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TROOPS IN CONTACT! (V10 released, now on github)
BRAVO_16 replied to fargo007's topic in User Created Missions General
@fargo007 Hi there, I want to use the script to only spawn one big group of enemy contacts. Can I just delete all the groups and leave one group? Will that then only spawn that one group? If I make that group say 50 units, will it then spawn only those 50 enemies? -
@ElementLT Hi there, I've been trying to update the mission to include the new KA-50 -3, Apache and the UH-60L. I added them to the FARPHollywood.lua and Settings.lua, using similar naming convention as the other aircraft. But when I go into F10 menu in the KA-50-3 I cannot request any kind of mission. Same for UH-60, I cannot request any sort of mission, even if the unit name is specified in CTLD. Which .lua should I look in to add these units to the mission? Could it be that the R-828 radio of the Shark is not set to 40Mhz to contact the FARP Hollywood?
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Barthek's CAUCASUS REDONE 2022
BRAVO_16 replied to Barthek's topic in Texture/Map Mods for DCS World
@Barthek Thank you for the reply, I did not have REV2. -
Barthek's CAUCASUS REDONE 2022
BRAVO_16 replied to Barthek's topic in Texture/Map Mods for DCS World
Hi Barthek, I've been using this mod for a long time and I love it. After 2.8 I noticed that the aircraft bunkers at Kobuleti had no textures what so ever, so I think the update changed something. If you want, I can post a picture if needed. When I removed your mod with ovgme, going back to base DCS textures, those bunkers had texture again. -
TROOPS IN CONTACT! (V10 released, now on github)
BRAVO_16 replied to fargo007's topic in User Created Missions General
Yes I checked the coalition and it is set to Blue. I think the problem might be that I moved the Troops in Contact Zone and might have place some of the grids inside the zone on terain where units might not be able to spawn. Anycase, I'll play around with it some more. Soon, Cows in Contact! Also, is there a limit to the number of units you can have in a group, like Light-1? If the number is increased, should the spawn grid size increase or not really? Can I remove some of the spawn grids or does it need all of them? -
TROOPS IN CONTACT! (V10 released, now on github)
BRAVO_16 replied to fargo007's topic in User Created Missions General
@fargo007Hi, thank you for this great script. I need help with the Mirage F1. If I place down the F1 and it's country is USA, then the script works and I can request troops in contact and they spawn. However, if I place the F1 and select it's country South Africa, then the script does NOT spawn anything, and no 5 line starts. Is your script only set for USA units? -
It would be nice if someone from ED could confirm if 2.8 will include the alternate Marianas map?
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Mike Force Team started following BRAVO_16
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Barthek's CAUCASUS REDONE 2022
BRAVO_16 replied to Barthek's topic in Texture/Map Mods for DCS World
May I ask why? Surely that is what the Saved Games Mods folder is for, to keep the integrity of the game files. -
Barthek's CAUCASUS REDONE 2022
BRAVO_16 replied to Barthek's topic in Texture/Map Mods for DCS World
@Barthek Hi, will it work if I copy the Bazar folder into my Saved Games\DCS.openbeta\Mods folder? Alongside the Terrains folder? Or is it a must that I have to override game files in the DCS install folder? -
Funny, I was just looking at the Pucara mod, and was wondering if there will be any further updates.
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His last post on here was October 2021. Maybe @Rudel_chw has some insight?
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@Luiz Renault Hi, are you on a Discord page that I can join?
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[SP/Coop PVE] Foothold - Persistent Dynamic Sandbox
BRAVO_16 replied to Dzsekeb's topic in User Created Missions General
This looks great! Can't wait! Put the UH-60 and Hercules in there by default and it is a win win. Just a suggestion, to add the A-10C and A-10A and not just the A-10C II. We have people that fly those frames and it would be great if we can accommodate them.