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FLANKERATOR

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Posts posted by FLANKERATOR

  1. Dojo-BFM-Open-24-1-e1707911109455.jpg

    INTRODUCTION

    The Dojo BFM Open series is a set of elimination-based tournaments (brackets) that will run in parallel of the now established league system starting from March 2024.

    The new tournament module is now fully supported by Skynet, which means that the players will be able to manage their participation in these tournaments from the comfort of their Discord account.

    The double elimination feature of these tournaments is also more beginner-friendly since losing would not mean exiting the tournament but rather getting to fight some one who also lost their fight at the same stage of the competition. These second chance fights would take place in the Redemption brackets. The winner of the Redemption brackets will earn the right to challenge the winner of the Main brackets in the championship round.

    RULES OF ENGAGEMENT

    Aircraft Inventory: F/A-18C, F-16C, M2000C, JF-17, Su-27, MiG-29, F-15C, F-14B, AV-8
    Fuel: worth of 5 min 30 seconds in full afterburner thrust at sea level.
    Armament: Guns available in each round + 2 Missiles can be carried in 2 rounds of the player’s choice.
    Missile Inventory: AIM-9M, Magic II, PL-5E, R-73.
    Victory Conditions: To win a match, a player needs to win 3 rounds out of a maximum of 5.
    *Full set of rules available at The Dojo Discord

    TOURNAMENT FEATURES

    Double elimination: Winners move onto next round, losers play each other in the Redemption brackets. Winner of the Redemption brackets earns the right to challenge the champion for the title!
    Automated tournament management: Discord-based bot automatically updates the brackets and notifies the players.
    Convenient scheduling: you and your opponent agree on when to fight.
    Self reporting: Submit result to bot easily once match is done. All done on Discord.
    Graduation and promotion: Track your progress Achieve new milestones and get promoted to the next Belt automatically.

    HOW TO BOOK YOUR SPOT

    If you are a Dojo member
    1 – Head over to #command-center channel
    2 – Run the /joinevent command
    3 – Scroll down the menu and select TOURNAMENT – DCS BFM Open Series | 24-1
     

    If you are not a Dojo member or have Idle status
    1 – Click Here to Join our Discord
    2 – Open a DM with Skynet(Look top right)
    3 – Run the /join command and follow instructions.

    Size and Timeline

    Registration Deadline: 28/02/2024. Brackets will be generated on 01/03/2024.
    Maximum number of available spots: 32 – first come first served.
    Minimum requirement for tournament to start: 8 players (including 3 Black Belts).

  2. Ahh okay so If I got right, actually what I will get upon spawning is 16 flares with no pods which is the internal loadout (regardless of what the grayed out value shows in the ME..?

    Then if so, I would simply add a pod for 16 more flares to get 32 flares as you suggested.

  3. 1 hour ago, Ramsay said:

    TL;DR:

    You change the amount of chaff and flare carried by choosing different Eclair pod loadouts.

    Detail:

    You can not change the amount carried internally (112 chaff / 16 flares), however the Eclair/Eclair-M counter measure pods have different chaff/flare loadouts to choose from. The exact amount of chaff and flare carried can be confirmed via the kneeboard.

    M2KC_EclairPod_Screen_231209_115345.jpg

    hmm, strange, in the ME, i have 112 chaffs / 48 flares without any pods. You mentioned 16 flares?
    We doing pvp so we want everyone to have 30 flares only...any way this could be achievable?

  4. 4 hours ago, Maverick87Shaka said:

    A double check on this topic it will be worth it if you can, don't worry if I just make a test in the meanwhile. Since it's a severe issue if it will overwrite settings for multiplayer, considering PvP server especially, I'll be also more confident if you can provide your feedback.

    I confirm your findings: I was not able to override the label settings or any other settings if enforced by the mission.

