Jump to content

kobeshow

Members
  • Posts

    433
  • Joined

  • Last visited

Posts posted by kobeshow

  1. The problem is though, is that for the missile to be effective you have to be so close that it makes no difference, I'm shooting within active range every time I pull the trigger.

     

    Stop thinking in airquake terms and start thinking in terms of airspace control.

    Many people also don't seem to realise that 120s will block your RWR in a 27, even if they are out of energy they are still painting you, when the follow up shot goes active and is further away than the first one you see the killshot way too late to evade, especially with the paper 27 that gives you little room to maneuver at high speeds.

  2. Well, while the amraam is not nearly close to being perfect, R-XX are just ridiculusly pathetic. Last time I used them, 50% of launches on the optimal intercept dot ended up in the missile pulling 30G's from launch, which isn't normal for a BVR missile.

     

    This is because you have a misconception about the dot. It does not show the optimal intercept trajectory like in the F15, it shows the direction in which the radar is pointed when locking a target, so if you put the dot in the middle of your HUD you will be pointing straight at the target.

  3. Just a quick notice: when you land at a friendly airfield, go to spectators and then relocate to another airfield, it counts your loss but your lives in the script remain the same, don't know if it is intended or not but you guys might want to look into that to avoid any problems during the round.

  4. You could add the case blue capture script altogether so your cowboys can have fun shooting each other.

     

    I agree, it is the hardest job to fly a transport chopper, all the work and none of the glory. With the airfield refueling script in full effect, CSAR missing and now limited lives, you might aswell add that capture script and kick choppers to the curb.

  5. I think F-15 pilots are so used to 3 bags + full burn that they don't realise the strain they would put on a real plane if they flew it like that, but the G load on the HUD has a display limit of 9.9 so they probably think it's fine (;

     

    Snarky remarks aside, hopefully all FC3 planes get some type of structural integrity.

  6. [SOLVED]

     

    Like the title says, I think I have encountered a strange bug. I was quite happy to find out that you can actually adjust your altimeter in the FC3 planes, I didn't know that. So I hopped into the editor to test it, and my engines did not want to spool at all. Tried Keyboard and Hotas commands, double checked everything, and even hopped into a SU-33 to test it on another plane, and it worked flawlessly there. Anyone else having problems spooling their SU-27 in the editor??

     

    edit: stable version 1.5

     

    edit2:yep, it appears that it was the throttle, but thanks for the tip Sweep

     

    [SOLVED]

  7. Trust me mate, there are people arguing it should be off for realism too. I agree it's shitty that it can be exploited but that's down to how incompetently implemented it is.

     

    Well, they are saying that it is exploitable in a way that lets you see things unrealisticly, therefore they want it "off FOR realism". That does not mean however that anyone is saying the setting itsself represents reality, it just resembles it the most atm (;

  8. To Redfor:

     

    I see that we have difficulty coordinating even though we have all the means at hand, I again urge you to USE REDFOR HQ on the buddyspike.net website.

    Testing is still going on and if we want to avoid a desastrous start like in round 5 then this is the time to talk to each other about it.

  9.  

    [...]

    The enlargment discussion makes me wonder why ED implemented it in the first place. Wasn't this a feature that most of the community asked for? We have it to "small" setting which helps solving the visibility issue of the simulator and at the same time doesn't reveal your position like a big dot.

    [...]

     

    Greg

     

    well the problem is the way ED implemented model enlargement, WHY485 already found a solution for that, and from what I can tell he just tweaked the settings that are already there, so it is really baffling that his solution is not the standard for ED by now... developers and their pride I guess...

     

    http://forums.eagle.ru/showthread.php?t=160634

     

    His mod thread also describes the various problems the current implementation of "impostors" has and should point out to everyone, who has 5min to read it, why currently ANY setting other than "no enlargement" is not suitable for a competitive environment.

  10. Hi Greg,

    thank you for that clear statement.

    In regards to balance I understand that you don't like people complaining about ideas that you think are a nice twist on the mission, and I wouldn't like it either. To prevent something like that maybe you could just post a quick statement about what your thoughts were when you implemented a certain balance. I think if people for example read something like "in this round redfor has to make due with outdated aircraft against a better equipped bluefor" then the acceptance would be much higher, general thoughts and statements like this could of course be put in the opening post for the new round, which ideally would be up by the time the testing phase begins, so people can have a streamlined discussion, unlike now where we discuss 5 different issues across 2 threads (;

     

    These are just my thoughts in general on the way the testing phase has gone, and in no way am I complaining about anything to you guys, you are doing a great job and have created something that makes DCS worth playing, which is no exaggeration, I stopped playing this game for a year and came back just because of blueflag, so THANK YOU (: !

  11. for what it's worth:

    Pete Bonanni (author of "The Art of the Kill") wrote this in his Book:

     

    "Some other common head-on BFM mistakes are insufficient G, poor airspeed control, bad lift vector control, failure to lead turn, and trying to BFM in an F-14. (Just kidding on that last one — well, not really.)"

     

    keep in mind that he's a Viper driver though (;

    This is pretty much in line what others here have stated, just thought it was funny (;

×
×
  • Create New...