumente.htm I have also included the drawing of the proposed MW50 system for the BMW 801-D Engine, as found in the A8.
  2. Yes. Behind the cockpit. Rüstsatz 4 and 5, I believe. But A8 nonetheless. Would be nice to see this implemented.
  3. Yes. Behind the cockpit. Rüstsatz 4 and 5, I believe. But A8 nonetheless. Would be nice to see this implemented.
  4. This would be in accordance with the screenshot I just posted
  5. Various German websites say it had MW50, though not all A8s had them. Certain Rüstsätze included nitrous oxide injection for high alt performance boost(not the same as MW50, if I understand correctly). This pic is directly from wikipedia. Like I said, Dunno if it’s correct or not.
  6. The A8 has MW50. If DCS didn’t model it, then this is erroneous.
  7. In real life, it did. If Wikipedia is a reliable source.
  8. Be that as it may, the DCS Spit has the Merlin 66, which outperforms the BMW801 slightly at all alts. Not sure if the A8 outruns the spit on the deck. Also, the A8 has MW50, which gives a 15-25km/h boost at top speed(not sure which alt). Dunno if this equalizes the performance advantage of the Spit. We need Lancasters and B25s. Fighting Spits will be tough business. At altitude, it’ll be a slaughter.
  9. Hey guys, Is there any in depth comparisons between the DCS versions of the A8 and SpitMkIXc?
  10. For a second there, I thought those gift cards were vouchers for the respective in house weapons addons :D
  11. Up to that point, no cruel or harsh comments were posted. Unless you count 'It's a shame.' into that category. Wiser words, still. In any case, good luck to Polychop and Polydynamics!
  12. Be that as it may, there are legal issues involved that will most likely override any perceived skills of dev team.
  13. I wasn't aware of that. Then the engine is in dire need of some fixing :) All I needed to hear! Thanks! :) Edit: I just read the rules and noticed that line concerning 'other software'. However, I hope in this case the mods can maybe let it slide, seeing as it pertains to a specific problem at hand, being the missile characteristics and the video demonstrates it like no other. It was not my intention to directly compare the two games as a whole :) I hope it is ok.
  14. I would like to see a comprehensive and complete overhaul of all currently used missiles in DCS, particularly concerning standarization across modules. MiG21 IR missiles perform differently than their FC3 counterparts, pending a patch by Leatherneck. Also, proximity fuzing needs to happen for those missiles that have it in real life. Jets being grazed by missiles unharmed is outrageous. Lastly,the AIM120C seems poorly modeled. Below is a video demonstrating the problem. DCS AMRAAMs never follow a lofting profile. ${1} Further reading that might help ED develop a better model: http://www.zaretto.com/sites/zaretto.com/files/missile-aerodynamic-data/AIM120C5-Performance-Assessment-rev2.pdf
  15. could it be that one the three vehicles I'm tasked to take out exploded upon burning for a while due to proximity damage? or the fact that I greenlit Uzi and Bravo almost simultaneously? I'll fire up the mission tonight again and try it again.
  16. I still have a problem. Revisited this mission in hopes the bug was solved. Bravo and Uzi move in on my command, I get weapons free on the moving vehicles, I take them out, Bravo tanks spread across the perimeter, I get ordered by Overlord to hold fire on the town and I wait.... I wait... Nothing happens. Meanwhile my Wingman is RTB. I waited probably 5 minutes before I quit the mission. Should I wait longer?
  17. I have the same problem. All switches in the correct position. No tone vs F5 in latest 1.5 version. even when I'm behind him and he goes burners.
  18. I did, to no avail. Is there a file size or quality cap?
  19. Is the tape player able to play other songs as well? In the VigWalkman folder I put a custom .ogg file and renamed it Song1, replacing the original, but it would not play. Only the original Song1 can be heard. Any solutions?
  20. I'm getting CTD when I try to start the tape player :D
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