    Test conducted
    1 -  Label setting set to "FULL" in DCS UI
    2 - "No force from mission, use mine" checkbox ENABLED in DCS UI
    3 - Close dedicated server completely (no pause)
    4 - Open mission in Editor, set labels to "FULL" + tick ENFORCE check box + Save 
    5 - Start then join server as client-------> Result: Labels were active.
    6 - Close dedicated server completely 
    7 - Open mission in Editor , set labels to "NONE" + tick ENFORCE check box + Save 
    8- Start then join server as client-------> Result: Labels were NOT active.

    So I think this force my preset checkbox in DCS UI only works in SP, not MP (which is the desired behavior).

    • Thanks 1
  5. 18 hours ago, 71st_AH Rob said:

    So I have not found a way to stop players from enabling Labels, that was in fact the first indicator that we had a problem.  So far, nothing that I have been able to implement on my side, mission or server setting, has been able to prevent players from displaying the labels as per their preferences unless they uncheck that box.

    Will test that tomorrow and revert back.

    EDIT: @Maverick87Shaka beat me to it!

    • Like 1
  6. 1 hour ago, Hoirtel said:

    I hadn't got round to testing this, as I didn't quite believe that this option would work like it says it does..... As I hadn't heard of anyone jumping into PvP as an immortal, game flight, unlimited weapons and fuel I sort of assumed it wasn't working like that. Unsure what the point really is, just for SP campaigns?

    Yes I think the labeling of this feature is misleading. Why would a dev allow a user to bypass server rules in MP anyways? If one wants to fly on own terms, they can still do it in SP or create their own server.

  7. 4 hours ago, 71st_AH Rob said:

    Unfortunately, players can override your choice with a check box that is enabled by default. It overrides all your choices, external views, labels, g-force, simplified flight model etc.  Makes setting mission parameters a waste of time.

    Wait, what?! You mean on the dedi server itself? How on earth? I think you mean changing the mission's options on their editor if they had a copy of the mission.
    Because I hope a dedi server can enforce the mission settings for all its clients...

  8. On 3/28/2023 at 8:10 PM, Maverick87Shaka said:

    it's depend on the .miz file mostly, not from the server settings.

    Try to remove Spectator External Views tick from the client that save the .miz file:

    image.png

    As well as set all the relevant view options in the mission editor:

    image.png

    Thank you, it worked! Clicking Briefing from spectators now does nothing.
    Would you happen to know if it would be possible to enter inside a user's cockpit when watching a server TRK file? I know there is a command called "jump into cockpit" but does it work for clients as well?

  9. Greetings!

    I am trying to disable access to all external views to unslotted users (spectators) in my dedicated server.
    I tried ["spectatorExternalViews"] = false

    and ["setGlobal"] = true

    in options.lua under config folder but to no avail.

    Here is my full options.lua content in case of any conflict with another setting I might have overlooked.
    Thanks.

