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Angelthunder

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Everything posted by Angelthunder

  1. Oh ok I saw it on a YouTube video from a creator called In Flightsim who was doing mission editor tutorials in DCS.I watched his tutorial on Moving Trigger Zones and tried to replicate it myself.
  2. Yeah i tried it out from your file.It Works.I guess you can access my MIZ file too at the top of the fourm since i was able to download yours.You can see if there's anything wrong i did with my MIZ file.
  3. It's still not working for me.I created the mission using an AI P47 and a AI M2 Halftrack by creating a Trigger Zone in between the flight path of the AI P-47 and waypoint one.I sometimes call the trigger zone Moving Zone.I have the AI Group called P-47D Thunderbolt Group and i also assign it to the Pilot/Unit name too.I create the triggers in the triggers box as Once.Unit inside Moving Zone Condition then assign the P-47D Thunderbolt Group in the Unit and Zone Unit along with the Moving Zone Trigger.I use Group Activate for my AI P-47D Thunderbolt Group in the Action Trigger Panel so i don't lose my Trigger and Conditions.I give the Ground 1-1 to Hold in the Advanced Actions Panel and give it a assigned Triggered Action to tell it to Go to Waypoint 1.I make a second Once Trigger then the same Unit inside Moving Zone Condition but i use the Ground 1-1 unit in the top box then the Moving Zone trigger zone in the middle and then i Link Unit to my P-47D Thunderbolt Group in the bottom of it.After that i use Action Trigger by using the AI Task Push option to get the Ground 1-1 to Go to Waypoint 1.The AI P47 flies through the Trigger Zone but the AI Ground 1-1 Vehicle won't move to the waypoint at all.
  4. Unfortunately the link above doesn't work because it's unavailable,i'm not that tech savy with sending files to fourms.
  5. Normandy June 44 Test Map ME File..miz Here's the file of the mission i made with Mission Editor with the Triggers I made.
  6. I've recently started testing the Trigger System in Mission Editor by doing Youtube Tutorials and a two weeks ago i was able get a AI P-47D to fly through a Trigger Zone on the Normandy 2.0 map to get an Second Trigger M2 Halftrack to hold then to move using the Unit in Moving Zone Condition and AI Task Push Action to tell it to drive to Waypoint 1 in the Advanced Actions Panel Triggered Panel attached to the P-47D flying over the zone.But I tried it again this week and the Vehicle won't move at all now.Is it some sort of bug or am i doing it wrong.
  7. Is timing by ETA or something else.Or do i just give the AI Thunderbolts an AI Task Set Or Push in Action and just give it a regular bombing task in the Advanced Actions Panel.And how big should the Trigger Zone be for it to work.
  8. I tried using a Bomb Zone trigger zone at at an WWII Airfield using AI P-47 Thunderbolts but was wondering what Action i need to use for the Bomb in Zone Condition to work.
  9. Since we don't have a option for turning off label units for red or blue in game since you can only do it for both units,i would like to see a option in the gameplay settings to do either Red or Blue only so i can tell my AI allies from my enemies.
  10. Can i hide red labels for all units not on the map but in the actual missions i play while i keep my blue unit allies shown on in the mission so i know who my friends and allies are so i don't confuse them when it comes friendly fire.
  11. Will we get an AI Aichi E13 Floatplane which were used on these ships for recon duties according to Wikipedia.
  12. Yeah i'm having the same problem i took off from the airfield trying to taxi to runway but my engine runs to full power in take off mode.
  13. If ED is planning a 44-45 era Marianas Map then the SB2C Helldiver would be the only choice as a fully module or AI asset since the SBD Dauntless was being phased out of service at that time.
  14. My game started crashing with today's stable update while working on my Normandy 2.0 map and it gives me a debug message and it sent me a crash report to ED
  15. Will you guys add RAF Beaulieu,Goodwood aerodrome and RAF Thorny Island and Portsmouth Naval Base since they were also used during D-Day in the future.
  16. I finally did the mission again and i switched the fuel selector to right after it started to go out and it worked and i managed to head back to base safely after expending my rockets on the target.
  17. Thanks,i can just increase the internal fuel to 68% in the Mission Planner tab and hope it saves it since i can't edit a stock mission.By the way is there anyway to see the fuel gauges underneath the pilots' seat,it looks like the left and right gauges are obscured.
  18. I checked the Mission Planner Tab for each free stock P-51D Missions and i noticed the other three missions have shorter distances to the target and i have more Internal Fuel carried but on the one i have problems with i only have 50% internal fuel while my AI teammates carry 68% fuel on the mission and the target is almost 200NM longer the longest in the free P-51D stock missions.
  19. I have the Manifold Pressure set to 50 Pct after take off and adjust accordingly when in flight and i set the Prop RPM to 2600 in cruising flight while also using elevator trim to ascend or descend between 3000Ft and 6000Ft.I've done it with the other free stock missions and ME created missions with no problem at all.
  20. It's the stock one from ED when you buy the module.I don't have any problem with the other three free stock missions that are available in the Mission section of DCS.Even when flying straight and level to the target which is 103NM from base or going back to base the engine suddenly starts to go out and and i lose altitude quickly into the Black Sea.
  21. I've been playing the one of the free P-51D Mustang missions on my DCS called Into the Open where you use HVAR rockets to attack German supply ships but every time i play my aircraft's engine dies out every time i fly the mission where i have too bailout.Is this a bug or am i playing it wrong.
  22. If you guys have plans for a North African WWII map it would probably have to be a separate map since the previous posts have mentioned that most of the fighting took place in western Egypt and Libya.For the current map you can make a historical map for conflicts like the Israeli war of Independence,1956 Suez Canal War and the Six Day War & 1973 YK War.If you want to start making aircraft like CheckSix Simulations is doing after their map.A WWII warbird would be the best one to start with.
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