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BRAVO_16

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About BRAVO_16

  • Birthday 05/10/1982

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  • Flight Simulators
    DCS World
    Rise of Flight
    A10 Cuba
    Su-27 Flanker
  • Location
    Die Republiek
  • Interests
    DCS World

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  1. This looks great! Can't wait! Put the UH-60 and Hercules in there by default and it is a win win. Just a suggestion, to add the A-10C and A-10A and not just the A-10C II. We have people that fly those frames and it would be great if we can accommodate them.
  2. If I give a Hercules the name helicargo1, will it then enable the unit to carry units via the CTLD script?
  3. So to add the Hercules for supply, I can just add the aircraft in a slot, no special setup required?
  4. Great! sounds easy enough then to substitute it in there. But just so that I understand, let me tell you what I want to do, and you can tell me if it will work fine. I want to swop the A-10C II with the A-10C. When I do that, do I have to keep the unit name as Anapa A10C2 ? Is that name important? If I change it will it break anything? If I swop in 2 Gripen slots at Anapa, do I have to give them a specific name? When we take Krymsk, will Gripen slots be available there? We've been having a lot of fun with the UH-60. Can I just add four slots at Anapa and will it work for the CSAR missions?
  5. Great work on this mission, our community enjoys it a lot! I want to ask, is it at all possible to add slots for the Gripen mod, specifically the A/G version? Do you know if it will break anything? If you don't know of anything specific that will break, our best bet would be to swop out the Su-25 slots with Gripens and just test. Can't wait for the Syria version!
  6. Also the question I had. How difficult a task would it be to port to other maps like Syria or Marianas?
  7. Thank you for this, this is great. Can this be changed to enable either Gripen A/G or A-4-E Skyhawk to be spawned for SEAD? I'm guessing their loadouts will have to be defined.
  8. @Surrexen Hi There, is it at all possible to move aircraft spawn points to newly captured airfields? For instance on Caucacus, we capture Gudauta. Is there a way to now move our A-10C slots to Gudauta? So that we don't have fly all the way from Kutaisi every time.
  9. I appreciate your detailed reply. On one of the airfield zones there was a Red Comms Tower, is that also seen as an enemy unit/structure? Can/Should it be destroyed for the airfield to be captured?
  10. @Surrexen Hi Sir, and thank you for this mission file. Would you mind answering a few of my questions? Is there any benefit in capturing or destroying Red/Enemy Oil Rigs? Can they be destroyed? How many engineering squads can you have? Is the number dependent on something specific? How many HAWK sites can you have, and is the number dependent on something specific? Is a site captured purely by dropping engineer units on that site? Thank you and have a good day.
  11. Got it working, now the aircraft engage Red coalition aircraft. this is what it looks like- P51:SetROE ("free") P51:SetROT ("passive")
  12. Hi there, I have a question around the following commands- Set rules of engagement (ROE). RAT:SetROE(roe) and Set reaction to threat (ROT). RAT:SetROT(rot) What should I add to the brackets? Should it be something like this?- setROE ("free") setROT ("passive") ---- Have a look at this file, it has a lot of examples you can use- C:\Users\yourusername\Saved Games\DCS.openbeta\Mods\Aircraft\Civil Aircraft Mod\Missions\QuickStart\RAT Script_Caucasus.lua
  13. As I understand it, the Shkval is just a supplement system, to see better if you will. The guidance comes from the laser. If you slew the laser designator, the missile will follow accordingly within limits.
  14. Here is a video of Mission 2, Flown with the F-22A Mod and with the time adjusted. https://youtu.be/ezDCSp1veCE
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