    options = 
    {
        ["difficulty"] = 
        {
            ["fuel"] = false,
            ["easyRadar"] = false,
            ["miniHUD"] = false,
            ["optionsView"] = "optview_all",
            ["setGlobal"] = true,
            ["avionicsLanguage"] = "native",
            ["cockpitVisualRM"] = false,
            ["reports"] = true,
            ["unrestrictedSATNAV"] = false,
            ["userSnapView"] = true,
            ["iconsTheme"] = "nato",
            ["weapons"] = false,
            ["padlock"] = false,
            ["birds"] = 0,
            ["permitCrash"] = false,
            ["immortal"] = false,
            ["cockpitStatusBarAllowed"] = false,
            ["wakeTurbulence"] = false,
            ["easyFlight"] = false,
            ["hideStick"] = false,
            ["radio"] = false,
            ["geffect"] = "realistic",
            ["easyCommunication"] = true,
            ["units"] = "imperial",
            ["tips"] = true,
            ["externalViews"] = false,
            ["autoTrimmer"] = false,
            ["controlsIndicator"] = true,
            ["RBDAI"] = true,
            ["userMarks"] = true,
            ["map"] = false,
            ["spectatorExternalViews"] = false,
            ["labels"] = 1,
        }, -- end of ["difficulty"]
        ["views"] = 
        {
            ["cockpit"] = 
            {
                ["mirrors"] = false,
                ["reflections"] = false,
                ["avionics"] = 0,
            }, -- end of ["cockpit"]
        }, -- end of ["views"]
        ["VR"] = 
        {
            ["enable"] = false,
            ["box_mouse_cursor"] = true,
            ["pixel_density"] = 1,
            ["use_mouse"] = true,
            ["mirror_use_DCS_resolution"] = false,
            ["bloom"] = true,
            ["mirror_source"] = 0,
            ["msaaMaskSize"] = 0.42,
            ["mirror_crop"] = false,
        }, -- end of ["VR"]
        ["graphics"] = 
        {
            ["messagesFontScale"] = 1,
            ["forestDetailsFactor"] = 1,
            ["LensEffects"] = 3,
            ["heatBlr"] = 0,
            ["anisotropy"] = 4,
            ["water"] = 2,
            ["motionBlurAmount"] = 1,
            ["scaleGui"] = 1,
            ["outputGamma"] = 2.2,
            ["lights"] = 2,
            ["shadows"] = 2,
            ["MSAA"] = 2,
            ["SSAA"] = 0,
            ["ScreenshotExt"] = "jpg",
            ["clutterMaxDistance"] = 0,
            ["cockpitGI"] = 1,
            ["terrainTextures"] = "min",
            ["multiMonitorSetup"] = "1camera",
            ["defaultFOV"] = 78,
            ["shadowTree"] = false,
            ["chimneySmokeDensity"] = 4,
            ["fullScreen"] = false,
            ["height"] = 600,
            ["DOF"] = 0,
            ["clouds"] = 1,
            ["sceneryDetailsFactor"] = 1,
            ["width"] = 800,
            ["useDeferredShading"] = 1,
            ["civTraffic"] = "",
            ["preloadRadius"] = 150000,
            ["secondaryShadows"] = 0,
            ["SSLR"] = 0,
            ["effects"] = 3,
            ["SSAO"] = 0,
            ["textures"] = 0,
            ["sync"] = false,
            ["forestDistanceFactor"] = 0.5,
            ["motionBlur"] = 0,
            ["flatTerrainShadows"] = 0,
            ["BlurFlatShadows"] = 0,
            ["visibRange"] = "High",
        }, -- end of ["graphics"]
        ["plugins"] = 
        {
            ["Tacview"] = 
            {
                ["tacviewExportPath"] = "",
                ["tacviewDebugMode"] = 0,
                ["tacviewRemoteControlPort"] = "42675",
                ["tacviewFlightDataRecordingEnabled"] = true,
                ["tacviewRealTimeTelemetryPassword"] = "",
                ["tacviewSinglePlayerFlights"] = 2,
                ["tacviewTerrainExport"] = 0,
                ["tacviewAutoDiscardFlights"] = 10,
                ["tacviewRemoteControlPassword"] = "",
                ["tacviewRealTimeTelemetryPort"] = "42674",
                ["tacviewMultiplayerFlightsAsHost"] = 2,
                ["tacviewBookmarkShortcut"] = 0,
                ["tacviewRealTimeTelemetryEnabled"] = true,
                ["tacviewRemoteControlEnabled"] = false,
                ["tacviewMultiplayerFlightsAsClient"] = 2,
                ["tacviewModuleEnabled"] = true,
            }, -- end of ["Tacview"]
        }, -- end of ["plugins"]
        ["format"] = 1,
        ["sound"] = 
        {
            ["main_output"] = "",
            ["FakeAfterburner"] = false,
            ["volume"] = 80,
            ["headphones_on_external_views"] = true,
            ["subtitles"] = true,
            ["world"] = 100,
            ["hear_in_helmet"] = false,
            ["cockpit"] = 100,
            ["main_layout"] = "",
            ["headphones"] = 100,
            ["switches"] = 100,
            ["voice_chat_output"] = "",
            ["voice_chat"] = true,
            ["music"] = 60,
            ["GBreathEffect"] = true,
            ["hp_output"] = "",
            ["play_audio_while_minimized"] = false,
            ["radioSpeech"] = true,
            ["microphone_use"] = 2,
            ["voice_chat_input"] = "",
            ["gui"] = 100,
        }, -- end of ["sound"]
        ["miscellaneous"] = 
        {
            ["headmove"] = false,
            ["chat_window_at_start"] = true,
            ["TrackIR_external_views"] = false,
            ["f5_nearest_ac"] = false,
            ["f11_free_camera"] = false,
            ["F2_view_effects"] = 1,
            ["f10_awacs"] = true,
            ["Coordinate_Display"] = "Lat Long",
            ["accidental_failures"] = false,
            ["autologin"] = true,
            ["force_feedback_enabled"] = true,
            ["collect_stat"] = false,
            ["show_pilot_body"] = false,
            ["synchronize_controls"] = false,
            ["allow_server_screenshots"] = false,
        }, -- end of ["miscellaneous"]
    } -- end of options
     

  10. 7 hours ago, myHelljumper said:

    With this mode activated, the pilot has complete control over the elevons/rudder. Since the aircraft is unstable the pilot will have to use special and unconventional care to the flight controls.

    This should not be used in a dogfight as it will 99% of the time result in a loss of control. I guess you could consider it an "exploit" as you would be able to attain AoA not possible otherwise but the probability of controling with aircraft in these condition is very low.

    Banning it in competition could make sense as it would prevent reaching these AoA altogether. But from my understanding the switch function will change in the future and this control mode will not be reacheable unless the aircraft has recieved serious damage.

    Edit: If the Su-27 Direct Control is banned, this mode should also be banned, if not, I don't see why it would be an issue :).

     

    Yes we banned this emergency mode in the M2 because although the plane seems to very twitchy and hard to tame when this mode is on, some still toggle it on and off just enough to pull off questionable stunts.
    I wish some DCS event fired in the backend whenever this button is used as watching the ACMI seems to be the only way to detect this violation.

    Direct Control in the Flanker is not banned as it behaves sanely (nose authority for the Cobra move)  and it is unforgiving if one pulls too hard or engages it over 500km/h, plus it drains speed substantially.

     

  11. Amazing! Thanks a lot for the clarification! Yes its related to competitive dogfighting.
    The Su-27 in DCS for example has the Direct Control switch for the Cobra maneuver which is a move that could be used in a dogfight so I wanted to understand the use case and limitations of the CDVE5 (FBW5) switch in the M2.

    So according to your answers, this button should never be touched by the pilot or at least until it has been proven to be of any use in a close dogfight.
    For departures, the right switch to employ is VRILLE. 

  12. 51 minutes ago, Kercheiz said:

    Never. It's a testing switch for ground crew. The spin switch is here for the purpose you mention. It's unsure if the CDVE5 switch would even do something airborne, but we let it so that you can try flying the mode, waiting for implementation of USEL failures (see below)

    In real life the CDVE5 (also called USEL on the warning panel) automatically engages in cases all FBW channel redundancy is lost. It's very challenging to fly as the aircraft has a tendency to backflip, pilots train to landing on it on the sim.

     

    Thanks for the detailed answer. 
    So if I understood correctly: it's an emergency back up mode that engages automatically when all other FBW channels are gone.

    A few more questions please:
    1- Can the pilot manually engage the CDVE5 while airborne or only ground crew when plane is stationary? 
    2- If answer to 1 was "yes", does this CDVE5 behave the same way whether all other FBW channels are still operating or not, it is as hard to handle in any case or would it be easier to handle if CDVE5 was the only channel operating?
    3-  is there a different spin switch to be used for departure recovery and if so what is the official name of this switch (just spin switch?) and where is it located in the M2 cockpit please?

    Apology for all the question marks, I am trying to wrap my head around this switch and to what extent it can be used in DCS in a realistic way.

     

  13. Thanks but when would one use it in real life? Is it to get out of a spin, stall or things like that? or are there other applications?
    EDIT: I remember Razbam posted detailed info about this particular switch but I can not find it anymore.

  14. The Air Combat Dojo
    If you like competitive BFM and dogfighting in DCS, we invite you to try our ranked leagues. 
    We have players of various skill levels but all share the passion of guns only duels!

    Fully manage your dogfighting career from the comfort of your Discord account using our bot, Skynet.
    + Fully manage your career from the comfort of your Discord account using our bot, Skynet.
    + Compete against players of similar skill level through our advanced match making script.
    + Conveniently schedule your fights up to 7 days ahead and control how many fights you would like to do in one season.
    + Easily set your status to away when unable to fly and toggle back to active when ready for action again.
    + Move up through the ranks of our unique BFM Belt system and get promoted automatically by our bot when reaching milestones.
    + Ask questions, get access to our BFM library and learn from our experienced pilots to up your game!
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    + Plus many more perks!


    Popular Leagues
    + Modern Jets 1v1 BFM: https://sa-sim.com/ladders/?mode=viewladder&lid=1
    + F-16 Viper 1v1 BFM: https://sa-sim.com/ladders/?mode=viewladder&lid=7

    Year-Round Rankings
    https://sa-sim.com/dcs-rankings/

    Dojo Ranks
    https://sa-sim.com/belt-list/

    Hall of Fame (All Time Best)
    https://sa-sim.com/dcs-longest-bfm-reign/

    How to Sign Up
    + Join The Dojo here: https://discord.gg/Rz77eFj.
    + Check how to enroll on the #join-the-action channel.

    Our Website
    https://sa-sim.com/

     

    dojo-new-logo_500.png

     

    • Like 2
  15. dojo-new-logo_500.png

     

    WHO WE ARE AND WHAT WE OFFER

     

    • The Dojo is a growing martial-art-inspired community dedicated to the art of aerial dogfighting: https://discord.gg/Rz77eFj
    • We run our own persistent, ladder-based 1v1 guns-only league: https://sa-sim.com/ladders/?mode=viewladder&lid=1
    • We use a belt system to rate our competitors in BFM: https://sa-sim.com/about-sa-rankings/
    • We also have a fully-fledged, season-based ranking system spanning over a period of 12 months: https://sa-sim.com/dcs-leaderboard/
    • We run our dedicated PvP server, which supports both ranked and training modes: Name of the server is "The Dancefloor".
    • We run our own BFM clinics, lectures and discussion channels all available on our Discord: https://discord.gg/Rz77eFj
    • Each one of our competitors and teams has their own stats page, example: https://sa-sim.com/players/?mode=profile&uid=583
    • We support both PvP (1v1) and TvT (Team vs Team) competitions.
    • We support both ladder and tournaments competition formats.
    • Our members' experience level range from beginner to expert, though all share the will to help each other.
    • Our members play when they can. We use an automated reporting and result confirmation script so that each member can independently report their own fights.

     

    HOW TO SIGN UP

     

    Simply Join the Dojo and request a free account on the #support channel, an admin will attend to you as soon as possible: https://discord.gg/Rz77eFj

     

    Through this thread, I would like to share the highlights of our activity with the ED forum community, so I will be posting new content about our BFM league here periodically. This thread is for information purposes only, please refrain from discussing in this forum and join our Discord if you have any question or suggestion, we'd love to hear from you.

    Since this is an ongoing competition, I kindly ask the moderator to pin this thread and leave it open for subsequent updates.
    I can relocate this to another forum if deemed necessary.

     

    Thank you.

     

    sa-banner_OverShoulderRed_vs_Blue.jpg


     

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